# ~~~
var ext_mode = true
+ # Disable attaching MDLocation to Tokens
+ #
+ # Locations are useful for some tools but they may
+ # cause an important time and space overhead.
+ #
+ # Default = `false`
+ var no_location = false is writable
+
init do self.emitter = new MarkdownEmitter(self)
# Process the mardown `input` string and return the processed output.
c2 = ' '
end
- var loc = new MDLocation(
- current_loc.line_start,
- current_loc.column_start + pos,
- current_loc.line_start,
- current_loc.column_start + pos)
+ var loc
+ if no_location then
+ loc = null
+ else
+ loc = new MDLocation(
+ current_loc.line_start,
+ current_loc.column_start + pos,
+ current_loc.line_start,
+ current_loc.column_start + pos)
+ end
if c == '*' then
if c1 == '*' then
end
# Append `c` to current buffer.
- fun addc(c: Char) do add c.to_s
+ fun addc(c: Char) do
+ current_buffer.add c
+ end
# Append a "\n" line break.
- fun addn do add "\n"
+ fun addn do addc '\n'
end
# A Link Reference.
abstract class Token
# Location of `self` in the original input.
- var location: MDLocation
+ var location: nullable MDLocation
# Position of `self` in input independant from lines.
var pos: Int
if c == '\\' and pos + 1 < length then
pos = escape(out, self[pos + 1], pos)
else
- var end_reached = false
- for n in nend do
- if c == n then
- end_reached = true
- break
- end
- end
- if end_reached then break
+ for n in nend do if c == n then break label
out.add c
end
pos += 1
- end
+ end label
if pos == length then return -1
return pos
end