# --no-inline-intern
var opt_no_inline_intern = new OptionBool("Do not inline call to intern methods", "--no-inline-intern")
# --no-union-attribute
- var opt_no_union_attribute = new OptionBool("Put primitive attibutes in a box instead of an union", "--no-union-attribute")
+ var opt_no_union_attribute = new OptionBool("Put primitive attributes in a box instead of an union", "--no-union-attribute")
# --no-shortcut-equate
var opt_no_shortcut_equate = new OptionBool("Always call == in a polymorphic way", "--no-shortcut-equal")
+ # --no-tag-primitives
+ var opt_no_tag_primitives = new OptionBool("Use only boxes for primitive types", "--no-tag-primitives")
+
+ # --colors-are-symbols
+ var opt_colors_are_symbols = new OptionBool("Store colors as symbols instead of static data (link-boost)", "--colors-are-symbols")
+ # --trampoline-call
+ var opt_trampoline_call = new OptionBool("Use an indirection when calling", "--trampoline-call")
+ # --guard-call
+ var opt_guard_call = new OptionBool("Guard VFT calls with a direct call", "--guard-call")
+ # --substitute-monomorph
+ var opt_substitute_monomorph = new OptionBool("Replace monomorphic trampolines with direct calls (link-boost)", "--substitute-monomorph")
+ # --link-boost
+ var opt_link_boost = new OptionBool("Enable all link-boost optimizations", "--link-boost")
+
# --inline-coloring-numbers
var opt_inline_coloring_numbers = new OptionBool("Inline colors and ids (semi-global)", "--inline-coloring-numbers")
# --inline-some-methods
var opt_inline_some_methods = new OptionBool("Allow the separate compiler to inline some methods (semi-global)", "--inline-some-methods")
# --direct-call-monomorph
- var opt_direct_call_monomorph = new OptionBool("Allow the separate compiler to direct call monomorph sites (semi-global)", "--direct-call-monomorph")
+ var opt_direct_call_monomorph = new OptionBool("Allow the separate compiler to direct call monomorphic sites (semi-global)", "--direct-call-monomorph")
+ # --direct-call-monomorph0
+ var opt_direct_call_monomorph0 = new OptionBool("Allow the separate compiler to direct call monomorphic sites (semi-global)", "--direct-call-monomorph0")
# --skip-dead-methods
var opt_skip_dead_methods = new OptionBool("Do not compile dead methods (semi-global)", "--skip-dead-methods")
# --semi-global
var opt_colo_dead_methods = new OptionBool("Force colorization of dead methods", "--colo-dead-methods")
# --tables-metrics
var opt_tables_metrics = new OptionBool("Enable static size measuring of tables used for vft, typing and resolution", "--tables-metrics")
+ # --type-poset
+ var opt_type_poset = new OptionBool("Build a poset of types to create more condensed tables", "--type-poset")
redef init
do
self.option_context.add_option(self.opt_no_inline_intern)
self.option_context.add_option(self.opt_no_union_attribute)
self.option_context.add_option(self.opt_no_shortcut_equate)
+ self.option_context.add_option(self.opt_no_tag_primitives)
+ self.option_context.add_option(opt_colors_are_symbols, opt_trampoline_call, opt_guard_call, opt_direct_call_monomorph0, opt_substitute_monomorph, opt_link_boost)
self.option_context.add_option(self.opt_inline_coloring_numbers, opt_inline_some_methods, opt_direct_call_monomorph, opt_skip_dead_methods, opt_semi_global)
self.option_context.add_option(self.opt_colo_dead_methods)
self.option_context.add_option(self.opt_tables_metrics)
+ self.option_context.add_option(self.opt_type_poset)
end
redef fun process_options(args)
tc.opt_direct_call_monomorph.value = true
tc.opt_skip_dead_methods.value = true
end
+ if tc.opt_link_boost.value then
+ tc.opt_colors_are_symbols.value = true
+ tc.opt_substitute_monomorph.value = true
+ end
+ if tc.opt_substitute_monomorph.value then
+ tc.opt_trampoline_call.value = true
+ end
end
var separate_compiler_phase = new SeparateCompilerPhase(self, null)
self.toolcontext.info("*** GENERATING C ***", 1)
var compiler = new SeparateCompiler(mainmodule, self, runtime_type_analysis)
+ compiler.do_compilation
+ compiler.display_stats
+
+ var time1 = get_time
+ self.toolcontext.info("*** END GENERATING C: {time1-time0} ***", 2)
+ write_and_make(compiler)
+ end
+
+ # Count number of invocations by VFT
+ private var nb_invok_by_tables = 0
+ # Count number of invocations by direct call
+ private var nb_invok_by_direct = 0
+ # Count number of invocations by inlining
+ private var nb_invok_by_inline = 0
+end
+
+# Singleton that store the knowledge about the separate compilation process
+class SeparateCompiler
+ super AbstractCompiler
+
+ redef type VISITOR: SeparateCompilerVisitor
+
+ # The result of the RTA (used to know live types and methods)
+ var runtime_type_analysis: nullable RapidTypeAnalysis
+
+ private var undead_types: Set[MType] = new HashSet[MType]
+ private var live_unresolved_types: Map[MClassDef, Set[MType]] = new HashMap[MClassDef, HashSet[MType]]
+
+ private var type_ids: Map[MType, Int] is noinit
+ private var type_colors: Map[MType, Int] is noinit
+ private var opentype_colors: Map[MType, Int] is noinit
+
+ init do
+ var file = new_file("nit.common")
+ self.header = new CodeWriter(file)
+ self.compile_box_kinds
+ end
+
+ redef fun do_compilation
+ do
+ var compiler = self
compiler.compile_header
var c_name = mainmodule.c_name
# compile class structures
- self.toolcontext.info("Property coloring", 2)
+ modelbuilder.toolcontext.info("Property coloring", 2)
compiler.new_file("{c_name}.classes")
compiler.do_property_coloring
+ compiler.compile_class_infos
for m in mainmodule.in_importation.greaters do
for mclass in m.intro_mclasses do
#if mclass.kind == abstract_kind or mclass.kind == interface_kind then continue
compiler.compile_nitni_global_ref_functions
compiler.compile_main_function
compiler.compile_finalizer_function
+ compiler.link_mmethods
# compile methods
for m in mainmodule.in_importation.greaters do
- self.toolcontext.info("Generate C for module {m.full_name}", 2)
+ modelbuilder.toolcontext.info("Generate C for module {m.full_name}", 2)
compiler.new_file("{m.c_name}.sep")
compiler.compile_module_to_c(m)
end
# compile live & cast type structures
- self.toolcontext.info("Type coloring", 2)
+ modelbuilder.toolcontext.info("Type coloring", 2)
compiler.new_file("{c_name}.types")
+ compiler.compile_types
+ end
+
+ # Color and compile type structures and cast information
+ fun compile_types
+ do
+ var compiler = self
+
var mtypes = compiler.do_type_coloring
for t in mtypes do
compiler.compile_type_to_c(t)
compiler.compile_type_to_c(t)
end
- compiler.display_stats
-
- var time1 = get_time
- self.toolcontext.info("*** END GENERATING C: {time1-time0} ***", 2)
- write_and_make(compiler)
- end
-
- # Count number of invocations by VFT
- private var nb_invok_by_tables = 0
- # Count number of invocations by direct call
- private var nb_invok_by_direct = 0
- # Count number of invocations by inlining
- private var nb_invok_by_inline = 0
-end
-
-# Singleton that store the knowledge about the separate compilation process
-class SeparateCompiler
- super AbstractCompiler
-
- redef type VISITOR: SeparateCompilerVisitor
-
- # The result of the RTA (used to know live types and methods)
- var runtime_type_analysis: nullable RapidTypeAnalysis
-
- private var undead_types: Set[MType] = new HashSet[MType]
- private var live_unresolved_types: Map[MClassDef, Set[MType]] = new HashMap[MClassDef, HashSet[MType]]
-
- private var type_ids: Map[MType, Int] is noinit
- private var type_colors: Map[MType, Int] is noinit
- private var opentype_colors: Map[MType, Int] is noinit
- protected var method_colors: Map[PropertyLayoutElement, Int] is noinit
- protected var attr_colors: Map[MAttribute, Int] is noinit
-
- init do
- var file = new_file("nit.common")
- self.header = new CodeWriter(file)
- self.compile_box_kinds
end
redef fun compile_header_structs do
self.header.add_decl("struct instance \{ const struct type *type; const struct class *class; nitattribute_t attrs[]; \}; /* general C type representing a Nit instance. */")
self.header.add_decl("struct types \{ int dummy; const struct type *types[]; \}; /* a list types (used for vts, fts and unresolved lists). */")
self.header.add_decl("typedef struct instance val; /* general C type representing a Nit instance. */")
+
+ if not modelbuilder.toolcontext.opt_no_tag_primitives.value then
+ self.header.add_decl("extern const struct class *class_info[];")
+ self.header.add_decl("extern const struct type *type_info[];")
+ end
end
fun compile_header_attribute_structs
do
# Collect all bas box class
# FIXME: this is not completely fine with a separate compilation scheme
- for classname in ["Int", "Bool", "Char", "Float", "NativeString", "Pointer"] do
+ for classname in ["Int", "Bool", "Byte", "Char", "Float", "CString",
+ "Pointer", "Int8", "Int16", "UInt16", "Int32", "UInt32"] do
var classes = self.mainmodule.model.get_mclasses_by_name(classname)
if classes == null then continue
- assert classes.length == 1 else print classes.join(", ")
+ assert classes.length == 1 else print_error classes.join(", ")
self.box_kinds[classes.first] = self.box_kinds.length + 1
end
end
#if mclass.mclass_type.ctype == "val*" or mclass.mclass_type.is_subtype(self.mainmodule, mclass.mclass_type pointer_type) then
if mclass.mclass_type.ctype_extern == "val*" then
return 0
- else if mclass.kind == extern_kind and mclass.name != "NativeString" then
- return self.box_kinds[self.mainmodule.get_primitive_class("Pointer")]
+ else if mclass.kind == extern_kind and mclass.name != "CString" then
+ return self.box_kinds[self.mainmodule.pointer_type.mclass]
else
return self.box_kinds[mclass]
end
fun compile_color_const(v: SeparateCompilerVisitor, m: Object, color: Int) do
if color_consts_done.has(m) then return
- if m isa MProperty then
+ if m isa MEntity then
if modelbuilder.toolcontext.opt_inline_coloring_numbers.value then
self.provide_declaration(m.const_color, "#define {m.const_color} {color}")
- else
+ else if not modelbuilder.toolcontext.opt_colors_are_symbols.value or not v.compiler.target_platform.supports_linker_script then
self.provide_declaration(m.const_color, "extern const int {m.const_color};")
v.add("const int {m.const_color} = {color};")
- end
- else if m isa MPropDef then
- if modelbuilder.toolcontext.opt_inline_coloring_numbers.value then
- self.provide_declaration(m.const_color, "#define {m.const_color} {color}")
else
- self.provide_declaration(m.const_color, "extern const int {m.const_color};")
- v.add("const int {m.const_color} = {color};")
- end
- else if m isa MType then
- if modelbuilder.toolcontext.opt_inline_coloring_numbers.value then
- self.provide_declaration(m.const_color, "#define {m.const_color} {color}")
- else
- self.provide_declaration(m.const_color, "extern const int {m.const_color};")
- v.add("const int {m.const_color} = {color};")
+ # The color 'C' is the ``address'' of a false static variable 'XC'
+ self.provide_declaration(m.const_color, "#define {m.const_color} ((long)&X{m.const_color})\nextern const void X{m.const_color};")
+ if color == -1 then color = 0 # Symbols cannot be negative, so just use 0 for dead things
+ # Teach the linker that the address of 'XC' is `color`.
