import literal
import typing
import auto_super_init
+import frontend
# Add compiling options
redef class ToolContext
var opt_output: OptionString = new OptionString("Output file", "-o", "--output")
# --no-cc
var opt_no_cc: OptionBool = new OptionBool("Do not invoke C compiler", "--no-cc")
+ # --cc-paths
+ var opt_cc_path: OptionArray = new OptionArray("Set include path for C header files (may be used more than once)", "--cc-path")
# --make-flags
var opt_make_flags: OptionString = new OptionString("Additional options to make", "--make-flags")
# --hardening
end
redef class ModelBuilder
+ # The list of directories to search for included C headers (-I for C compilers)
+ # The list is initially set with :
+ # * the toolcontext --cc-path option
+ # * the NIT_CC_PATH environment variable
+ # * some heuristics including the NIT_DIR environment variable and the progname of the process
+ # Path can be added (or removed) by the client
+ var cc_paths = new Array[String]
+
+ redef init(model, toolcontext)
+ do
+ super
+
+ # Look for the the Nit clib path
+ var path_env = "NIT_DIR".environ
+ if not path_env.is_empty then
+ var libname = "{path_env}/clib"
+ if libname.file_exists then cc_paths.add(libname)
+ end
+
+ var libname = "{sys.program_name.dirname}/../clib"
+ if libname.file_exists then cc_paths.add(libname.simplify_path)
+
+ if cc_paths.is_empty then
+ toolcontext.error(null, "Cannot determine the nit clib path. define envvar NIT_DIR.")
+ end
+
+ # Add user defined cc_paths
+ cc_paths.append(toolcontext.opt_cc_path.value)
+
+ path_env = "NIT_CC_PATH".environ
+ if not path_env.is_empty then
+ cc_paths.append(path_env.split_with(':'))
+ end
+
+ end
+
protected fun write_and_make(compiler: AbstractCompiler)
do
var mainmodule = compiler.mainmodule
# A single C file regroups many compiled rumtime functions
# Note that we do not try to be clever an a small change in a Nit source file may change the content of all the generated .c files
var time0 = get_time
+ self.toolcontext.info("*** WRITING C ***", 1)
".nit_compile".mkdir
var outname = self.toolcontext.opt_output.value
if outname == null then
- outname = "{mainmodule.name}.bin"
+ outname = "{mainmodule.name}"
end
- var hfilename = ".nit_compile/{mainmodule.name}.1.h"
- var h = new OFStream.open(hfilename)
+ var hfilename = compiler.header.file.name + ".h"
+ var hfilepath = ".nit_compile/{hfilename}"
+ var h = new OFStream.open(hfilepath)
for l in compiler.header.decl_lines do
h.write l
h.write "\n"
end
+ for l in compiler.header.lines do
+ h.write l
+ h.write "\n"
+ end
h.close
var cfiles = new Array[String]
- var file: nullable OFStream = null
- var count = 0
-
- var i = 0
- for vis in compiler.writers do
- count += vis.lines.length
- if file == null or count > 10000 or vis.file_break then
- i += 1
- if file != null then file.close
- var cfilename = ".nit_compile/{mainmodule.name}.{i}.c"
- cfiles.add(cfilename)
- file = new OFStream.open(cfilename)
- file.write "#include \"{mainmodule.name}.1.h\"\n"
- count = vis.lines.length
+ for f in compiler.files do
+ var i = 0
+ var hfile: nullable OFStream = null
+ var count = 0
+ var cfilename = ".nit_compile/{f.name}.0.h"
+ hfile = new OFStream.open(cfilename)
+ hfile.write "#include \"{hfilename}\"\n"
+ for key in f.required_declarations do
+ if not compiler.provided_declarations.has_key(key) then
+ print "No provided declaration for {key}"
+ abort
+ end
+ hfile.write compiler.provided_declarations[key]
+ hfile.write "\n"
end
- if vis != compiler.header then
+ hfile.close
+ var file: nullable OFStream = null
+ for vis in f.writers do
+ if vis == compiler.header then continue
+ var total_lines = vis.lines.length + vis.decl_lines.length
+ if total_lines == 0 then continue
+ count += total_lines
+ if file == null or count > 10000 then
+ i += 1
+ if file != null then file.close
+ cfilename = ".nit_compile/{f.name}.{i}.c"
