redef fun run
do
- if "NIT_TESTING".environ == "true" then exit 0
-
# TODO manage exit condition
loop frame_full
end
# This method should be refined by client modules to react to user inputs.
fun accept_event(event: InputEvent): Bool do return false
end
+
+redef class Sys
+ redef fun run
+ do
+ if "NIT_TESTING".environ == "true" then exit 0
+ super
+ end
+end