+ linker_script.add("X{m.const_color} = {color};")
end
+ else
+ abort
end
color_consts_done.add(m)
end
private var color_consts_done = new HashSet[Object]
+ # The conflict graph of classes used for coloration
+ var class_conflict_graph: POSetConflictGraph[MClass] is noinit
+
# colorize classe properties
fun do_property_coloring do
var rta = runtime_type_analysis
- # Layouts
- var poset = mainmodule.flatten_mclass_hierarchy
- var mclasses = new HashSet[MClass].from(poset)
- var colorer = new POSetColorer[MClass]
- colorer.colorize(poset)
-
- # The dead methods, still need to provide a dead color symbol
- var dead_methods = new Array[MMethod]
+ # Class graph
+ var mclasses = mainmodule.flatten_mclass_hierarchy
+ class_conflict_graph = mclasses.to_conflict_graph
- # lookup properties to build layout with
+ # Prepare to collect elements to color and build layout with
var mmethods = new HashMap[MClass, Set[PropertyLayoutElement]]
var mattributes = new HashMap[MClass, Set[MAttribute]]
+
+ # The dead methods and super-call, still need to provide a dead color symbol
+ var dead_methods = new Array[PropertyLayoutElement]
+
for mclass in mclasses do
mmethods[mclass] = new HashSet[PropertyLayoutElement]
mattributes[mclass] = new HashSet[MAttribute]
- for mprop in self.mainmodule.properties(mclass) do
- if mprop isa MMethod then
- if not modelbuilder.toolcontext.opt_colo_dead_methods.value and rta != null and not rta.live_methods.has(mprop) then
- dead_methods.add(mprop)
- continue
- end
- mmethods[mclass].add(mprop)
- else if mprop isa MAttribute then
- mattributes[mclass].add(mprop)
- end
+ end
+
+ # Pre-collect known live things
+ if rta != null then
+ for m in rta.live_methods do
+ mmethods[m.intro_mclassdef.mclass].add m
+ end
+ for m in rta.live_super_sends do
+ var mclass = m.mclassdef.mclass
+ mmethods[mclass].add m
end
end
- # Collect all super calls (dead or not)
- var all_super_calls = new HashSet[MMethodDef]
- for mmodule in self.mainmodule.in_importation.greaters do
- for mclassdef in mmodule.mclassdefs do
- for mpropdef in mclassdef.mpropdefs do
- if not mpropdef isa MMethodDef then continue
- if mpropdef.has_supercall then
- all_super_calls.add(mpropdef)
+ for m in mainmodule.in_importation.greaters do for cd in m.mclassdefs do
+ var mclass = cd.mclass
+ # Collect methods and attributes
+ for p in cd.intro_mproperties do
+ if p isa MMethod then
+ if rta == null then
+ mmethods[mclass].add p
+ else if not rta.live_methods.has(p) then
+ dead_methods.add p
end
+ else if p isa MAttribute then
+ mattributes[mclass].add p
end
end
- end
- # lookup super calls and add it to the list of mmethods to build layout with
- var super_calls
- if rta != null then
- super_calls = rta.live_super_sends
- else
- super_calls = all_super_calls
- end
-
- for mmethoddef in super_calls do
- var mclass = mmethoddef.mclassdef.mclass
- mmethods[mclass].add(mmethoddef)
- for descendant in mclass.in_hierarchy(self.mainmodule).smallers do
- mmethods[descendant].add(mmethoddef)
+ # Collect all super calls (dead or not)
+ for mpropdef in cd.mpropdefs do
+ if not mpropdef isa MMethodDef then continue
+ if mpropdef.has_supercall then
+ if rta == null then
+ mmethods[mclass].add mpropdef
+ else if not rta.live_super_sends.has(mpropdef) then
+ dead_methods.add mpropdef
+ end
+ end
end
end
# methods coloration
- var meth_colorer = new POSetBucketsColorer[MClass, PropertyLayoutElement](poset, colorer.conflicts)
- method_colors = meth_colorer.colorize(mmethods)
- method_tables = build_method_tables(mclasses, super_calls)
+ var meth_colorer = new POSetGroupColorer[MClass, PropertyLayoutElement](class_conflict_graph, mmethods)
+ var method_colors = meth_colorer.colors
compile_color_consts(method_colors)
- # attribute null color to dead methods and supercalls
- for mproperty in dead_methods do
- compile_color_const(new_visitor, mproperty, -1)
- end
- for mpropdef in all_super_calls do
- if super_calls.has(mpropdef) then continue
- compile_color_const(new_visitor, mpropdef, -1)
- end
+ # give null color to dead methods and supercalls
+ for mproperty in dead_methods do compile_color_const(new_visitor, mproperty, -1)
- # attributes coloration
- var attr_colorer = new POSetBucketsColorer[MClass, MAttribute](poset, colorer.conflicts)
- attr_colors = attr_colorer.colorize(mattributes)
- attr_tables = build_attr_tables(mclasses)
+ # attribute coloration
+ var attr_colorer = new POSetGroupColorer[MClass, MAttribute](class_conflict_graph, mattributes)
+ var attr_colors = attr_colorer.colors#ize(poset, mattributes)
compile_color_consts(attr_colors)
- end
- fun build_method_tables(mclasses: Set[MClass], super_calls: Set[MMethodDef]): Map[MClass, Array[nullable MPropDef]] do
- var tables = new HashMap[MClass, Array[nullable MPropDef]]
+ # Build method and attribute tables
+ method_tables = new HashMap[MClass, Array[nullable MPropDef]]
+ attr_tables = new HashMap[MClass, Array[nullable MProperty]]
for mclass in mclasses do
- var table = new Array[nullable MPropDef]
- tables[mclass] = table
+ if not mclass.has_new_factory and (mclass.kind == abstract_kind or mclass.kind == interface_kind) then continue
+ if rta != null and not rta.live_classes.has(mclass) then continue
- var mproperties = self.mainmodule.properties(mclass)
var mtype = mclass.intro.bound_mtype
- for mproperty in mproperties do
- if not mproperty isa MMethod then continue
- if not method_colors.has_key(mproperty) then continue
- var color = method_colors[mproperty]
- if table.length <= color then
- for i in [table.length .. color[ do
- table[i] = null
- end
- end
- table[color] = mproperty.lookup_first_definition(mainmodule, mtype)
- end
-
- for supercall in super_calls do
- if not mtype.collect_mclassdefs(mainmodule).has(supercall.mclassdef) then continue
-
- var color = method_colors[supercall]
- if table.length <= color then
- for i in [table.length .. color[ do
- table[i] = null
- end
+ # Resolve elements in the layout to get the final table
+ var meth_layout = meth_colorer.build_layout(mclass)
+ var meth_table = new Array[nullable MPropDef].with_capacity(meth_layout.length)
+ method_tables[mclass] = meth_table
+ for e in meth_layout do
+ if e == null then
+ meth_table.add null
+ else if e isa MMethod then
+ # Standard method call of `e`
+ meth_table.add e.lookup_first_definition(mainmodule, mtype)
+ else if e isa MMethodDef then
+ # Super-call in the methoddef `e`
+ meth_table.add e.lookup_next_definition(mainmodule, mtype)
+ else
+ abort
end
- var mmethoddef = supercall.lookup_next_definition(mainmodule, mtype)
- table[color] = mmethoddef
end
+ # Do not need to resolve attributes as only the position is used
+ attr_tables[mclass] = attr_colorer.build_layout(mclass)
end
- return tables
- end
- fun build_attr_tables(mclasses: Set[MClass]): Map[MClass, Array[nullable MPropDef]] do
- var tables = new HashMap[MClass, Array[nullable MPropDef]]
- for mclass in mclasses do
- var table = new Array[nullable MPropDef]
- tables[mclass] = table
- var mproperties = self.mainmodule.properties(mclass)
- var mtype = mclass.intro.bound_mtype
-
- for mproperty in mproperties do
- if not mproperty isa MAttribute then continue
- if not attr_colors.has_key(mproperty) then continue
- var color = attr_colors[mproperty]
- if table.length <= color then
- for i in [table.length .. color[ do
- table[i] = null
- end
- end
- table[color] = mproperty.lookup_first_definition(mainmodule, mtype)
- end
- end
- return tables
end
# colorize live types of the program
- private fun do_type_coloring: POSet[MType] do
+ private fun do_type_coloring: Collection[MType] do
# Collect types to colorize
var live_types = runtime_type_analysis.live_types
var live_cast_types = runtime_type_analysis.live_cast_types
- var mtypes = new HashSet[MType]
- mtypes.add_all(live_types)
- for c in self.box_kinds.keys do
- mtypes.add(c.mclass_type)
- end
- # Compute colors
- var poset = poset_from_mtypes(mtypes, live_cast_types)
- var colorer = new POSetColorer[MType]
- colorer.colorize(poset)
- type_ids = colorer.ids
- type_colors = colorer.colors
- type_tables = build_type_tables(poset)
+ var res = new HashSet[MType]
+ res.add_all live_types
+ res.add_all live_cast_types
+
+ if modelbuilder.toolcontext.opt_type_poset.value then
+ # Compute colors with a type poset
+ var poset = poset_from_mtypes(live_types, live_cast_types)
+ var colorer = new POSetColorer[MType]
+ colorer.colorize(poset)
+ type_ids = colorer.ids
+ type_colors = colorer.colors
+ type_tables = build_type_tables(poset)
+ else
+ # Compute colors using the class poset
+ # Faster to compute but the number of holes can degenerate
+ compute_type_test_layouts(live_types, live_cast_types)
+
+ type_ids = new HashMap[MType, Int]
+ for x in res do type_ids[x] = type_ids.length + 1
+ end
# VT and FT are stored with other unresolved types in the big resolution_tables
- self.compile_resolution_tables(mtypes)
+ self.compute_resolution_tables(live_types)
- return poset
+ return res
end
private fun poset_from_mtypes(mtypes, cast_types: Set[MType]): POSet[MType] do
var poset = new POSet[MType]
+
+ # Instead of doing the full matrix mtypes X cast_types,
+ # a grouping is done by the base classes of the type so
+ # that we compare only types whose base classes are in inheritance.