+ self.toolcontext.info("new C source files to compile: {cfilename}", 3)
+ cfiles.add(cfilename)
+ file = new OFStream.open(cfilename)
+ file.write "#include \"{f.name}.0.h\"\n"
+ count = total_lines
+ end
for l in vis.decl_lines do
file.write l
file.write "\n"
end
+ for l in vis.lines do
+ file.write l
+ file.write "\n"
+ end
end
- for l in vis.lines do
- file.write l
- file.write "\n"
- end
+ if file != null then file.close
end
- if file != null then file.close
self.toolcontext.info("Total C source files to compile: {cfiles.length}", 2)
var makename = ".nit_compile/{mainmodule.name}.mk"
var makefile = new OFStream.open(makename)
- makefile.write("CC = ccache cc\nCFLAGS = -g -O2\nLDFLAGS ?= \nLDLIBS ?= -lm -lgc\n\n")
+ var cc_includes = ""
+ for p in cc_paths do
+ #p = "..".join_path(p)
+ cc_includes += " -I \"" + p + "\""
+ end
+ makefile.write("CC = ccache cc\nCFLAGS = -g -O2\nCINCL = {cc_includes}\nLDFLAGS ?= \nLDLIBS ?= -lm -lgc\n\n")
makefile.write("all: {outname}\n\n")
var ofiles = new Array[String]
# Compile each generated file
for f in cfiles do
var o = f.strip_extension(".c") + ".o"
- makefile.write("{o}: {f}\n\t$(CC) $(CFLAGS) -D NONITCNI -c -o {o} {f}\n\n")
+ makefile.write("{o}: {f}\n\t$(CC) $(CFLAGS) $(CINCL) -D NONITCNI -c -o {o} {f}\n\n")
ofiles.add(o)
end
+
+ # Add gc_choser.h to aditionnal bodies
+ var gc_chooser = new ExternCFile("{cc_paths.first}/gc_chooser.c", "-DWITH_LIBGC")
+ compiler.extern_bodies.add(gc_chooser)
+
# Compile each required extern body into a specific .o
for f in compiler.extern_bodies do
- i += 1
- var o = ".nit_compile/{mainmodule.name}.{i}.o"
- makefile.write("{o}: {f}\n\t$(CC) $(CFLAGS) -D NONITCNI -c -o {o} {f}\n\n")
+ var basename = f.filename.basename(".c")
+ var o = ".nit_compile/{basename}.extern.o"
+ makefile.write("{o}: {f.filename}\n\t$(CC) $(CFLAGS) -D NONITCNI {f.cflags} -c -o {o} {f.filename}\n\n")
ofiles.add(o)
end
+
# Link edition
makefile.write("{outname}: {ofiles.join(" ")}\n\t$(CC) $(LDFLAGS) -o {outname} {ofiles.join(" ")} $(LDLIBS)\n\n")
# Clean
self.toolcontext.info("Generated makefile: {makename}", 2)
var time1 = get_time
- self.toolcontext.info("*** END COMPILING TO C: {time1-time0} ***", 2)
+ self.toolcontext.info("*** END WRITING C: {time1-time0} ***", 2)
# Execute the Makefile
abstract class AbstractCompiler
type VISITOR: AbstractCompilerVisitor
- # The main module of the program
- var mainmodule: MModule protected writable
+ # The main module of the program currently compiled
+ # Is assigned during the separate compilation
+ var mainmodule: MModule writable
+
+ # The real main module of the program
+ var realmainmodule: MModule
# The modeulbuilder used to know the model and the AST
var modelbuilder: ModelBuilder protected writable
init(mainmodule: MModule, modelbuilder: ModelBuilder)
do
self.mainmodule = mainmodule
+ self.realmainmodule = mainmodule
self.modelbuilder = modelbuilder
- self.header = new CodeWriter
- self.writers.add(self.header)
end
# Force the creation of a new file
# The point is to avoid contamination between must-be-compiled-separately files
- fun new_file
+ fun new_file(name: String): CodeFile
do
- var v = new CodeWriter
- v.file_break = true
- self.writers.add(v)
+ var f = new CodeFile(name)
+ self.files.add(f)
+ return f
end
- # The list of all associated visitors
+ # The list of all associated files
# Used to generate .c files
- var writers: List[CodeWriter] = new List[CodeWriter]
+ var files: List[CodeFile] = new List[CodeFile]
# Initialize a visitor specific for a compiler engine
fun new_visitor: VISITOR is abstract
# Where global declaration are stored (the main .h)
- #
- # FIXME: should not have a global .h since it does not help recompilations
var header: CodeWriter writable
+ # Provide a declaration that can be requested (before or latter) by a visitor
+ fun provide_declaration(key: String, s: String)
+ do
