#
# Stops execution and prints errors if the program isn't available or didn't end correctly
fun exec_and_check(args: Array[String], error: String)
- do
- var prog = args.first
- args.remove_at 0
-
- # Is the wanted program available?
- var proc_which = new IProcess.from_a("which", [prog])
- proc_which.wait
- var res = proc_which.status
- if res != 0 then
- print "{error}: executable \"{prog}\" not found"
- exit 1
- end
-
- # Execute the wanted program
- var proc = new Process.from_a(prog, args)
- proc.wait
- res = proc.status
- if res != 0 then
- print "{error}: execution of \"{prog} {args.join(" ")}\" failed"
- exit 1
- end
- end
+ do
+ info("+ {args.join(" ")}", 2)
+
+ var prog = args.first
+ args.remove_at 0
+
+ # Is the wanted program available?
+ var proc_which = new ProcessReader.from_a("which", [prog])
+ proc_which.wait
+ var res = proc_which.status
+ if res != 0 then
+ print "{error}: executable \"{prog}\" not found"
+ exit 1
+ end
+
+ # Execute the wanted program
+ var proc = new Process.from_a(prog, args)
+ proc.wait
+ res = proc.status
+ if res != 0 then
+ print "{error}: execution of \"{prog} {args.join(" ")}\" failed"
+ exit 1
+ end
+ end
# Global OptionContext
var option_context = new OptionContext