redef fun run
do
- if "NIT_TESTING".environ == "true" then exit 0
-
# TODO manage exit condition
loop frame_full
end
# The implementation varies per platform.
private fun feed_events do end
- # Main method to receive `InputEvent` produced by the system
+ # Hook to receive and respond to `event` triggered by the user or system
#
# Returns whether or not the event is used or intercepted.
# If `true`, the event will not be processed further by the system.
# Returns `false` to intercepts events like the back key on mobile devices.
#
- # This method should be refined by client modules to react to user inputs.
+ # The instances passed as `event` may be freed (or overwritten),
+ # right after this method returns. They should not be preserved.
fun accept_event(event: InputEvent): Bool do return false
end