+
+ var mtypes_by_class = new MultiHashMap[MClass, MType]
for e in mtypes do
+ var c = e.undecorate.as(MClassType).mclass
+ mtypes_by_class[c].add(e)
+ poset.add_node(e)
+ end
+
+ var casttypes_by_class = new MultiHashMap[MClass, MType]
+ for e in cast_types do
+ var c = e.undecorate.as(MClassType).mclass
+ casttypes_by_class[c].add(e)
poset.add_node(e)
- for o in cast_types do
- if e == o then continue
- poset.add_node(o)
- if e.is_subtype(mainmodule, null, o) then
- poset.add_edge(e, o)
+ end
+
+ for c1, ts1 in mtypes_by_class do
+ for c2 in c1.in_hierarchy(mainmodule).greaters do
+ var ts2 = casttypes_by_class[c2]
+ for e in ts1 do
+ for o in ts2 do
+ if e == o then continue
+ if e.is_subtype(mainmodule, null, o) then
+ poset.add_edge(e, o)
+ end
+ end
end
end
end
return tables
end
- protected fun compile_resolution_tables(mtypes: Set[MType]) do
- # resolution_tables is used to perform a type resolution at runtime in O(1)
+ private fun compute_type_test_layouts(mtypes: Set[MClassType], cast_types: Set[MType]) do
+ # Group cast_type by their classes
+ var bucklets = new HashMap[MClass, Set[MType]]
+ for e in cast_types do
+ var c = e.undecorate.as(MClassType).mclass
+ if not bucklets.has_key(c) then
+ bucklets[c] = new HashSet[MType]
+ end
+ bucklets[c].add(e)
+ end
+
+ # Colorize cast_types from the class hierarchy
+ var colorer = new POSetGroupColorer[MClass, MType](class_conflict_graph, bucklets)
+ type_colors = colorer.colors
+
+ var layouts = new HashMap[MClass, Array[nullable MType]]
+ for c in runtime_type_analysis.live_classes do
+ layouts[c] = colorer.build_layout(c)
+ end
+
+ # Build the table for each live type
+ for t in mtypes do
+ # A live type use the layout of its class
+ var c = t.mclass
+ var layout = layouts[c]
+ var table = new Array[nullable MType].with_capacity(layout.length)
+ type_tables[t] = table
+
+ # For each potential super-type in the layout
+ for sup in layout do
+ if sup == null then
+ table.add null
+ else if t.is_subtype(mainmodule, null, sup) then
+ table.add sup
+ else
+ table.add null
+ end
+ end
+ end
+ end
+
+ # resolution_tables is used to perform a type resolution at runtime in O(1)
+ private fun compute_resolution_tables(mtypes: Set[MType]) do
# During the visit of the body of classes, live_unresolved_types are collected
# and associated to
# Collect all live_unresolved_types (visited in the body of classes)
# Determinate fo each livetype what are its possible requested anchored types
- var mtype2unresolved = new HashMap[MClassType, Set[MType]]
+ var mtype2unresolved = new HashMap[MClass, Set[MType]]
for mtype in self.runtime_type_analysis.live_types do
- var set = new HashSet[MType]
+ var mclass = mtype.mclass
+ var set = mtype2unresolved.get_or_null(mclass)
+ if set == null then
+ set = new HashSet[MType]
+ mtype2unresolved[mclass] = set
+ end
for cd in mtype.collect_mclassdefs(self.mainmodule) do
if self.live_unresolved_types.has_key(cd) then
set.add_all(self.live_unresolved_types[cd])
end
end
- mtype2unresolved[mtype] = set
end
# Compute the table layout with the prefered method
- var colorer = new BucketsColorer[MType, MType]
+ var colorer = new BucketsColorer[MClass, MType]
+
opentype_colors = colorer.colorize(mtype2unresolved)
- resolution_tables = self.build_resolution_tables(mtype2unresolved)
+ resolution_tables = self.build_resolution_tables(self.runtime_type_analysis.live_types, mtype2unresolved)
# Compile a C constant for each collected unresolved type.
# Either to a color, or to -1 if the unresolved type is dead (no live receiver can require it)
#print ""
end
- fun build_resolution_tables(elements: Map[MClassType, Set[MType]]): Map[MClassType, Array[nullable MType]] do
+ fun build_resolution_tables(elements: Set[MClassType], map: Map[MClass, Set[MType]]): Map[MClassType, Array[nullable MType]] do
var tables = new HashMap[MClassType, Array[nullable MType]]
- for mclasstype, mtypes in elements do
+ for mclasstype in elements do
+ var mtypes = map[mclasstype.mclass]
var table = new Array[nullable MType]
for mtype in mtypes do
var color = opentype_colors[mtype]
for cd in mmodule.mclassdefs do
for pd in cd.mpropdefs do
if not pd isa MMethodDef then continue
+ if pd.mproperty.is_broken or pd.is_broken or pd.msignature == null then continue # Skip broken method
var rta = runtime_type_analysis
if modelbuilder.toolcontext.opt_skip_dead_methods.value and rta != null and not rta.live_methoddefs.has(pd) then continue
#print "compile {pd} @ {cd} @ {mmodule}"
var r = pd.separate_runtime_function
r.compile_to_c(self)
var r2 = pd.virtual_runtime_function
- r2.compile_to_c(self)
+ if r2 != r then r2.compile_to_c(self)
+
+ # Generate trampolines
+ if modelbuilder.toolcontext.opt_trampoline_call.value then
+ r2.compile_trampolines(self)
+ end
end
end
self.mainmodule = old_module
end
+ # Process all introduced methods and compile some linking information (if needed)
+ fun link_mmethods
+ do
+ if not modelbuilder.toolcontext.opt_substitute_monomorph.value and not modelbuilder.toolcontext.opt_guard_call.value then return
+
+ for mmodule in mainmodule.in_importation.greaters do
+ for cd in mmodule.mclassdefs do
+ for m in cd.intro_mproperties do
+ if not m isa MMethod then continue
+ link_mmethod(m)
+ end
+ end
+ end
+ end
+
+ # Compile some linking information (if needed)
+ fun link_mmethod(m: MMethod)
+ do
+ var n2 = "CALL_" + m.const_color
+
+ # Replace monomorphic call by a direct call to the virtual implementation
+ var md = is_monomorphic(m)
+ if md != null then
+ linker_script.add("{n2} = {md.virtual_runtime_function.c_name};")
+ end
+
+ # If opt_substitute_monomorph then a trampoline is used, else a weak symbol is used
+ if modelbuilder.toolcontext.opt_guard_call.value then
+ var r = m.intro.virtual_runtime_function
+ provide_declaration(n2, "{r.c_ret} {n2}{r.c_sig} __attribute__((weak));")
+ end
+ end
+
+ # The single mmethodef called in case of monomorphism.
+ # Returns nul if dead or polymorphic.
+ fun is_monomorphic(m: MMethod): nullable MMethodDef
+ do
+ var rta = runtime_type_analysis
+ if rta == null then
+ # Without RTA, monomorphic means alone (uniq name)
+ if m.mpropdefs.length == 1 then
+ return m.mpropdefs.first
+ else
+ return null
+ end
+ else
+ # With RTA, monomorphic means only live methoddef
+ var res: nullable MMethodDef = null
+ for md in m.mpropdefs do
+ if rta.live_methoddefs.has(md) then
+ if res != null then return null
+ res = md
+ end
+ end
+ return res
+ end
+ end
+
# Globaly compile the type structure of a live type
fun compile_type_to_c(mtype: MType)
do
# resolution table (for receiver)
if is_live then
- var mclass_type = mtype.as_notnullable
+ var mclass_type = mtype.undecorate
assert mclass_type isa MClassType
if resolution_tables[mclass_type].is_empty then
v.add_decl("NULL, /*NO RESOLUTIONS*/")
end
v.add_decl("\},")
else
- v.add_decl("0, \{\}, /*DEAD TYPE*/")
+ # Use -1 to indicate dead type, the info is used by --hardening
+ v.add_decl("-1, \{\}, /*DEAD TYPE*/")
end
v.add_decl("\};")
end
fun compile_type_resolution_table(mtype: MType) do
- var mclass_type = mtype.as_notnullable.as(MClassType)
+ var mclass_type = mtype.undecorate.as(MClassType)
# extern const struct resolution_table_X resolution_table_X
self.provide_declaration("resolution_table_{mtype.c_name}", "extern const struct types resolution_table_{mtype.c_name};")
# In a true separate compiler (a with dynamic loading) you cannot do this unfortnally
fun compile_class_to_c(mclass: MClass)
do
+ if mclass.is_broken then return
+
var mtype = mclass.intro.bound_mtype
var c_name = mclass.c_name
- var vft = self.method_tables[mclass]
- var attrs = self.attr_tables[mclass]
var v = new_visitor
var rta = runtime_type_analysis
- var is_dead = rta != null and not rta.live_classes.has(mclass) and mtype.ctype == "val*" and mclass.name != "NativeArray" and mclass.name != "Pointer"
+ var is_dead = rta != null and not rta.live_classes.has(mclass)
+ # While the class may be dead, some part of separately compiled code may use symbols associated to the class, so
+ # in order to compile and link correctly the C code, these symbols should be declared and defined.
