+ return self.play((int)sound_id, (float)left_volume, (float)right_volume, (int)priority, (int)l, (float)rate);
+ `}
+ fun pause(stream_id: Int) in "Java" `{ self.pause((int)stream_id); `}
+ fun auto_pause in "Java" `{ self.autoPause(); `}
+ fun auto_resume in "Java" `{ self.autoResume(); `}
+ fun resume(stream_id: Int) in "Java" `{ self.resume((int)stream_id); `}
+ fun set_loop(stream_id, l: Int) in "Java" `{ self.setLoop((int)stream_id, (int)l); `}
+ fun set_priority(stream_id, priority: Int) in "Java" `{ self.setPriority((int)stream_id, (int)priority); `}
+ fun set_rate(stream_id: Int, rate: Float) in "Java" `{ self.setRate((int)stream_id, (float)rate); `}
+ fun set_volume(stream_id: Int, left_volume, right_volume: Float) in "Java" `{ self.setVolume((int)stream_id, (float)left_volume, (float)right_volume); `}
+ fun stop(stream_id: Int) in "Java" `{ self.stop((int)stream_id); `}
+ fun unload(sound_id: Int): Bool in "Java" `{ return self.unload((int)sound_id); `}
+ fun release in "Java" `{ self.release(); `}
+
+ # HACK for bug #845
+ redef fun new_global_ref import sys, Sys.jni_env `{
+ Sys sys = NativeSoundPool_sys(self);
+ JNIEnv *env = Sys_jni_env(sys);
+ return (*env)->NewGlobalRef(env, self);