-typedef val_t (* symbol___String___to_symbol_t)(val_t self);
-val_t symbol___String___to_symbol(val_t self);
-#define LOCATE_symbol___String___to_symbol "symbol::String::to_symbol"
-typedef val_t (* symbol___Symbol___to_s_t)(val_t self);
-val_t symbol___Symbol___to_s(val_t self);
-#define LOCATE_symbol___Symbol___to_s "symbol::Symbol::(string::Object::to_s)"
-typedef void (* symbol___Symbol___init_t)(val_t self, val_t param0, int* init_table);
-void symbol___Symbol___init(val_t self, val_t param0, int* init_table);
-#define LOCATE_symbol___Symbol___init "symbol::Symbol::init"
+val_t NEW_String_string___String___with_native(val_t p0, val_t p1);
+static const char * const LOCATE_symbol___Symbol___to_s = "symbol::Symbol::(string::Object::to_s)";
+val_t symbol___Symbol___to_s(val_t p0);
+typedef val_t (*symbol___Symbol___to_s_t)(val_t p0);
+static const char * const LOCATE_symbol___Symbol___init = "symbol::Symbol::init";
+void symbol___Symbol___init(val_t p0, val_t p1, int* init_table);
+typedef void (*symbol___Symbol___init_t)(val_t p0, val_t p1, int* init_table);