+ var need_corpse = is_dead and mtype.is_c_primitive or mclass.kind == extern_kind or mclass.kind == enum_kind
- v.add_decl("/* runtime class {c_name} */")
+ v.add_decl("/* runtime class {c_name}: {mclass.full_name} (dead={is_dead}; need_corpse={need_corpse})*/")
# Build class vft
- if not is_dead then
+ if not is_dead or need_corpse then
self.provide_declaration("class_{c_name}", "extern const struct class class_{c_name};")
v.add_decl("const struct class class_{c_name} = \{")
v.add_decl("{self.box_kind_of(mclass)}, /* box_kind */")
v.add_decl("\{")
- for i in [0 .. vft.length[ do
+ var vft = self.method_tables.get_or_null(mclass)
+ if vft != null then for i in [0 .. vft.length[ do
var mpropdef = vft[i]
if mpropdef == null then
v.add_decl("NULL, /* empty */")
if rta != null and not rta.live_methoddefs.has(mpropdef) then
v.add_decl("NULL, /* DEAD {mclass.intro_mmodule}:{mclass}:{mpropdef} */")
continue
+ else if mpropdef.is_broken or mpropdef.msignature == null or mpropdef.mproperty.is_broken then
+ v.add_decl("NULL, /* DEAD (BROKEN) {mclass.intro_mmodule}:{mclass}:{mpropdef} */")
+ continue
end
var rf = mpropdef.virtual_runtime_function
v.require_declaration(rf.c_name)
v.add_decl("\};")
end
- if mtype.ctype != "val*" or mtype.mclass.name == "Pointer" then
+ if mtype.is_c_primitive or mtype.mclass.name == "Pointer" then
# Is a primitive type or the Pointer class, not any other extern class
+ if mtype.is_tagged then return
+
#Build instance struct
self.header.add_decl("struct instance_{c_name} \{")
self.header.add_decl("const struct type *type;")
self.header.add_decl("{mtype.ctype_extern} value;")
self.header.add_decl("\};")
- if not rta.live_types.has(mtype) and mtype.mclass.name != "Pointer" then return
+ # Pointer is needed by extern types, live or not
+ if is_dead and mtype.mclass.name != "Pointer" then return
#Build BOX
self.provide_declaration("BOX_{c_name}", "val* BOX_{c_name}({mtype.ctype_extern});")
v.add_decl("/* allocate {mtype} */")
v.add_decl("val* BOX_{mtype.c_name}({mtype.ctype_extern} value) \{")
- v.add("struct instance_{c_name}*res = nit_alloc(sizeof(struct instance_{c_name}));")
+ var alloc = v.nit_alloc("sizeof(struct instance_{c_name})", mclass.full_name)
+ v.add("struct instance_{c_name}*res = {alloc};")
v.compiler.undead_types.add(mtype)
v.require_declaration("type_{c_name}")
v.add("res->type = &type_{c_name};")
v.add("return (val*)res;")
v.add("\}")
+ # A Pointer class also need its constructor
if mtype.mclass.name != "Pointer" then return
v = new_visitor
else
var res = v.new_named_var(mtype, "self")
res.is_exact = true
- v.add("{res} = nit_alloc(sizeof(struct instance_{mtype.c_name}));")
+ alloc = v.nit_alloc("sizeof(struct instance_{mtype.c_name})", mclass.full_name)
+ v.add("{res} = {alloc};")
v.add("{res}->type = type;")
hardening_live_type(v, "type")
v.require_declaration("class_{c_name}")
var res = v.get_name("self")
v.add_decl("struct instance_{c_name} *{res};")
var mtype_elt = mtype.arguments.first
- v.add("{res} = nit_alloc(sizeof(struct instance_{c_name}) + length*sizeof({mtype_elt.ctype}));")
+ var alloc = v.nit_alloc("sizeof(struct instance_{c_name}) + length*sizeof({mtype_elt.ctype})", mclass.full_name)
+ v.add("{res} = {alloc};")
v.add("{res}->type = type;")
hardening_live_type(v, "type")
v.require_declaration("class_{c_name}")
v.add("return (val*){res};")
v.add("\}")
return
- else if mtype.mclass.kind == extern_kind and mtype.mclass.name != "NativeString" then
- # Is an extern class (other than Pointer and NativeString)
- # Pointer is caught in a previous `if`, and NativeString is internal
+ else if mtype.mclass.kind == extern_kind and mtype.mclass.name != "CString" then
+ # Is an extern class (other than Pointer and CString)
+ # Pointer is caught in a previous `if`, and CString is internal
var pointer_type = mainmodule.pointer_type
self.provide_declaration("NEW_{c_name}", "{mtype.ctype} NEW_{c_name}(const struct type* type);")
- v.add_decl("/* allocate {mtype} */")
+ v.add_decl("/* allocate extern {mtype} */")
v.add_decl("{mtype.ctype} NEW_{c_name}(const struct type* type) \{")
if is_dead then
v.add_abort("{mclass} is DEAD")
else
var res = v.new_named_var(mtype, "self")
res.is_exact = true
- v.add("{res} = nit_alloc(sizeof(struct instance_{pointer_type.c_name}));")
+ var alloc = v.nit_alloc("sizeof(struct instance_{pointer_type.c_name})", mclass.full_name)
+ v.add("{res} = {alloc};")
v.add("{res}->type = type;")
hardening_live_type(v, "type")
v.require_declaration("class_{c_name}")
else
var res = v.new_named_var(mtype, "self")
res.is_exact = true
- v.add("{res} = nit_alloc(sizeof(struct instance) + {attrs.length}*sizeof(nitattribute_t));")
+ var attrs = self.attr_tables.get_or_null(mclass)
+ if attrs == null then
+ var alloc = v.nit_alloc("sizeof(struct instance)", mclass.full_name)
+ v.add("{res} = {alloc};")
+ else
+ var alloc = v.nit_alloc("sizeof(struct instance) + {attrs.length}*sizeof(nitattribute_t)", mclass.full_name)
+ v.add("{res} = {alloc};")
+ end
+ if modelbuilder.toolcontext.opt_trace.value then v.add("tracepoint(Nit_Compiler, Object_Instance,\"{mtype}\", (intptr_t)self);")
v.add("{res}->type = type;")
hardening_live_type(v, "type")
v.require_declaration("class_{c_name}")
v.add("{res}->class = &class_{c_name};")
- self.generate_init_attr(v, res, mtype)
- v.set_finalizer res
+ if attrs != null then
+ self.generate_init_attr(v, res, mtype)
+ v.set_finalizer res
+ end
v.add("return {res};")
end
v.add("\}")
end
+ # Compile structures used to map tagged primitive values to their classes and types.
+ # This method also determines which class will be tagged.
+ fun compile_class_infos
+ do
+ if modelbuilder.toolcontext.opt_no_tag_primitives.value then return
+
+ # Note: if you change the tagging scheme, do not forget to update
+ # `autobox` and `extract_tag`
+ var class_info = new Array[nullable MClass].filled_with(null, 4)
+ for t in box_kinds.keys do
+ # Note: a same class can be associated to multiple slots if one want to
+ # use some Huffman coding.
+ if t.name == "Int" then
+ class_info[1] = t
+ t.mclass_type.tag_value = 1
+ else if t.name == "Char" then
+ class_info[2] = t
+ t.mclass_type.tag_value = 2
+ else if t.name == "Bool" then
+ class_info[3] = t
+ t.mclass_type.tag_value = 3
+ else
+ continue
+ end
+ t.mclass_type.is_tagged = true
+ end
+
+ # Compile the table for classes. The tag is used as an index
+ var v = self.new_visitor
+ v.add_decl "const struct class *class_info[4] = \{"
+ for t in class_info do
+ if t == null then
+ v.add_decl("NULL,")
+ else
+ var s = "class_{t.c_name}"
+ v.require_declaration(s)
+ v.add_decl("&{s},")
+ end
+ end
+ v.add_decl("\};")
+
+ # Compile the table for types. The tag is used as an index
+ v.add_decl "const struct type *type_info[4] = \{"
+ for t in class_info do
+ if t == null then
+ v.add_decl("NULL,")
+ else
+ var s = "type_{t.c_name}"
+ undead_types.add(t.mclass_type)
+ v.require_declaration(s)
+ v.add_decl("&{s},")
+ end
+ end
+ v.add_decl("\};")
+ end
+
# Add a dynamic test to ensure that the type referenced by `t` is a live type
fun hardening_live_type(v: VISITOR, t: String)
do
v.add("if({t} == NULL) \{")
v.add_abort("type null")
v.add("\}")
- v.add("if({t}->table_size == 0) \{")
- v.add("PRINT_ERROR(\"Insantiation of a dead type: %s\\n\", {t}->name);")
+ v.add("if({t}->table_size < 0) \{")
+ v.add("PRINT_ERROR(\"Instantiation of a dead type: %s\\n\", {t}->name);")
v.add_abort("type dead")
v.add("\}")
end
private var type_tables: Map[MType, Array[nullable MType]] = new HashMap[MType, Array[nullable MType]]
private var resolution_tables: Map[MClassType, Array[nullable MType]] = new HashMap[MClassType, Array[nullable MType]]
protected var method_tables: Map[MClass, Array[nullable MPropDef]] = new HashMap[MClass, Array[nullable MPropDef]]
- protected var attr_tables: Map[MClass, Array[nullable MPropDef]] = new HashMap[MClass, Array[nullable MPropDef]]
+ protected var attr_tables: Map[MClass, Array[nullable MProperty]] = new HashMap[MClass, Array[nullable MProperty]]
redef fun display_stats
do
args.first = self.autobox(args.first, m.mclassdef.mclass.mclass_type)
end
for i in [0..msignature.arity[ do
- var t = msignature.mparameters[i].mtype
- if i == msignature.vararg_rank then
+ var mp = msignature.mparameters[i]
+ var t = mp.mtype
+ if mp.is_vararg then
t = args[i+1].mtype
end
args[i+1] = self.autobox(args[i+1], t)
args.first = self.unbox_extern(args.first, m.mclassdef.mclass.mclass_type)
end
for i in [0..msignature.arity[ do
- var t = msignature.mparameters[i].mtype
- if i == msignature.vararg_rank then
+ var mp = msignature.mparameters[i]
+ var t = mp.mtype
+ if mp.is_vararg then
t = args[i+1].mtype
end
if m.is_extern then args[i+1] = self.unbox_extern(args[i+1], t)
do
if value.mtype == mtype then
return value
- else if value.mtype.ctype == "val*" and mtype.ctype == "val*" then
+ else if not value.mtype.is_c_primitive and not mtype.is_c_primitive then
return value
- else if value.mtype.ctype == "val*" then
+ else if not value.mtype.is_c_primitive then
+ if mtype.is_tagged then
+ if mtype.name == "Int" then
+ return self.new_expr("(long)({value})>>2", mtype)
+ else if mtype.name == "Char" then
+ return self.new_expr("(uint32_t)((long)({value})>>2)", mtype)
+ else if mtype.name == "Bool" then
+ return self.new_expr("(short int)((long)({value})>>2)", mtype)
+ else
+ abort
+ end
+ end
return self.new_expr("((struct instance_{mtype.c_name}*){value})->value; /* autounbox from {value.mtype} to {mtype} */", mtype)
- else if mtype.ctype == "val*" then
+ else if not mtype.is_c_primitive then
+ assert value.mtype == value.mcasttype
+ if value.mtype.is_tagged then
+ var res
+ if value.mtype.name == "Int" then
+ res = self.new_expr("(val*)({value}<<2|1)", mtype)
+ else if value.mtype.name == "Char" then
+ res = self.new_expr("(val*)((long)({value})<<2|2)", mtype)
+ else if value.mtype.name == "Bool" then
+ res = self.new_expr("(val*)((long)({value})<<2|3)", mtype)
+ else
+ abort
+ end
+ # Do not loose type info
+ res.mcasttype = value.mcasttype
+ return res
+ end
var valtype = value.mtype.as(MClassType)
- if mtype isa MClassType and mtype.mclass.kind == extern_kind and mtype.mclass.name != "NativeString" then
+ if mtype isa MClassType and mtype.mclass.kind == extern_kind and mtype.mclass.name != "CString" then
valtype = compiler.mainmodule.pointer_type
end
var res = self.new_var(mtype)
- if compiler.runtime_type_analysis != null and not compiler.runtime_type_analysis.live_types.has(valtype) then
- self.add("/*no autobox from {value.mtype} to {mtype}: {value.mtype} is not live! */")
- self.add("PRINT_ERROR(\"Dead code executed!\\n\"); show_backtrace(1);")
- return res
- end
+ # Do not loose type info
+ res.mcasttype = value.mcasttype
self.require_declaration("BOX_{valtype.c_name}")
self.add("{res} = BOX_{valtype.c_name}({value}); /* autobox from {value.mtype} to {mtype} */")
