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contrib/nitrpg: also reward player for merged commits.
[nit.git]
/
lib
/
realtime.nit
diff --git
a/lib/realtime.nit
b/lib/realtime.nit
index
38a601c
..
3a02d86
100644
(file)
--- a/
lib/realtime.nit
+++ b/
lib/realtime.nit
@@
-11,7
+11,7
@@
# another product.
# Provides the Clock utility class to keep time of real time flow
# another product.
# Provides the Clock utility class to keep time of real time flow
-module realtime is c_linker_option("-lrt")
+module realtime is ldflags "-lrt"
in "C header" `{
#ifdef _POSIX_C_SOURCE
in "C header" `{
#ifdef _POSIX_C_SOURCE
@@
-21,17
+21,24
@@
in "C header" `{
#include <time.h>
`}
#include <time.h>
`}
+# Elapsed time representation.
extern class Timespec `{struct timespec*`}
extern class Timespec `{struct timespec*`}
+
+ # Init a new Timespec from `s` seconds and `ns` nanoseconds.
new ( s, ns : Int ) `{
struct timespec* tv = malloc( sizeof(struct timespec) );
tv->tv_sec = s; tv->tv_nsec = ns;
return tv;
`}
new ( s, ns : Int ) `{
struct timespec* tv = malloc( sizeof(struct timespec) );
tv->tv_sec = s; tv->tv_nsec = ns;
return tv;
`}
+
+ # Init a new Timespec from now.
new monotonic_now `{
struct timespec* tv = malloc( sizeof(struct timespec) );
clock_gettime( CLOCK_MONOTONIC, tv );
return tv;
`}
new monotonic_now `{
struct timespec* tv = malloc( sizeof(struct timespec) );
clock_gettime( CLOCK_MONOTONIC, tv );
return tv;
`}
+
+ # Init a new Timespec copied from another.
new copy_of( other : Timespec ) `{
struct timespec* tv = malloc( sizeof(struct timespec) );
tv->tv_sec = other->tv_sec;
new copy_of( other : Timespec ) `{
struct timespec* tv = malloc( sizeof(struct timespec) );
tv->tv_sec = other->tv_sec;
@@
-39,9
+46,12
@@
extern class Timespec `{struct timespec*`}
return tv;
`}
return tv;
`}
+ # Update `self` clock.
fun update `{
clock_gettime( CLOCK_MONOTONIC, recv );
`}
fun update `{
clock_gettime( CLOCK_MONOTONIC, recv );
`}
+
+ # Substract a Timespec from `self`.
fun - ( o : Timespec ) : Timespec
do
var s = sec - o.sec
fun - ( o : Timespec ) : Timespec
do
var s = sec - o.sec
@@
-50,17
+60,18
@@
extern class Timespec `{struct timespec*`}
return new Timespec( s, ns )
end
return new Timespec( s, ns )
end
+ # Number of whole seconds of elapsed time.
fun sec : Int `{
return recv->tv_sec;
`}
fun sec : Int `{
return recv->tv_sec;
`}
+
+ # Rest of the elapsed time (a fraction of a second).
+ #
+ # Number of nanoseconds.
fun nanosec : Int `{
return recv->tv_nsec;
`}
fun nanosec : Int `{
return recv->tv_nsec;
`}
- fun destroy `{
- free( recv );
- `}
-
# Seconds in Float
# Loss of precision but great to print
fun to_f: Float do return sec.to_f + nanosec.to_f / 1000000000.0
# Seconds in Float
# Loss of precision but great to print
fun to_f: Float do return sec.to_f + nanosec.to_f / 1000000000.0
@@
-71,16
+82,10
@@
end
# Keeps track of real time
class Clock
# Time at instanciation
# Keeps track of real time
class Clock
# Time at instanciation
- protected var time_at_beginning : Timespec
+ protected var time_at_beginning = new Timespec.monotonic_now
# Time at last time a lapse method was called
# Time at last time a lapse method was called
- protected var time_at_last_lapse : Timespec
-
- init
- do
- time_at_beginning = new Timespec.monotonic_now
- time_at_last_lapse = new Timespec.monotonic_now
- end
+ protected var time_at_last_lapse = new Timespec.monotonic_now
# Smallest time frame reported by clock
fun resolution : Timespec `{
# Smallest time frame reported by clock
fun resolution : Timespec `{