- LOGW( "framebuffer not set" );
- if ( glCheckFramebufferStatusOES( GL_FRAMEBUFFER_OES ) == GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES )
- LOGW( "framebuffer not set a" );
- else if ( glCheckFramebufferStatusOES( GL_FRAMEBUFFER_OES ) == GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES )
- LOGW( "framebuffer not set b" );
- else if ( glCheckFramebufferStatusOES( GL_FRAMEBUFFER_OES ) == GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES )
- LOGW( "framebuffer not set c" );
- else if ( glCheckFramebufferStatusOES( GL_FRAMEBUFFER_OES ) == GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES )
- LOGW( "framebuffer not set d" );