var event3 = new GameEvent(game, "test_kind", new JsonObject)
game.add_event(event1)
game.add_event(event2)
- game.db.collection("events").insert(event3.to_json)
+ game.db.collection("events").insert(event3.to_json_object)
var ok = [event1.internal_id, event2.internal_id]
var res = game.load_events
assert res.length == 2
var db = gen_test_db
var game = load_game("Morriar/nit", db)
var event = new GameEvent(game, "test_kind", new JsonObject)
- assert event.to_json["kind"] == "test_kind"
+ assert event.to_json_object["kind"] == "test_kind"
end
fun test_init_from_json do