return res
# Bad things will appen!
var res = self.new_var(mtype)
self.add("/* {res} left unintialized (cannot convert {value.mtype} to {mtype}) */")
- self.add("PRINT_ERROR(\"Cast error: Cannot cast %s to %s.\\n\", \"{value.mtype}\", \"{mtype}\"); show_backtrace(1);")
+ self.add("PRINT_ERROR(\"Cast error: Cannot cast %s to %s.\\n\", \"{value.mtype}\", \"{mtype}\"); fatal_exit(1);")
return res
end
end
redef fun unbox_extern(value, mtype)
do
if mtype isa MClassType and mtype.mclass.kind == extern_kind and
- mtype.mclass.name != "NativeString" then
+ mtype.mclass.name != "CString" then
var pointer_type = compiler.mainmodule.pointer_type
var res = self.new_var_extern(mtype)
self.add "{res} = ((struct instance_{pointer_type.c_name}*){value})->value; /* unboxing {value.mtype} */"
redef fun box_extern(value, mtype)
do
if mtype isa MClassType and mtype.mclass.kind == extern_kind and
- mtype.mclass.name != "NativeString" then
+ mtype.mclass.name != "CString" then
var valtype = compiler.mainmodule.pointer_type
var res = self.new_var(mtype)
- if compiler.runtime_type_analysis != null and not compiler.runtime_type_analysis.live_types.has(value.mtype.as(MClassType)) then
- self.add("/*no boxing of {value.mtype}: {value.mtype} is not live! */")
- self.add("PRINT_ERROR(\"Dead code executed!\\n\"); show_backtrace(1);")
- return res
- end
+ compiler.undead_types.add(mtype)
self.require_declaration("BOX_{valtype.c_name}")
self.add("{res} = BOX_{valtype.c_name}({value}); /* boxing {value.mtype} */")
self.require_declaration("type_{mtype.c_name}")
end
end
- # Return a C expression returning the runtime type structure of the value
- # The point of the method is to works also with primitives types.
+ # Returns a C expression containing the tag of the value as a long.
+ #
+ # If the C expression is evaluated to 0, it means there is no tag.
+ # Thus the expression can be used as a condition.
+ fun extract_tag(value: RuntimeVariable): String
+ do
+ assert not value.mtype.is_c_primitive
+ return "((long){value}&3)" # Get the two low bits
+ end
+
+ # Returns a C expression of the runtime class structure of the value.
+ # The point of the method is to work also with primitive types.
+ fun class_info(value: RuntimeVariable): String
+ do
+ if not value.mtype.is_c_primitive then
+ if can_be_primitive(value) and not compiler.modelbuilder.toolcontext.opt_no_tag_primitives.value then
+ var tag = extract_tag(value)
+ return "({tag}?class_info[{tag}]:{value}->class)"
+ end
+ return "{value}->class"
+ else
+ compiler.undead_types.add(value.mtype)
+ self.require_declaration("class_{value.mtype.c_name}")
+ return "(&class_{value.mtype.c_name})"
+ end
+ end
+
+ # Returns a C expression of the runtime type structure of the value.
+ # The point of the method is to work also with primitive types.
fun type_info(value: RuntimeVariable): String
do
- if value.mtype.ctype == "val*" then
+ if not value.mtype.is_c_primitive then
+ if can_be_primitive(value) and not compiler.modelbuilder.toolcontext.opt_no_tag_primitives.value then
+ var tag = extract_tag(value)
+ return "({tag}?type_info[{tag}]:{value}->type)"
+ end
return "{value}->type"
else
compiler.undead_types.add(value.mtype)
redef fun compile_callsite(callsite, args)
do
var rta = compiler.runtime_type_analysis
- var mmethod = callsite.mproperty
- # TODO: Inlining of new-style constructors
- if compiler.modelbuilder.toolcontext.opt_direct_call_monomorph.value and rta != null and not mmethod.is_root_init then
+ # TODO: Inlining of new-style constructors with initializers
+ if compiler.modelbuilder.toolcontext.opt_direct_call_monomorph.value and rta != null and callsite.mpropdef.initializers.is_empty then
var tgs = rta.live_targets(callsite)
if tgs.length == 1 then
- # DIRECT CALL
- var res0 = before_send(mmethod, args)
- var res = call(tgs.first, tgs.first.mclassdef.bound_mtype, args)
- if res0 != null then
- assert res != null
- self.assign(res0, res)
- res = res0
- end
- add("\}") # close the before_send
- return res
+ return direct_call(tgs.first, args)
end
end
+ # Shortcut intern methods as they are not usually redefinable
+ if callsite.mpropdef.is_intern and callsite.mproperty.name != "object_id" then
+ # `object_id` is the only redefined intern method, so it can not be directly called.
+ # TODO find a less ugly approach?
+ return direct_call(callsite.mpropdef, args)
+ end
return super
end
+
+ # Fully and directly call a mpropdef
+ #
+ # This method is used by `compile_callsite`
+ private fun direct_call(mpropdef: MMethodDef, args: Array[RuntimeVariable]): nullable RuntimeVariable
+ do
+ var res0 = before_send(mpropdef.mproperty, args)
+ var res = call(mpropdef, mpropdef.mclassdef.bound_mtype, args)
+ if res0 != null then
+ assert res != null
+ self.assign(res0, res)
+ res = res0
+ end
+ add("\}") # close the before_send
+ return res
+ end
redef fun send(mmethod, arguments)
do
- if arguments.first.mcasttype.ctype != "val*" then
+ if arguments.first.mcasttype.is_c_primitive then
# In order to shortcut the primitive, we need to find the most specific method
# Howverr, because of performance (no flattening), we always work on the realmainmodule
var m = self.compiler.mainmodule
return res
end
- return table_send(mmethod, arguments, mmethod.const_color)
+ return table_send(mmethod, arguments, mmethod)
end
# Handle common special cases before doing the effective method invocation
var res: nullable RuntimeVariable = null
var recv = arguments.first
var consider_null = not self.compiler.modelbuilder.toolcontext.opt_no_check_null.value or mmethod.name == "==" or mmethod.name == "!="
- var maybenull = (recv.mcasttype isa MNullableType or recv.mcasttype isa MNullType) and consider_null
- if maybenull then
+ if maybe_null(recv) and consider_null then
self.add("if ({recv} == NULL) \{")
if mmethod.name == "==" or mmethod.name == "is_same_instance" then
res = self.new_var(bool_type)
return res
end
- private fun table_send(mmethod: MMethod, arguments: Array[RuntimeVariable], const_color: String): nullable RuntimeVariable
+ private fun table_send(mmethod: MMethod, arguments: Array[RuntimeVariable], mentity: MEntity): nullable RuntimeVariable
do
compiler.modelbuilder.nb_invok_by_tables += 1
if compiler.modelbuilder.toolcontext.opt_invocation_metrics.value then add("count_invoke_by_tables++;")
assert arguments.length == mmethod.intro.msignature.arity + 1 else debug("Invalid arity for {mmethod}. {arguments.length} arguments given.")
- var recv = arguments.first
var res0 = before_send(mmethod, arguments)
+ var runtime_function = mmethod.intro.virtual_runtime_function
+ var msignature = runtime_function.called_signature
+
+ adapt_signature(mmethod.intro, arguments)
+
var res: nullable RuntimeVariable
- var msignature = mmethod.intro.msignature.resolve_for(mmethod.intro.mclassdef.bound_mtype, mmethod.intro.mclassdef.bound_mtype, mmethod.intro.mclassdef.mmodule, true)
var ret = msignature.return_mtype
if ret == null then
res = null
res = self.new_var(ret)
end
- var s = new FlatBuffer
- var ss = new FlatBuffer
-
- s.append("val*")
- ss.append("{recv}")
- for i in [0..msignature.arity[ do
- var a = arguments[i+1]
- var t = msignature.mparameters[i].mtype
- if i == msignature.vararg_rank then
- t = arguments[i+1].mcasttype
- end
- s.append(", {t.ctype}")
- a = self.autobox(a, t)
- ss.append(", {a}")
- end
-
-
- var r
- if ret == null then r = "void" else r = ret.ctype
- self.require_declaration(const_color)
- var call = "(({r} (*)({s}))({arguments.first}->class->vft[{const_color}]))({ss}) /* {mmethod} on {arguments.first.inspect}*/"
+ var ss = arguments.join(", ")
+ var const_color = mentity.const_color
+ var ress
if res != null then
- self.add("{res} = {call};")
+ ress = "{res} = "
else
- self.add("{call};")
+ ress = ""
+ end
+ if mentity isa MMethod and compiler.modelbuilder.toolcontext.opt_direct_call_monomorph0.value then
+ # opt_direct_call_monomorph0 is used to compare the efficiency of the alternative lookup implementation, ceteris paribus.
