module friendz_android
import friendz
-import mnit_android
+import mnit::android
import android::landscape
-import android::audio
-import android::assets_and_resources
+
redef class App
# Zoom applied for the device display from the game logic coordinates
var zoom = 1.0
end
redef class AndroidPointerEvent
- redef fun is_motion do return not just_went_down
+ redef fun is_motion do return is_move
redef fun x do return super / app.zoom
redef fun y do return super / app.zoom