end
var libname = "{sys.program_name.dirname}/../lib"
- if libname.file_exists then paths.add(libname)
+ if libname.file_exists then paths.add(libname.simplify_path)
if opt_log_dir.value != null then _log_directory = opt_log_dir.value.as(not null)
if _opt_log.value then
# Try to load a new module directory
fun try_to_load_dir(dirname: Symbol, parent_dir: MMDirectory): nullable MMDirectory
do
- var fname = "{parent_dir.path}/{dirname}/"
+ var fname = "{parent_dir.path}/{dirname}"
if not fname.file_exists then return null
var dir = new MMDirectory(parent_dir.full_name_for(dirname), fname, parent_dir)
# filename is the result of can_handle
fun load_and_process_module(context: ToolContext, module_name: Symbol, dir: MMDirectory): MODULE
do
- var filename = "{dir.path}/{module_name}.{file_type}"
+ var filename = "{dir.path}/{module_name}.{file_type}".simplify_path
var m = load_module(context, module_name, dir, filename)
if not context.opt_only_parse.value then process_metamodel(context, m)
return m