# See the License for the specific language governing permissions and
# limitations under the License.
+# Template rendering for popcorn
+#
+# ## Basic templates
+#
+# Use TemplateString to render really basic templates that just need macro
+# replacements.
+#
+# Example:
+# ~~~nit
+# class TemplateStringHandler
+# super Handler
+#
+# redef fun get(req, res) do
+# # Values to add in the template
+# var values = new HashMap[String, String]
+# values["USER"] = "Morriar"
+# values["MYSITE"] = "My super website"
+#
+# # Render it with a shortcut
+# res.template_string("""
+# <h1>Hello %USER%!</h1>
+# <p>Welcome to %MYSITE%.</p>
+# """, values)
+# end
+# end
+# ~~~
+#
+# For larger templates, you can also use external files (makes your Nit code cleaner):
+# ~~~nit
+# class TemplateFileHandler
+# super Handler
+#
+# redef fun get(req, res) do
+# # Values to add in the template
+# var values = new HashMap[String, String]
+# values["USER"] = "Morriar"
+# values["MYSITE"] = "My super website"
+#
+# # Render it from an external file
+# res.template_file("example_template.tpl", values)
+# end
+# end
+# ~~~
+#
+# ## Using pug templates
+#
+# Pug is a templating format provided by the external command `pug`.
+# For complex templates that need conditional or loop statements, pug can be a solution.
+#
+# See the pug syntax here: https://pugjs.org/api/getting-started.html
+#
+# ~~~nit
+# class PugFileHandler
+# super Handler
+#
+# redef fun get(req, res) do
+# # Values to add in the template
+# var json = new JsonObject
+# json["user"] = "Morriar"
+# json["mysite"] = "My super website"
+#
+# # Render it from an external file
+# res.pug_file("example_template.pug", json)
+# end
+# end
+# ~~~
module pop_templates
import popcorn::pop_handlers
+import popcorn::pop_json
import template::macro
redef class HttpResponse
var tpl = new TemplateString.from_file(file)
template(tpl, values, status)
end
+
+ # Render `pug_string` with the command cli `pug` and use data from `json`
+ #
+ # See https://pugjs.org/api/getting-started.html for more details on pug.
+ fun pug(pug_string: nullable String, json: nullable Serializable, status: nullable Int) do
+ var process
+ if json == null then
+ process = new ProcessDuplex("pug", "-D")
+ else
+ process = new ProcessDuplex("pug", "-D", "-O", json.to_json)
+ end
+ var out = process.write_and_read(pug_string or else "")
+ process.close
+ html(out, status)
+ end
+
+ # Render `file` with the command cli `pug` and use data from `json`
+ #
+ # See https://pugjs.org/api/getting-started.html for more details on pug.
+ fun pug_file(file: String, json: nullable Serializable, status: nullable Int) do
+ pug(file.to_path.read_all, json, status)
+ end
end