end
end
+ redef fun write_byte(value)
+ do
+ if last_error != null then return
+ if not _is_writable then
+ last_error = new IOError("Cannot write to non-writable stream")
+ return
+ end
+ if _file.address_is_null then
+ last_error = new IOError("Writing on a null stream")
+ _is_writable = false
+ return
+ end
+
+ var err = _file.write_byte(value)
+ if err != 1 then
+ # Big problem
+ last_error = new IOError("Problem writing a byte: {err}")
+ end
+ end
+
redef fun close
do
super
# assert files.is_empty
#
# TODO find a better way to handle errors and to give them back to the user.
- fun files: Array[String] is extern import Array[String], Array[String].add, NativeString.to_s, String.to_cstring `{
- char *dir_path;
- DIR *dir;
-
- dir_path = String_to_cstring( recv );
- if ((dir = opendir(dir_path)) == NULL)
- {
- //perror( dir_path );
- //exit( 1 );
- Array_of_String results;
- results = new_Array_of_String();
- return results;
- }
- else
- {
- Array_of_String results;
- String file_name;
- struct dirent *de;
-
- results = new_Array_of_String();
-
- while ( ( de = readdir( dir ) ) != NULL )
- if ( strcmp( de->d_name, ".." ) != 0 &&
- strcmp( de->d_name, "." ) != 0 )
- {
- file_name = NativeString_to_s( strdup( de->d_name ) );
- Array_of_String_add( results, file_name );
- }
+ fun files: Array[String]
+ do
+ var res = new Array[String]
+ var d = new NativeDir.opendir(to_cstring)
+ if d.address_is_null then return res
+
+ loop
+ var de = d.readdir
+ if de.address_is_null then break
+ var name = de.to_s_with_copy
+ if name == "." or name == ".." then continue
+ res.add name
+ end
+ d.closedir
- closedir( dir );
- return results;
- }
- `}
+ return res
+ end
end
redef class NativeString
private extern class NativeFile `{ FILE* `}
fun io_read(buf: NativeString, len: Int): Int is extern "file_NativeFile_NativeFile_io_read_2"
fun io_write(buf: NativeString, len: Int): Int is extern "file_NativeFile_NativeFile_io_write_2"
+ fun write_byte(value: Int): Int `{
+ unsigned char b = (unsigned char)value;
+ return fwrite(&b, 1, 1, recv);
+ `}
fun io_close: Int is extern "file_NativeFile_NativeFile_io_close_0"
fun file_stat: NativeFileStat is extern "file_NativeFile_NativeFile_file_stat_0"
fun fileno: Int `{ return fileno(recv); `}
new native_stderr is extern "file_NativeFileCapable_NativeFileCapable_native_stderr_0"
end
+# Standard `DIR*` pointer
+private extern class NativeDir `{ DIR* `}
+
+ # Open a directory
+ new opendir(path: NativeString) `{ return opendir(path); `}
+
+ # Close a directory
+ fun closedir `{ closedir(recv); `}
+
+ # Read the next directory entry
+ fun readdir: NativeString `{
+ struct dirent *de;
+ de = readdir(recv);
+ if (!de) return NULL;
+ return de->d_name;
+ `}
+end
+
redef class Sys
# Standard input
sys.stdout.write("\n")
end
+# Print `object` on the error output (`stderr` or a log system)
+fun print_error(object: Object)
+do
+ sys.stderr.write object.to_s
+ sys.stderr.write "\n"
+end
+
# Read a character from the standard input (`stdin`).
fun getc: Char
do