+ if self.provided_declarations.has_key(key) then
+ assert self.provided_declarations[key] == s
+ end
+ self.provided_declarations[key] = s
+ end
+
+ private var provided_declarations = new HashMap[String, String]
+
# Compile C headers
# This method call compile_header_strucs method that has to be refined
fun compile_header do
self.header.add_decl("#include <stdlib.h>")
self.header.add_decl("#include <stdio.h>")
self.header.add_decl("#include <string.h>")
- self.header.add_decl("#ifndef NOBOEHM")
- self.header.add_decl("#include <gc/gc.h>")
- self.header.add_decl("#ifdef NOBOEHM_ATOMIC")
- self.header.add_decl("#undef GC_MALLOC_ATOMIC")
- self.header.add_decl("#define GC_MALLOC_ATOMIC(x) GC_MALLOC(x)")
- self.header.add_decl("#endif /*NOBOEHM_ATOMIC*/")
- self.header.add_decl("#else /*NOBOEHM*/")
- self.header.add_decl("#define GC_MALLOC(x) calloc(1, (x))")
- self.header.add_decl("#define GC_MALLOC_ATOMIC(x) calloc(1, (x))")
- self.header.add_decl("#endif /*NOBOEHM*/")
+ self.header.add_decl("#include <gc_chooser.h>")
compile_header_structs
end
v.add_decl("int main(int argc, char** argv) \{")
v.add("glob_argc = argc; glob_argv = argv;")
+ v.add("initialize_gc_option();")
var main_type = mainmodule.sys_type
if main_type != null then
var mainmodule = v.compiler.mainmodule
var glob_sys = v.init_instance(main_type)
v.add("glob_sys = {glob_sys};")
- var main_init = mainmodule.try_get_primitive_method("init", main_type)
+ var main_init = mainmodule.try_get_primitive_method("init", main_type.mclass)
if main_init != null then
v.send(main_init, [glob_sys])
end
- var main_method = mainmodule.try_get_primitive_method("main", main_type)
+ var main_method = mainmodule.try_get_primitive_method("main", main_type.mclass)
if main_method != null then
v.send(main_method, [glob_sys])
end
v.add("\}")
end
- # look for a needed .h and .c file for a given .nit source-file
- # FIXME: bad API, parameter should be a MModule, not its source-file
- fun add_extern(file: String)
- do
- file = file.strip_extension(".nit")
- var tryfile = file + ".nit.h"
- if tryfile.file_exists then
- self.header.add_decl("#include \"{"..".join_path(tryfile)}\"")
- end
- tryfile = file + "_nit.h"
- if tryfile.file_exists then
- self.header.add_decl("#include \"{"..".join_path(tryfile)}\"")
- end
- tryfile = file + ".nit.c"
- if tryfile.file_exists then
- self.extern_bodies.add(tryfile)
- end
- tryfile = file + "_nit.c"
- if tryfile.file_exists then
- self.extern_bodies.add(tryfile)
- end
- end
-
# List of additional .c files required to compile (native interface)
- var extern_bodies = new ArraySet[String]
+ var extern_bodies = new Array[ExternCFile]
+
+ # This is used to avoid adding an extern file more than once
+ private var seen_extern = new ArraySet[String]
# Generate code that check if an instance is correctly initialized
fun generate_check_init_instance(mtype: MClassType) is abstract
# Display stats about compilation process
# Metrics used:
- # * type tests against resolved types (x isa Collection[Animal])
- # * type tests against unresolved types (x isa Collection[E])
+ # * type tests against resolved types (`x isa Collection[Animal]`)
+ # * type tests against unresolved types (`x isa Collection[E]`)
# * type tests skipped
# * type tests total
# *
end
end
+# A file unit (may be more than one file if
+# A file unit aim to be autonomous and is made or one or more `CodeWriter`s
+class CodeFile
+ var name: String
+ var writers = new Array[CodeWriter]
+ var required_declarations = new HashSet[String]
+end
+
# Where to store generated lines
class CodeWriter
- var file_break: Bool = false
+ var file: CodeFile
var lines: List[String] = new List[String]
var decl_lines: List[String] = new List[String]
# Add a line in the
# (used for local or global declaration)
fun add_decl(s: String) do self.decl_lines.add(s)
+
+ init(file: CodeFile)
+ do
+ self.file = file
+ file.writers.add(self)
