fun update: Bool `{ return xdgUpdateData(self); `}
# Base directory for user specific data files.
- fun data_home: String import NativeString.to_s `{
- return NativeString_to_s((char*)xdgDataHome(self));
+ fun data_home: String import CString.to_s `{
+ return CString_to_s((char*)xdgDataHome(self));
`}
# Base directory for user specific configuration files.
- fun config_home: String import NativeString.to_s `{
- return NativeString_to_s((char*)xdgConfigHome(self));
+ fun config_home: String import CString.to_s `{
+ return CString_to_s((char*)xdgConfigHome(self));
`}
# Base directory for user specific non-essential data files.
- fun cache_home: String import NativeString.to_s `{
- return NativeString_to_s((char*)xdgCacheHome(self));
+ fun cache_home: String import CString.to_s `{
+ return CString_to_s((char*)xdgCacheHome(self));
`}
# Preference-ordered set of base directories to search for data files
private extern class ConstPointer `{ const void * `}
# Convert a C `char **` to a Nit `Array[String]`
fun to_string_array: Array[String]
- import Array[String], Array[String].add, NativeString.to_s `{
+ import Array[String], Array[String].add, CString.to_s `{
char **strings = (char**)self;
Array_of_String aos = new_Array_of_String();
int p = 0;
while (strings[p] != NULL) {
- Array_of_String_add(aos, NativeString_to_s((char*)strings[p]));
+ Array_of_String_add(aos, CString_to_s((char*)strings[p]));
p ++;
}