+ # The difference with the non-zero option is that the monomorphism is looked-at on the mmethod level and not at the callsite level.
+ # TODO: remove this mess and use per callsite service to detect monomorphism in a single place.
+ var md = compiler.is_monomorphic(mentity)
+ if md != null then
+ var callsym = md.virtual_runtime_function.c_name
+ self.require_declaration(callsym)
+ self.add "{ress}{callsym}({ss}); /* {mmethod} on {arguments.first.inspect}*/"
+ else
+ self.require_declaration(const_color)
+ self.add "{ress}(({runtime_function.c_funptrtype})({class_info(arguments.first)}->vft[{const_color}]))({ss}); /* {mmethod} on {arguments.first.inspect}*/"
+ end
+ else if mentity isa MMethod and compiler.modelbuilder.toolcontext.opt_guard_call.value then
+ var callsym = "CALL_" + const_color
+ self.require_declaration(callsym)
+ self.add "if (!{callsym}) \{"
+ self.require_declaration(const_color)
+ self.add "{ress}(({runtime_function.c_funptrtype})({class_info(arguments.first)}->vft[{const_color}]))({ss}); /* {mmethod} on {arguments.first.inspect}*/"
+ self.add "\} else \{"
+ self.add "{ress}{callsym}({ss}); /* {mmethod} on {arguments.first.inspect}*/"
+ self.add "\}"
+ else if mentity isa MMethod and compiler.modelbuilder.toolcontext.opt_trampoline_call.value then
+ var callsym = "CALL_" + const_color
+ self.require_declaration(callsym)
+ self.add "{ress}{callsym}({ss}); /* {mmethod} on {arguments.first.inspect}*/"
+ else
+ self.require_declaration(const_color)
+ self.add "{ress}(({runtime_function.c_funptrtype})({class_info(arguments.first)}->vft[{const_color}]))({ss}); /* {mmethod} on {arguments.first.inspect}*/"
end
if res0 != null then
(compiler.modelbuilder.toolcontext.opt_inline_some_methods.value and mmethoddef.can_inline(self)) then
compiler.modelbuilder.nb_invok_by_inline += 1
if compiler.modelbuilder.toolcontext.opt_invocation_metrics.value then add("count_invoke_by_inline++;")
- var frame = new Frame(self, mmethoddef, recvtype, arguments)
+ var frame = new StaticFrame(self, mmethoddef, recvtype, arguments)
frame.returnlabel = self.get_name("RET_LABEL")
frame.returnvar = res
var old_frame = self.frame
redef fun supercall(m: MMethodDef, recvtype: MClassType, arguments: Array[RuntimeVariable]): nullable RuntimeVariable
do
- if arguments.first.mcasttype.ctype != "val*" then
+ if arguments.first.mcasttype.is_c_primitive then
# In order to shortcut the primitive, we need to find the most specific method
# However, because of performance (no flattening), we always work on the realmainmodule
var main = self.compiler.mainmodule
self.compiler.mainmodule = main
return res
end
- return table_send(m.mproperty, arguments, m.const_color)
+ return table_send(m.mproperty, arguments, m)
end
redef fun vararg_instance(mpropdef, recv, varargs, elttype)
# of the method (ie recv) if the static type is unresolved
# This is more complex than usual because the unresolved type must not be resolved
# with the current receiver (ie self).
- # Therefore to isolate the resolution from self, a local Frame is created.
+ # Therefore to isolate the resolution from self, a local StaticFrame is created.
# One can see this implementation as an inlined method of the receiver whose only
# job is to allocate the array
var old_frame = self.frame
- var frame = new Frame(self, mpropdef, mpropdef.mclassdef.bound_mtype, [recv])
+ var frame = new StaticFrame(self, mpropdef, mpropdef.mclassdef.bound_mtype, [recv])
self.frame = frame
#print "required Array[{elttype}] for recv {recv.inspect}. bound=Array[{self.resolve_for(elttype, recv)}]. selfvar={frame.arguments.first.inspect}"
var res = self.array_instance(varargs, elttype)
self.add("{res} = {recv}->attrs[{a.const_color}] != NULL; /* {a} on {recv.inspect}*/")
else
- if mtype.ctype == "val*" then
+ if not mtype.is_c_primitive and not mtype.is_tagged then
self.add("{res} = {recv}->attrs[{a.const_color}].val != NULL; /* {a} on {recv.inspect} */")
else
self.add("{res} = 1; /* NOT YET IMPLEMENTED: isset of primitives: {a} on {recv.inspect} */")
self.add("{res} = {recv}->attrs[{a.const_color}].{ret.ctypename}; /* {a} on {recv.inspect} */")
# Check for Uninitialized attribute
- if ret.ctype == "val*" and not ret isa MNullableType and not self.compiler.modelbuilder.toolcontext.opt_no_check_attr_isset.value then
+ if not ret.is_c_primitive and not ret isa MNullableType and not self.compiler.modelbuilder.toolcontext.opt_no_check_attr_isset.value then
self.add("if (unlikely({res} == NULL)) \{")
self.add_abort("Uninitialized attribute {a.name}")
self.add("\}")
self.require_declaration(a.const_color)
if self.compiler.modelbuilder.toolcontext.opt_no_union_attribute.value then
var attr = "{recv}->attrs[{a.const_color}]"
- if mtype.ctype != "val*" then
+ if mtype.is_tagged then
+ # The attribute is not primitive, thus store it as tagged
+ var tv = autobox(value, compiler.mainmodule.object_type)
+ self.add("{attr} = {tv}; /* {a} on {recv.inspect} */")
+ else if mtype.is_c_primitive then
assert mtype isa MClassType
# The attribute is primitive, thus we store it in a box
# The trick is to create the box the first time then resuse the box
self.add("count_type_test_resolved_{tag}++;")
end
else
- self.add("PRINT_ERROR(\"NOT YET IMPLEMENTED: type_test(%s, {mtype}).\\n\", \"{value.inspect}\"); show_backtrace(1);")
+ self.add("PRINT_ERROR(\"NOT YET IMPLEMENTED: type_test(%s, {mtype}).\\n\", \"{value.inspect}\"); fatal_exit(1);")
end
# check color is in table
do
var res = self.new_var(bool_type)
# Swap values to be symetric
- if value2.mtype.ctype != "val*" and value1.mtype.ctype == "val*" then
+ if value2.mtype.is_c_primitive and not value1.mtype.is_c_primitive then
var tmp = value1
value1 = value2
value2 = tmp
end
- if value1.mtype.ctype != "val*" then
+ if value1.mtype.is_c_primitive then
if value2.mtype == value1.mtype then
self.add("{res} = 1; /* is_same_type_test: compatible types {value1.mtype} vs. {value2.mtype} */")
- else if value2.mtype.ctype != "val*" then
+ else if value2.mtype.is_c_primitive then
self.add("{res} = 0; /* is_same_type_test: incompatible types {value1.mtype} vs. {value2.mtype}*/")
else
var mtype1 = value1.mtype.as(MClassType)
self.require_declaration("class_{mtype1.c_name}")
- self.add("{res} = ({value2} != NULL) && ({value2}->class == &class_{mtype1.c_name}); /* is_same_type_test */")
+ self.add("{res} = ({value2} != NULL) && ({class_info(value2)} == &class_{mtype1.c_name}); /* is_same_type_test */")
end
else
- self.add("{res} = ({value1} == {value2}) || ({value1} != NULL && {value2} != NULL && {value1}->class == {value2}->class); /* is_same_type_test */")
+ self.add("{res} = ({value1} == {value2}) || ({value1} != NULL && {value2} != NULL && {class_info(value1)} == {class_info(value2)}); /* is_same_type_test */")
end
return res
end
do
var res = self.get_name("var_class_name")
self.add_decl("const char* {res};")
- if value.mtype.ctype == "val*" then
- self.add "{res} = {value} == NULL ? \"null\" : {value}->type->name;"
+ if not value.mtype.is_c_primitive then
+ self.add "{res} = {value} == NULL ? \"null\" : {type_info(value)}->name;"
else if value.mtype isa MClassType and value.mtype.as(MClassType).mclass.kind == extern_kind and
- value.mtype.as(MClassType).name != "NativeString" then
+ value.mtype.as(MClassType).name != "CString" then
self.add "{res} = \"{value.mtype.as(MClassType).mclass}\";"
else
self.require_declaration("type_{value.mtype.c_name}")
redef fun equal_test(value1, value2)
do
var res = self.new_var(bool_type)
- if value2.mtype.ctype != "val*" and value1.mtype.ctype == "val*" then
+ if value2.mtype.is_c_primitive and not value1.mtype.is_c_primitive then
var tmp = value1
value1 = value2
value2 = tmp
end
- if value1.mtype.ctype != "val*" then
- if value2.mtype == value1.mtype then
+ if value1.mtype.is_c_primitive then
+ var t1 = value1.mtype
+ assert t1 == value1.mcasttype
+
+ # Fast case: same C type.
+ if value2.mtype == t1 then
+ # Same exact C primitive representation.
self.add("{res} = {value1} == {value2};")
- else if value2.mtype.ctype != "val*" then
- self.add("{res} = 0; /* incompatible types {value1.mtype} vs. {value2.mtype}*/")
+ return res
+ end
+
+ # Complex case: value2 has a different representation
+ # Thus, it should be checked if `value2` is type-compatible with `value1`
+ # This compatibility is done statically if possible and dynamically else
+
+ # Conjunction (ands) of dynamic tests according to the static knowledge
+ var tests = new Array[String]
+
+ var t2 = value2.mcasttype
+ if t2 isa MNullableType then
+ # The destination type cannot be null
+ tests.add("({value2} != NULL)")
+ t2 = t2.mtype
+ else if t2 isa MNullType then
+ # `value2` is known to be null, thus incompatible with a primitive
+ self.add("{res} = 0; /* incompatible types {t1} vs. {t2}*/")
+ return res
+ end
+
+ if t2 == t1 then
+ # Same type but different representation.