+ end
end
# A visitor on the AST of property definition that generate the C code.
# The current visited AST node
var current_node: nullable ANode writable = null
- # The current Frame
+ # The current `Frame`
var frame: nullable Frame writable
# Alias for self.compiler.mainmodule.object_type
# Alias for self.compiler.mainmodule.bool_type
fun bool_type: MClassType do return self.compiler.mainmodule.bool_type
- var writer = new CodeWriter
+ var writer: CodeWriter
init(compiler: COMPILER)
do
self.compiler = compiler
- compiler.writers.add(self.writer)
+ self.writer = new CodeWriter(compiler.files.last)
end
- # Force to get the primitive class named `name' or abort
+ # Force to get the primitive class named `name` or abort
fun get_class(name: String): MClass do return self.compiler.mainmodule.get_primitive_class(name)
- # Force to get the primitive property named `name' in the instance `recv' or abort
+ # Force to get the primitive property named `name` in the instance `recv` or abort
fun get_property(name: String, recv: MType): MMethod
do
- return self.compiler.modelbuilder.force_get_primitive_method(self.current_node.as(not null), name, recv, self.compiler.mainmodule)
+ assert recv isa MClassType
+ return self.compiler.modelbuilder.force_get_primitive_method(self.current_node.as(not null), name, recv.mclass, self.compiler.mainmodule)
end
fun compile_callsite(callsite: CallSite, args: Array[RuntimeVariable]): nullable RuntimeVariable
fun native_array_def(pname: String, ret_type: nullable MType, arguments: Array[RuntimeVariable]) is abstract
- # Transform varargs, in raw arguments, into a single argument of type Array
+ # Transform varargs, in raw arguments, into a single argument of type `Array`
# Note: this method modify the given `args`
# If there is no vararg, then `args` is not modified.
fun varargize(mpropdef: MPropDef, msignature: MSignature, args: Array[RuntimeVariable])
# Unsafely cast a value to a new type
# ie the result share the same C variable but my have a different mcasttype
- # NOTE: if the adaptation is useless then `value' is returned as it.
- # ENSURE: return.name == value.name
+ # NOTE: if the adaptation is useless then `value` is returned as it.
+ # ENSURE: `result.name == value.name`
fun autoadapt(value: RuntimeVariable, mtype: MType): RuntimeVariable
do
mtype = self.anchor(mtype)
fun adapt_signature(m: MMethodDef, args: Array[RuntimeVariable]) is abstract
# Box or unbox a value to another type iff a C type conversion is needed
- # ENSURE: result.mtype.ctype == mtype.ctype
+ # ENSURE: `result.mtype.ctype == mtype.ctype`
fun autobox(value: RuntimeVariable, mtype: MType): RuntimeVariable is abstract
# Generate a polymorphic subtype test
# Generate a static call on a method definition
fun call(m: MMethodDef, recvtype: MClassType, args: Array[RuntimeVariable]): nullable RuntimeVariable is abstract
- # Generate a polymorphic send for the method `m' and the arguments `args'
+ # Generate a polymorphic send for the method `m` and the arguments `args`
fun send(m: MMethod, args: Array[RuntimeVariable]): nullable RuntimeVariable is abstract
- # Generate a monomorphic send for the method `m', the type `t' and the arguments `args'
+ # Generate a monomorphic send for the method `m`, the type `t` and the arguments `args`
fun monomorphic_send(m: MMethod, t: MType, args: Array[RuntimeVariable]): nullable RuntimeVariable
do
assert t isa MClassType
private var names: HashSet[String] = new HashSet[String]
private var last: Int = 0
- # Return a new name based on `s' and unique in the visitor
+ # Return a new name based on `s` and unique in the visitor
fun get_name(s: String): String
do
if not self.names.has(s) then
private var escapemark_names = new HashMap[EscapeMark, String]
# Return a "const char*" variable associated to the classname of the dynamic type of an object
- # NOTE: we do not return a RuntimeVariable "NativeString" as the class may not exist in the module/program
+ # NOTE: we do not return a `RuntimeVariable` "NativeString" as the class may not exist in the module/program
fun class_name_string(value: RuntimeVariable): String is abstract
# Variables handling
# (used for local or global declaration)
fun add_decl(s: String) do self.writer.decl_lines.add(s)
- # Return a new local runtime_variable initialized with the C expression `cexpr'.
