redef class App
- redef fun create_gamnit
+ redef fun create_scene
do
- super
-
# Move the camera back a bit
world_camera.reset_height(10.0)
world_camera.near = 0.1
+ super
+ end
+
+ redef fun create_gamnit
+ do
+ super
+
# Cull the invisible triangles in the back of the geometries
glCullFace gl_BACK