+ else if t2.is_c_primitive then
+ # Type of `value2` is a different primitive type, thus incompatible
+ self.add("{res} = 0; /* incompatible types {t1} vs. {t2}*/")
+ return res
+ else if t1.is_tagged then
+ # To be equal, `value2` should also be correctly tagged
+ tests.add("({extract_tag(value2)} == {t1.tag_value})")
else
- var mtype1 = value1.mtype.as(MClassType)
- self.require_declaration("class_{mtype1.c_name}")
- self.add("{res} = ({value2} != NULL) && ({value2}->class == &class_{mtype1.c_name});")
- self.add("if ({res}) \{")
- self.add("{res} = ({self.autobox(value2, value1.mtype)} == {value1});")
- self.add("\}")
+ # To be equal, `value2` should also be boxed with the same class
+ self.require_declaration("class_{t1.c_name}")
+ tests.add "({class_info(value2)} == &class_{t1.c_name})"
+ end
+
+ # Compare the unboxed `value2` with `value1`
+ if tests.not_empty then
+ self.add "if ({tests.join(" && ")}) \{"
end
+ self.add "{res} = {self.autobox(value2, t1)} == {value1};"
+ if tests.not_empty then
+ self.add "\} else {res} = 0;"
+ end
+
return res
end
var maybe_null = true
var incompatible = false
var primitive
- if t1.ctype != "val*" then
+ if t1.is_c_primitive then
primitive = t1
if t1 == t2 then
# No need to compare class
- else if t2.ctype != "val*" then
+ else if t2.is_c_primitive then
incompatible = true
else if can_be_primitive(value2) then
+ if t1.is_tagged then
+ self.add("{res} = {value1} == {value2};")
+ return res
+ end
+ if not compiler.modelbuilder.toolcontext.opt_no_tag_primitives.value then
+ test.add("(!{extract_tag(value2)})")
+ end
test.add("{value1}->class == {value2}->class")
else
incompatible = true
end
- else if t2.ctype != "val*" then
+ else if t2.is_c_primitive then
primitive = t2
if can_be_primitive(value1) then
+ if t2.is_tagged then
+ self.add("{res} = {value1} == {value2};")
+ return res
+ end
+ if not compiler.modelbuilder.toolcontext.opt_no_tag_primitives.value then
+ test.add("(!{extract_tag(value1)})")
+ end
test.add("{value1}->class == {value2}->class")
else
incompatible = true
end
end
if primitive != null then
+ if primitive.is_tagged then
+ self.add("{res} = {value1} == {value2};")
+ return res
+ end
test.add("((struct instance_{primitive.c_name}*){value1})->value == ((struct instance_{primitive.c_name}*){value2})->value")
else if can_be_primitive(value1) and can_be_primitive(value2) then
+ if not compiler.modelbuilder.toolcontext.opt_no_tag_primitives.value then
+ test.add("(!{extract_tag(value1)}) && (!{extract_tag(value2)})")
+ end
test.add("{value1}->class == {value2}->class")
var s = new Array[String]
for t, v in self.compiler.box_kinds do
+ if t.mclass_type.is_tagged then continue
s.add "({value1}->class->box_kind == {v} && ((struct instance_{t.c_name}*){value1})->value == ((struct instance_{t.c_name}*){value2})->value)"
end
+ if s.is_empty then
+ self.add("{res} = {value1} == {value2};")
+ return res
+ end
test.add("({s.join(" || ")})")
else
self.add("{res} = {value1} == {value2};")
fun can_be_primitive(value: RuntimeVariable): Bool
do
- var t = value.mcasttype.as_notnullable
+ var t = value.mcasttype.undecorate
if not t isa MClassType then return false
var k = t.mclass.kind
- return k == interface_kind or t.ctype != "val*"
- end
-
- fun maybe_null(value: RuntimeVariable): Bool
- do
- var t = value.mcasttype
- return t isa MNullableType or t isa MNullType
+ return k == interface_kind or t.is_c_primitive
end
redef fun array_instance(array, elttype)
do
- var nclass = self.get_class("NativeArray")
- var arrayclass = self.get_class("Array")
+ var nclass = mmodule.native_array_class
+ var arrayclass = mmodule.array_class
var arraytype = arrayclass.get_mtype([elttype])
var res = self.init_instance(arraytype)
self.add("\{ /* {res} = array_instance Array[{elttype}] */")
return res
end
- redef fun native_array_instance(elttype: MType, length: RuntimeVariable): RuntimeVariable
+ redef fun native_array_instance(elttype, length)
do
- var mtype = self.get_class("NativeArray").get_mtype([elttype])
+ var mtype = mmodule.native_array_type(elttype)
self.require_declaration("NEW_{mtype.mclass.c_name}")
assert mtype isa MGenericType
var compiler = self.compiler
+ length = autobox(length, compiler.mainmodule.int_type)
if mtype.need_anchor then
hardening_live_open_type(mtype)
link_unresolved_type(self.frame.mpropdef.mclassdef, mtype)
var recv = self.frame.arguments.first
var recv_type_info = self.type_info(recv)
self.require_declaration(mtype.const_color)
- return self.new_expr("NEW_{mtype.mclass.c_name}({length}, {recv_type_info}->resolution_table->types[{mtype.const_color}])", mtype)
+ return self.new_expr("NEW_{mtype.mclass.c_name}((int){length}, {recv_type_info}->resolution_table->types[{mtype.const_color}])", mtype)
end
compiler.undead_types.add(mtype)
self.require_declaration("type_{mtype.c_name}")
- return self.new_expr("NEW_{mtype.mclass.c_name}({length}, &type_{mtype.c_name})", mtype)
+ return self.new_expr("NEW_{mtype.mclass.c_name}((int){length}, &type_{mtype.c_name})", mtype)
end
redef fun native_array_def(pname, ret_type, arguments)
do
var elttype = arguments.first.mtype
- var nclass = self.get_class("NativeArray")
+ var nclass = mmodule.native_array_class
var recv = "((struct instance_{nclass.c_name}*){arguments[0]})->values"
if pname == "[]" then
- self.ret(self.new_expr("{recv}[{arguments[1]}]", ret_type.as(not null)))
- return
+ # Because the objects are boxed, return the box to avoid unnecessary (or broken) unboxing/reboxing
+ var res = self.new_expr("{recv}[{arguments[1]}]", compiler.mainmodule.object_type)
+ res.mcasttype = ret_type.as(not null)
+ self.ret(res)
+ return true
else if pname == "[]=" then
self.add("{recv}[{arguments[1]}]={arguments[2]};")
- return
+ return true
else if pname == "length" then
self.ret(self.new_expr("((struct instance_{nclass.c_name}*){arguments[0]})->length", ret_type.as(not null)))
- return
+ return true
else if pname == "copy_to" then
var recv1 = "((struct instance_{nclass.c_name}*){arguments[1]})->values"
self.add("memmove({recv1}, {recv}, {arguments[2]}*sizeof({elttype.ctype}));")
- return
+ return true
+ else if pname == "memmove" then
+ # fun memmove(start: Int, length: Int, dest: NativeArray[E], dest_start: Int) is intern do
+ var recv1 = "((struct instance_{nclass.c_name}*){arguments[3]})->values"
+ self.add("memmove({recv1}+{arguments[4]}, {recv}+{arguments[1]}, {arguments[2]}*sizeof({elttype.ctype}));")
+ return true
end
+ return false
end
- redef fun calloc_array(ret_type, arguments)
+ redef fun native_array_get(nat, i)
do
- var mclass = self.get_class("ArrayCapable")
- var ft = mclass.mparameters.first
- var res = self.native_array_instance(ft, arguments[1])
- self.ret(res)
+ var nclass = mmodule.native_array_class
+ var recv = "((struct instance_{nclass.c_name}*){nat})->values"
+ # Because the objects are boxed, return the box to avoid unnecessary (or broken) unboxing/reboxing
+ var res = self.new_expr("{recv}[{i}]", compiler.mainmodule.object_type)
+ return res
+ end
+
+ redef fun native_array_set(nat, i, val)
+ do
+ var nclass = mmodule.native_array_class
+ var recv = "((struct instance_{nclass.c_name}*){nat})->values"
+ self.add("{recv}[{i}]={val};")
end
fun link_unresolved_type(mclassdef: MClassDef, mtype: MType) do
end
redef class MMethodDef
- fun separate_runtime_function: AbstractRuntimeFunction
+ # The C function associated to a mmethoddef
+ fun separate_runtime_function: SeparateRuntimeFunction
do
var res = self.separate_runtime_function_cache
if res == null then
- res = new SeparateRuntimeFunction(self)
+ var recv = mclassdef.bound_mtype
+ var msignature = msignature.resolve_for(recv, recv, mclassdef.mmodule, true)
+ res = new SeparateRuntimeFunction(self, recv, msignature, c_name)
self.separate_runtime_function_cache = res
end
return res
end
private var separate_runtime_function_cache: nullable SeparateRuntimeFunction
- fun virtual_runtime_function: AbstractRuntimeFunction
+ # The C function associated to a mmethoddef, that can be stored into a VFT of a class
+ # The first parameter (the reciever) is always typed by val* in order to accept an object value
+ # The C-signature is always compatible with the intro
+ fun virtual_runtime_function: SeparateRuntimeFunction
do
var res = self.virtual_runtime_function_cache
if res == null then
- res = new VirtualRuntimeFunction(self)
+ # Because the function is virtual, the signature must match the one of the original class
+ var intromclassdef = mproperty.intro.mclassdef
+ var recv = intromclassdef.bound_mtype
+
+ res = separate_runtime_function
+ if res.called_recv == recv then
+ self.virtual_runtime_function_cache = res
+ return res
+ end
+
+ var msignature = mproperty.intro.msignature.resolve_for(recv, recv, intromclassdef.mmodule, true)
+
+ if recv.ctype == res.called_recv.ctype and msignature.c_equiv(res.called_signature) then
+ self.virtual_runtime_function_cache = res
+ return res
+ end
+
+ res = new SeparateRuntimeFunction(self, recv, msignature, "VIRTUAL_{c_name}")
self.virtual_runtime_function_cache = res
+ res.is_thunk = true
end
return res
end
- private var virtual_runtime_function_cache: nullable VirtualRuntimeFunction
+ private var virtual_runtime_function_cache: nullable SeparateRuntimeFunction
+end
+
+redef class MSignature
+ # Does the C-version of `self` the same than the C-version of `other`?
