Numeric -> Int [dir=back arrowtail=open style=dashed];
Char [
- label = "{Char||+ to_i(): Int\l+ ascii(): Byte\l+ code_point(): Int\l+ is_ascii(): Bool\l+ to_lower(): Char\l+ to_upper(): Char\l+ is_digit(): Bool\l+ is_lower(): Bool\l+ is_upper(): Bool\l+ is_letter(): Bool\l+ is_whitespace(): Bool\l}"
+ label = "{Char||+ +(i: Int): Char\l+ -(i: Int): Char\l+ to_i(): Int\l+ ascii(): Byte\l+ code_point(): Int\l+ is_ascii(): Bool\l+ to_lower(): Char\l+ to_upper(): Char\l+ is_digit(): Bool\l+ is_lower(): Bool\l+ is_upper(): Bool\l+ is_letter(): Bool\l+ is_whitespace(): Bool\l}"
]
Discrete -> Char [dir=back arrowtail=open style=dashed];
Pointer [
- label = "{Pointer||+ address_is_null(): Bool\l+ free()\l- native_equals(o: Pointer): Bool\l}"
+ label = "{Pointer||+ nul(): Pointer\l+ address_is_null(): Bool\l+ free()\l- native_equals(o: Pointer): Bool\l}"
]
Object -> Pointer [dir=back arrowtail=open style=dashed];