+ # Request the presence of a global declaration
+ fun require_declaration(key: String)
+ do
+ self.writer.file.required_declarations.add(key)
+ end
+
+ # Add a declaration in the local-header
+ # The declaration is ensured to be present once
+ fun declare_once(s: String)
+ do
+ self.compiler.provide_declaration(s, s)
+ self.require_declaration(s)
+ end
+
+ # look for a needed .h and .c file for a given .nit source-file
+ # FIXME: bad API, parameter should be a `MModule`, not its source-file
+ fun add_extern(file: String)
+ do
+ file = file.strip_extension(".nit")
+ var tryfile = file + ".nit.h"
+ if tryfile.file_exists then
+ self.declare_once("#include \"{"..".join_path(tryfile)}\"")
+ end
+ tryfile = file + "_nit.h"
+ if tryfile.file_exists then
+ self.declare_once("#include \"{"..".join_path(tryfile)}\"")
+ end
+
+ if self.compiler.seen_extern.has(file) then return
+ self.compiler.seen_extern.add(file)
+ tryfile = file + ".nit.c"
+ if not tryfile.file_exists then
+ tryfile = file + "_nit.c"
+ if not tryfile.file_exists then return
+ end
+ var f = new ExternCFile(tryfile, "")
+ self.compiler.extern_bodies.add(f)
+ end
+
+ # Return a new local runtime_variable initialized with the C expression `cexpr`.
fun new_expr(cexpr: String, mtype: MType): RuntimeVariable
do
var res = new_var(mtype)
self.add("exit(1);")
end
- # Generate a return with the value `s'
+ # Generate a return with the value `s`
fun ret(s: RuntimeVariable)
do
self.assign(self.frame.returnvar.as(not null), s)
return res
end
- # Alias for `self.expr(nexpr, self.bool_type)'
+ # Alias for `self.expr(nexpr, self.bool_type)`
fun expr_bool(nexpr: AExpr): RuntimeVariable do return expr(nexpr, bool_type)
# Safely show a debug message on the current node and repeat the message in the C code as a comment
# May inline the body or generate a C function call
fun call(v: VISITOR, arguments: Array[RuntimeVariable]): nullable RuntimeVariable is abstract
- # Generate the code for the RuntimeFunction
+ # Generate the code for the `AbstractRuntimeFunction`
# Warning: compile more than once compilation makes CC unhappy
fun compile_to_c(compiler: COMPILER) is abstract
end
# A runtime variable hold a runtime value in C.
# Runtime variables are associated to Nit local variables and intermediate results in Nit expressions.
#
-# The tricky point is that a single C variable can be associated to more than one RuntimeVariable because the static knowledge of the type of an expression can vary in the C code.
+# The tricky point is that a single C variable can be associated to more than one `RuntimeVariable` because the static knowledge of the type of an expression can vary in the C code.