+ fun c_equiv(other: MSignature): Bool
+ do
+ if self == other then return true
+ if arity != other.arity then return false
+ for i in [0..arity[ do
+ if mparameters[i].mtype.ctype != other.mparameters[i].mtype.ctype then return false
+ end
+ if return_mtype != other.return_mtype then
+ if return_mtype == null or other.return_mtype == null then return false
+ if return_mtype.ctype != other.return_mtype.ctype then return false
+ end
+ return true
+ end
end
# The C function associated to a methoddef separately compiled
class SeparateRuntimeFunction
super AbstractRuntimeFunction
- redef fun build_c_name: String do return "{mmethoddef.c_name}"
+ # The call-side static receiver
+ var called_recv: MType
- redef fun to_s do return self.mmethoddef.to_s
+ # The call-side static signature
+ var called_signature: MSignature
- redef fun compile_to_c(compiler)
- do
- var mmethoddef = self.mmethoddef
+ # The name on the compiled method
+ redef var build_c_name: String
- var recv = self.mmethoddef.mclassdef.bound_mtype
- var v = compiler.new_visitor
- var selfvar = new RuntimeVariable("self", recv, recv)
- var arguments = new Array[RuntimeVariable]
- var frame = new Frame(v, mmethoddef, recv, arguments)
- v.frame = frame
+ # Statically call the original body instead
+ var is_thunk = false
- var msignature = mmethoddef.msignature.resolve_for(mmethoddef.mclassdef.bound_mtype, mmethoddef.mclassdef.bound_mtype, mmethoddef.mclassdef.mmodule, true)
+ redef fun to_s do return self.mmethoddef.to_s
- var sig = new FlatBuffer
- var comment = new FlatBuffer
- var ret = msignature.return_mtype
+ # The C return type (something or `void`)
+ var c_ret: String is lazy do
+ var ret = called_signature.return_mtype
if ret != null then
- sig.append("{ret.ctype} ")
+ return ret.ctype
else
- sig.append("void ")
+ return "void"
end
- sig.append(self.c_name)
- sig.append("({selfvar.mtype.ctype} {selfvar}")
- comment.append("({selfvar}: {selfvar.mtype}")
- arguments.add(selfvar)
- for i in [0..msignature.arity[ do
- var mtype = msignature.mparameters[i].mtype
- if i == msignature.vararg_rank then
- mtype = v.get_class("Array").get_mtype([mtype])
+ end
+
+ # The C signature (only the parmeter part)
+ var c_sig: String is lazy do
+ var sig = new FlatBuffer
+ sig.append("({called_recv.ctype} self")
+ for i in [0..called_signature.arity[ do
+ var mp = called_signature.mparameters[i]
+ var mtype = mp.mtype
+ if mp.is_vararg then
+ mtype = mmethoddef.mclassdef.mmodule.array_type(mtype)
end
- comment.append(", {mtype}")
sig.append(", {mtype.ctype} p{i}")
- var argvar = new RuntimeVariable("p{i}", mtype, mtype)
- arguments.add(argvar)
end
sig.append(")")
- comment.append(")")
- if ret != null then
- comment.append(": {ret}")
- end
- compiler.provide_declaration(self.c_name, "{sig};")
-
- v.add_decl("/* method {self} for {comment} */")
- v.add_decl("{sig} \{")
- if ret != null then
- frame.returnvar = v.new_var(ret)
- end
- frame.returnlabel = v.get_name("RET_LABEL")
-
- if recv != arguments.first.mtype then
- #print "{self} {recv} {arguments.first}"
- end
- mmethoddef.compile_inside_to_c(v, arguments)
-
- v.add("{frame.returnlabel.as(not null)}:;")
- if ret != null then
- v.add("return {frame.returnvar.as(not null)};")
- end
- v.add("\}")
- if not self.c_name.has_substring("VIRTUAL", 0) then compiler.names[self.c_name] = "{mmethoddef.mclassdef.mmodule.name}::{mmethoddef.mclassdef.mclass.name}::{mmethoddef.mproperty.name} ({mmethoddef.location.file.filename}:{mmethoddef.location.line_start})"
+ return sig.to_s
end
-end
-
-# The C function associated to a methoddef on a primitive type, stored into a VFT of a class
-# The first parameter (the reciever) is always typed by val* in order to accept an object value
-class VirtualRuntimeFunction
- super AbstractRuntimeFunction
- redef fun build_c_name: String do return "VIRTUAL_{mmethoddef.c_name}"
-
- redef fun to_s do return self.mmethoddef.to_s
+ # The C type for the function pointer.
+ var c_funptrtype: String is lazy do return "{c_ret}(*){c_sig}"
redef fun compile_to_c(compiler)
do
var mmethoddef = self.mmethoddef
+ var sig = "{c_ret} {c_name}{c_sig}"
+ compiler.provide_declaration(self.c_name, "{sig};")
+
+ var rta = compiler.as(SeparateCompiler).runtime_type_analysis
+
var recv = self.mmethoddef.mclassdef.bound_mtype
var v = compiler.new_visitor
- var selfvar = new RuntimeVariable("self", v.object_type, recv)
+ var selfvar = new RuntimeVariable("self", called_recv, recv)
var arguments = new Array[RuntimeVariable]
- var frame = new Frame(v, mmethoddef, recv, arguments)
+ var frame = new StaticFrame(v, mmethoddef, recv, arguments)
v.frame = frame
- var sig = new FlatBuffer
- var comment = new FlatBuffer
+ var msignature = called_signature
+ var ret = called_signature.return_mtype
- # Because the function is virtual, the signature must match the one of the original class
- var intromclassdef = self.mmethoddef.mproperty.intro.mclassdef
- var msignature = mmethoddef.mproperty.intro.msignature.resolve_for(intromclassdef.bound_mtype, intromclassdef.bound_mtype, intromclassdef.mmodule, true)
- var ret = msignature.return_mtype
- if ret != null then
- sig.append("{ret.ctype} ")
- else
- sig.append("void ")
- end
- sig.append(self.c_name)
- sig.append("({selfvar.mtype.ctype} {selfvar}")
+ var comment = new FlatBuffer
comment.append("({selfvar}: {selfvar.mtype}")
arguments.add(selfvar)
for i in [0..msignature.arity[ do
- var mtype = msignature.mparameters[i].mtype
- if i == msignature.vararg_rank then
- mtype = v.get_class("Array").get_mtype([mtype])
+ var mp = msignature.mparameters[i]
+ var mtype = mp.mtype
+ if mp.is_vararg then
+ mtype = v.mmodule.array_type(mtype)
end
comment.append(", {mtype}")
- sig.append(", {mtype.ctype} p{i}")
var argvar = new RuntimeVariable("p{i}", mtype, mtype)
arguments.add(argvar)
end
- sig.append(")")
comment.append(")")
if ret != null then
comment.append(": {ret}")
end
- compiler.provide_declaration(self.c_name, "{sig};")
v.add_decl("/* method {self} for {comment} */")
v.add_decl("{sig} \{")
end
frame.returnlabel = v.get_name("RET_LABEL")
- var subret = v.call(mmethoddef, recv, arguments)
- if ret != null then
- assert subret != null
- v.assign(frame.returnvar.as(not null), subret)
+ if is_thunk then
+ var subret = v.call(mmethoddef, recv, arguments)
+ if ret != null then
+ assert subret != null
+ v.assign(frame.returnvar.as(not null), subret)
+ end
+ else if rta != null and not rta.live_mmodules.has(mmethoddef.mclassdef.mmodule) then
+ v.add_abort("FATAL: Dead method executed.")
+ else
+ mmethoddef.compile_inside_to_c(v, arguments)
end
v.add("{frame.returnlabel.as(not null)}:;")
v.add("return {frame.returnvar.as(not null)};")
end
v.add("\}")
- if not self.c_name.has_substring("VIRTUAL", 0) then compiler.names[self.c_name] = "{mmethoddef.mclassdef.mmodule.name}::{mmethoddef.mclassdef.mclass.name}::{mmethoddef.mproperty.name} ({mmethoddef.location.file.filename}--{mmethoddef.location.line_start})"
+ compiler.names[self.c_name] = "{mmethoddef.full_name} ({mmethoddef.location.file.filename}:{mmethoddef.location.line_start})"
end
- # TODO ?
- redef fun call(v, arguments) do abort
+ # Compile the trampolines used to implement late-binding.
+ #
+ # See `opt_trampoline_call`.
+ fun compile_trampolines(compiler: SeparateCompiler)
+ do
+ var recv = self.mmethoddef.mclassdef.bound_mtype
+ var selfvar = new RuntimeVariable("self", called_recv, recv)
+ var ret = called_signature.return_mtype
+ var arguments = ["self"]
+ for i in [0..called_signature.arity[ do arguments.add "p{i}"
+
+ if mmethoddef.is_intro and not recv.is_c_primitive then
+ var m = mmethoddef.mproperty
+ var n2 = "CALL_" + m.const_color
+ compiler.provide_declaration(n2, "{c_ret} {n2}{c_sig};")
+ var v2 = compiler.new_visitor
+ v2.add "{c_ret} {n2}{c_sig} \{"
+ v2.require_declaration(m.const_color)
+ var call = "(({c_funptrtype})({v2.class_info(selfvar)}->vft[{m.const_color}]))({arguments.join(", ")});"
+ if ret != null then
+ v2.add "return {call}"
+ else
+ v2.add call
+ end
+
+ v2.add "\}"
+
+ end
+ if mmethoddef.has_supercall and not recv.is_c_primitive then
+ var m = mmethoddef
+ var n2 = "CALL_" + m.const_color
+ compiler.provide_declaration(n2, "{c_ret} {n2}{c_sig};")
+ var v2 = compiler.new_visitor
+ v2.add "{c_ret} {n2}{c_sig} \{"
+ v2.require_declaration(m.const_color)
+ var call = "(({c_funptrtype})({v2.class_info(selfvar)}->vft[{m.const_color}]))({arguments.join(", ")});"
+ if ret != null then
+ v2.add "return {call}"
+ else
+ v2.add call
+ end
+
+ v2.add "\}"
+ end
+ end
end
redef class MType
- fun const_color: String do return "COLOR_{c_name}"
+ # Are values of `self` tagged?
+ # If false, it means that the type is not primitive, or is boxed.
+ var is_tagged = false
+
+ # The tag value of the type
+ #
+ # ENSURE `is_tagged == (tag_value > 0)`
+ # ENSURE `not is_tagged == (tag_value == 0)`
+ var tag_value = 0
+end
+
+redef class MEntity
+ var const_color: String is lazy do return "COLOR_{c_name}"
end
interface PropertyLayoutElement end
redef class MProperty
super PropertyLayoutElement
- fun const_color: String do return "COLOR_{c_name}"
end
redef class MPropDef
super PropertyLayoutElement
- fun const_color: String do return "COLOR_{c_name}"
end
redef class AMethPropdef
return super
end
end
+
+redef class AAttrPropdef
+ redef fun init_expr(v, recv)
+ do
+ super
+ if is_lazy and v.compiler.modelbuilder.toolcontext.opt_no_union_attribute.value then
+ var guard = self.mlazypropdef.mproperty
+ v.write_attribute(guard, recv, v.bool_instance(false))
+ end
+ end
+end