private var parser = new HttpRequestParser is lazy
+ # Human readable address of the remote client
+ var remote_address: String
+
redef fun read_http_request(str)
do
var request_object = parser.parse_http_request(str.to_s)
request.uri_params = route.parse_params(request.uri)
var handler = route.handler
- var root = route.path
+ var root = route.resolve_path(request)
var turi
if root != null then
turi = ("/" + request.uri.substring_from(root.length)).simplify_path
# Delegate the responsibility to respond to the `Action`
handler.prepare_respond_and_close(request, turi, self)
return
- else response = new HttpResponse(405)
- else response = new HttpResponse(405)
+ else response = new HttpResponse(404)
+ else response = new HttpResponse(404)
respond response
close
# You can use this to create the first `HttpFactory`, which is the most common.
init and_libevent do init(new NativeEventBase)
- redef fun spawn_connection(buf_ev) do return new HttpServer(buf_ev, self)
+ redef fun spawn_connection(buf_ev, address) do return new HttpServer(buf_ev, self, address)
- # Launch the main loop of this server
+ # Execute the main listening loop to accept connections
+ #
+ # After the loop ends, the underlying resources are freed.
+ #
+ # When the environment variable `NIT_TESTING` is set to `true`,
+ # the loop is not executed but the resources are still freed.
fun run
do
- event_base.dispatch
- event_base.destroy
+ if "NIT_TESTING".environ != "true" then
+ event_base.dispatch
+ end
+
+ event_base.free
end
end
redef class ServerConfig
# Handle to retreive the `HttpFactory` on config change
- private var factory: HttpFactory
+ private var factory: HttpFactory is noinit
private init with_factory(factory: HttpFactory) do self.factory = factory
end
listeners_count[name, port] = 1
end
else
- listeners_count[name, port] += 1
+ var value = listeners_count[name, port].as(not null)
+ listeners_count[name, port] = value + 1
end
interfac.registered = true
redef fun add(e)
do
super
- if vh.server_config != null then sys.listen_on(e, vh.server_config.factory)
+ var config = virtual_host.server_config
+ if config != null then register_and_listen(e, config)
+ end
+
+ # Indirection to `listen_on` and check if this targets all addresses
+ private fun register_and_listen(e: Interface, config: ServerConfig)
+ do
+ listen_on(e, config.factory)
+ if e.name == "0.0.0.0" or e.name == "::0" then config.default_virtual_host = virtual_host
end
# TODO remove
redef fun add(e)
do
super
- for i in e.interfaces do sys.listen_on(i, config.factory)
+ for i in e.interfaces do e.interfaces.register_and_listen(i, config)
end
# TODO remove