# limitations under the License.
# App audio abstraction
+# Default behaviour is loading the audio from the `assets` folder of the project with its name and extension
+# Platforms implementations can modify this comportement
#
# Once the application has started (after `App.setup`)
# use `App.load_sound` to get a sound
# Is this already loaded ?
protected var is_loaded = false is writable
- # load this playable audio
+ # Load this playable audio
fun load is abstract
# Plays the sound