extern class ASensor `{ASensorRef`}
new `{return malloc(sizeof(ASensorRef));`}
- fun name: NativeString `{return (char*)ASensor_getName(self);`}
- fun vendor: NativeString `{return (char*)ASensor_getVendor(self);`}
+ fun name: CString `{return (char*)ASensor_getName(self);`}
+ fun vendor: CString `{return (char*)ASensor_getVendor(self);`}
fun sensor_type: ASensorType `{return ASensor_getType(self);`}
fun resolution: Float `{return ASensor_getResolution(self);`}
fun min_delay: Int `{return ASensor_getMinDelay(self);`}