class RuntimeVariable
# The name of the variable in the C code
var name: String
end
end
-# A frame correspond to a visited property in a GlobalCompilerVisitor
+# A frame correspond to a visited property in a `GlobalCompilerVisitor`
class Frame
type VISITOR: AbstractCompilerVisitor
var returnlabel: nullable String writable = null
end
-redef class String
- # Mangle a string to be a unique valid C identifier
- fun to_cmangle: String
- do
- var res = new Buffer
- var underscore = false
- for c in self do
- if (c >= 'a' and c <= 'z') or (c >='A' and c <= 'Z') then
- res.add(c)
- underscore = false
- continue
- end
- if underscore then
- res.append('_'.ascii.to_s)
- res.add('d')
- end
- if c >= '0' and c <= '9' then
- res.add(c)
- underscore = false
- else if c == '_' then
- res.add(c)
- underscore = true
- else
- res.add('_')
- res.append(c.ascii.to_s)
- res.add('d')
- underscore = false
- end
- end
- return res.to_s
- end
-
- # Escape " \ ' and non printable characters for literal C strings or characters
- fun escape_to_c: String
- do
- var b = new Buffer
- for c in self do
- if c == '\n' then
- b.append("\\n")
- else if c == '\0' then
- b.append("\\0")
- else if c == '"' then
- b.append("\\\"")
- else if c == '\'' then
- b.append("\\\'")
- else if c == '\\' then
- b.append("\\\\")
- else if c.ascii < 32 then
- b.append("\\{c.ascii.to_base(8, false)}")
- else
- b.add(c)
- end
- end
- return b.to_s
- end
+# An extern C file to compile
+class ExternCFile
+ # The filename of the file
+ var filename: String
+ # Additionnal specific CC compiler -c flags
+ var cflags: String
end
redef class MType
v.ret(v.new_expr("glob_sys", ret.as(not null)))
return
else if pname == "calloc_string" then
- v.ret(v.new_expr("(char*)GC_MALLOC_ATOMIC({arguments[1]})", ret.as(not null)))
+ v.ret(v.new_expr("(char*)nit_alloc({arguments[1]})", ret.as(not null)))
return
else if pname == "calloc_array" then
v.calloc_array(ret.as(not null), arguments)
v.ret(v.new_expr("(char*){nat}", ret.as(not null)))
return
else if pname == "force_garbage_collection" then
- v.add("GC_gcollect();")
+ v.add("nit_gcollect();")
+ return
+ else if pname == "native_argc" then
+ v.ret(v.new_expr("glob_argc", ret.as(not null)))
+ return
+ else if pname == "native_argv" then
+ v.ret(v.new_expr("glob_argv[{arguments[1]}]", ret.as(not null)))
return
end
v.add("printf(\"NOT YET IMPLEMENTED {class_name}:{mpropdef} at {location.to_s}\\n\");")
externname = nextern.text.substring(1, nextern.text.length-2)
if location.file != null then
var file = location.file.filename
- v.compiler.add_extern(file)
+ v.add_extern(file)
end
var res: nullable RuntimeVariable = null
var ret = mpropdef.msignature.return_mtype
externname = nextern.text.substring(1, nextern.text.length-2)
if location.file != null then
var file = location.file.filename
- v.compiler.add_extern(file)
+ v.add_extern(file)
end
v.adapt_signature(mpropdef, arguments)
var ret = arguments.first.mtype
redef class AExpr
# Try to compile self as an expression
- # Do not call this method directly, use `v.expr' instead
+ # Do not call this method directly, use `v.expr` instead
private fun expr(v: AbstractCompilerVisitor): nullable RuntimeVariable
do
v.add("printf(\"NOT YET IMPLEMENTED {class_name}:{location.to_s}\\n\");")
end
# Try to compile self as a statement
- # Do not call this method directly, use `v.stmt' instead
+ # Do not call this method directly, use `v.stmt` instead
private fun stmt(v: AbstractCompilerVisitor)
do
var res = expr(v)
do
for e in self.n_expr do v.stmt(e)
end
+ redef fun expr(v)
+ do
+ var last = self.n_expr.last
+ for e in self.n_expr do
+ if e == last then break
+ v.stmt(e)
+ end
+ return v.expr(last, null)
+ end
end
redef class AVardeclExpr
var i = v.expr(self.n_value, variable.declared_type)
v.assign(v.variable(variable), i)
end
+ redef fun expr(v)
+ do
+ var variable = self.variable.as(not null)
+ var i = v.expr(self.n_value, variable.declared_type)
+ v.assign(v.variable(variable), i)
+ return i
+ end
