var rta = runtime_type_analysis
var is_dead = false # mclass.kind == abstract_kind or mclass.kind == interface_kind
- if not is_dead and rta != null and not rta.live_classes.has(mclass) and mtype.ctype == "val*" and mclass.name != "NativeArray" then
+ if not is_dead and rta != null and not rta.live_classes.has(mclass) and not mtype.is_c_primitive and mclass.name != "NativeArray" then
is_dead = true
end
v.add_decl("\}")
v.add_decl("\};")
- if mtype.ctype != "val*" or mtype.mclass.name == "Pointer" then
+ if mtype.is_c_primitive or mtype.mclass.name == "Pointer" then
#Build instance struct
self.header.add_decl("struct instance_{c_name} \{")
self.header.add_decl("const struct class *class;")
end
var class_ptr
- if value.mtype.ctype == "val*" then
+ if not value.mtype.is_c_primitive then
class_ptr = "{value}->class->"
else
var mclass = value.mtype.as(MClassType).mclass
else if mtype isa MVirtualType then
var recv = self.frame.arguments.first
var recv_ptr
- if recv.mtype.ctype == "val*" then
+ if not recv.mtype.is_c_primitive then
recv_ptr = "{recv}->class->"
else
var mclass = recv.mtype.as(MClassType).mclass
do
var res = self.get_name("var_class_name")
self.add_decl("const char* {res};")
- if value.mtype.ctype == "val*" then
+ if not value.mtype.is_c_primitive then
self.add "{res} = {value} == NULL ? \"null\" : {value}->class->name;"
else
self.require_declaration("class_{value.mtype.c_name}")
redef fun native_array_instance(elttype, length)
do
- var nclass = self.get_class("NativeArray")
+ var nclass = mmodule.native_array_class
var mtype = nclass.get_mtype([elttype])
var res = self.new_var(mtype)
res.is_exact = true