show_splash_screen logo
# Load everything
- for model in models do model.load
- for texture in all_root_textures do texture.load
+ for texture in all_root_textures do
+ texture.load
+ var error = texture.error
+ if error != null then print_error error
+ end
+ for model in models do
+ model.load
+ if model.errors.not_empty then print_error model.errors.join("\n")
+ end
# Modify all textures so they have a higher ambient color
for model in models do