world_camera.near = 0.1
world_camera.far = 100.0
- for model in models do model.load
- for texture in asset_textures_by_name.values do texture.load
+ for model in models do
+ model.load
+ if model.errors.not_empty then print_error model.errors.join("\n")
+ end
# Display the first model
model = models[model_index]