shoot: headless run forces a `srand_from(0)`
[nit.git] / examples / shoot / src / shoot_logic.nit
index 838c78b..824af57 100644 (file)
@@ -1052,6 +1052,7 @@ end
 
 fun headless_run
 do
+       srand_from 0
        print "Headless run"
        # Only run the playscene
        var scene = new PlayScene(80000,60000)