end
redef class AVarReassignExpr
v.stmt(self.n_else)
v.add("\}")
end
+
+ redef fun expr(v)
+ do
+ var res = v.new_var(self.mtype.as(not null))
+ var cond = v.expr_bool(self.n_expr)
+ v.add("if ({cond})\{")
+ v.assign(res, v.expr(self.n_then.as(not null), null))
+ v.add("\} else \{")
+ v.assign(res, v.expr(self.n_else.as(not null), null))
+ v.add("\}")
+ return res
+ end
end
redef class AIfexprExpr
end
end
+redef class AImpliesExpr
+ redef fun expr(v)
+ do
+ var res = v.new_var(self.mtype.as(not null))
+ var i1 = v.expr_bool(self.n_expr)
+ v.add("if (!{i1}) \{")
+ v.add("{res} = 1;")
+ v.add("\} else \{")
+ var i2 = v.expr_bool(self.n_expr2)
+ v.add("{res} = {i2};")
+ v.add("\}")
+ return res
+ end
+end
+
redef class AAndExpr
redef fun expr(v)
do
end
redef class AIntExpr
- redef fun expr(v) do return v.new_expr("{self.n_number.text}", self.mtype.as(not null))
+ redef fun expr(v) do return v.new_expr("{self.value.to_s}", self.mtype.as(not null))
end
redef class AFloatExpr
- redef fun expr(v) do return v.new_expr("{self.n_float.text}", self.mtype.as(not null))
+ redef fun expr(v) do return v.new_expr("{self.n_float.text}", self.mtype.as(not null)) # FIXME use value, not n_float
end
redef class ACharExpr
- redef fun expr(v) do return v.new_expr("{self.n_char.text}", self.mtype.as(not null))
+ redef fun expr(v) do return v.new_expr("'{self.value.to_s.escape_to_c}'", self.mtype.as(not null))
end
redef class AArrayExpr
# Utils
-redef class HashSet[E]
- init from(elements: Collection[E]) do
- init
- self.add_all(elements)
- end
-end
-
redef class Array[E]
- init from(elements: Collection[E]) do
- init
- self.add_all(elements)
- end
-
- # Return a new Array with the elements only contened in 'self' and not in 'o'
+ # Return a new `Array` with the elements only contened in self and not in `o`
fun -(o: Array[E]): Array[E] do
var res = new Array[E]
for e in self do if not o.has(e) then res.add(e)
end
redef class MModule
-
- # Return a linearization of a set of mtypes
- fun linearize_mtypes(mtypes: Set[MType]): Array[MType] do
- var lin = new Array[MType].from(mtypes)
- var sorter = new TypeSorter(self)
- sorter.sort(lin)
- return lin
- end
-
- # Return a reverse linearization of a set of mtypes
- fun reverse_linearize_mtypes(mtypes: Set[MType]): Array[MType] do
- var lin = new Array[MType].from(mtypes)
- var sorter = new ReverseTypeSorter(self)
- sorter.sort(lin)
- return lin
- end
-
- # Return super types of a `mtype` in `self`
- fun super_mtypes(mtype: MType, mtypes: Set[MType]): Set[MType] do
- if not self.super_mtypes_cache.has_key(mtype) then
- var supers = new HashSet[MType]
- for otype in mtypes do
- if otype == mtype then continue
- if mtype.is_subtype(self, null, otype) then
- supers.add(otype)
- end
- end
- self.super_mtypes_cache[mtype] = supers
- end
- return self.super_mtypes_cache[mtype]
- end
-
- private var super_mtypes_cache: Map[MType, Set[MType]] = new HashMap[MType, Set[MType]]
-
- # Return all sub mtypes (directs and indirects) of a `mtype` in `self`
- fun sub_mtypes(mtype: MType, mtypes: Set[MType]): Set[MType] do
- if not self.sub_mtypes_cache.has_key(mtype) then
- var subs = new HashSet[MType]
- for otype in mtypes do
- if otype == mtype then continue
- if otype.is_subtype(self, null, mtype) then
- subs.add(otype)
- end
- end
- self.sub_mtypes_cache[mtype] = subs
- end
- return self.sub_mtypes_cache[mtype]
- end
-
- private var sub_mtypes_cache: Map[MType, Set[MType]] = new HashMap[MType, Set[MType]]
-
- # Return a linearization of a set of mclasses
- fun linearize_mclasses_2(mclasses: Set[MClass]): Array[MClass] do
- var lin = new Array[MClass].from(mclasses)
- var sorter = new ClassSorter(self)
- sorter.sort(lin)
- return lin
- end
-
- # Return a reverse linearization of a set of mtypes
- fun reverse_linearize_mclasses(mclasses: Set[MClass]): Array[MClass] do
- var lin = new Array[MClass].from(mclasses)
- var sorter = new ReverseClassSorter(self)
- sorter.sort(lin)
- return lin
- end
-
- # Return all super mclasses (directs and indirects) of a `mclass` in `self`
- fun super_mclasses(mclass: MClass): Set[MClass] do
- if not self.super_mclasses_cache.has_key(mclass) then
- var supers = new HashSet[MClass]
- if self.flatten_mclass_hierarchy.has(mclass) then
- for sup in self.flatten_mclass_hierarchy[mclass].greaters do
- if sup == mclass then continue
- supers.add(sup)
- end
- end
- self.super_mclasses_cache[mclass] = supers
- end
- return self.super_mclasses_cache[mclass]
- end
-
- private var super_mclasses_cache: Map[MClass, Set[MClass]] = new HashMap[MClass, Set[MClass]]
-
- # Return all parents of a `mclass` in `self`
- fun parent_mclasses(mclass: MClass): Set[MClass] do
- if not self.parent_mclasses_cache.has_key(mclass) then
- var parents = new HashSet[MClass]
- if self.flatten_mclass_hierarchy.has(mclass) then
- for sup in self.flatten_mclass_hierarchy[mclass].direct_greaters do
- if sup == mclass then continue
- parents.add(sup)
- end
- end
- self.parent_mclasses_cache[mclass] = parents
- end
- return self.parent_mclasses_cache[mclass]
- end
-
- private var parent_mclasses_cache: Map[MClass, Set[MClass]] = new HashMap[MClass, Set[MClass]]
-
- # Return all sub mclasses (directs and indirects) of a `mclass` in `self`
- fun sub_mclasses(mclass: MClass): Set[MClass] do
- if not self.sub_mclasses_cache.has_key(mclass) then
- var subs = new HashSet[MClass]
- if self.flatten_mclass_hierarchy.has(mclass) then
- for sub in self.flatten_mclass_hierarchy[mclass].smallers do
- if sub == mclass then continue
- subs.add(sub)
- end
- end
- self.sub_mclasses_cache[mclass] = subs
- end
- return self.sub_mclasses_cache[mclass]
- end
-
- private var sub_mclasses_cache: Map[MClass, Set[MClass]] = new HashMap[MClass, Set[MClass]]
-
- # All 'mproperties' associated to all 'mclassdefs' of `mclass`
+ # All `MProperty` associated to all `MClassDef` of `mclass`
fun properties(mclass: MClass): Set[MProperty] do
if not self.properties_cache.has_key(mclass) then
var properties = new HashSet[MProperty]
- var parents = self.super_mclasses(mclass)
+ var parents = new Array[MClass]
+ if self.flatten_mclass_hierarchy.has(mclass) then
+ parents.add_all(mclass.in_hierarchy(self).direct_greaters)
+ end
for parent in parents do
properties.add_all(self.properties(parent))
end
-
for mclassdef in mclass.mclassdefs do
- for mpropdef in mclassdef.mpropdefs do
- properties.add(mpropdef.mproperty)
+ for mprop in mclassdef.intro_mproperties do
+ properties.add(mprop)
end
end
self.properties_cache[mclass] = properties
end
return properties_cache[mclass]
end
-
private var properties_cache: Map[MClass, Set[MProperty]] = new HashMap[MClass, Set[MProperty]]
end
-
-# A sorter for linearize list of types
-private class TypeSorter
- super AbstractSorter[MType]
-
- private var mmodule: MModule
-
- init(mmodule: MModule) do self.mmodule = mmodule
-
- redef fun compare(a, b) do
- if a == b then
- return 0
- else if a.is_subtype(self.mmodule, null, b) then
- return -1
- end
- return 1
- end
-end
-
-# A sorter for reverse linearization
-private class ReverseTypeSorter
- super TypeSorter
-
- init(mmodule: MModule) do end
-
- redef fun compare(a, b) do
- if a == b then
- return 0
- else if a.is_subtype(self.mmodule, null, b) then
- return 1
- end
- return -1
- end
-end
-
-# A sorter for linearize list of classes
-private class ClassSorter
- super AbstractSorter[MClass]
-
- var mmodule: MModule
-
- redef fun compare(a, b) do
- if a == b then
- return 0
- else if self.mmodule.flatten_mclass_hierarchy.has(a) and self.mmodule.flatten_mclass_hierarchy[a].greaters.has(b) then
- return -1
- end
- return 1
- end
-end
-
-# A sorter for reverse linearization
-private class ReverseClassSorter
- super AbstractSorter[MClass]
-
- var mmodule: MModule
-
- redef fun compare(a, b) do
- if a == b then
- return 0
- else if self.mmodule.flatten_mclass_hierarchy.has(a) and self.mmodule.flatten_mclass_hierarchy[a].greaters.has(b) then
- return 1
- end
- return -1
- end
-end