import file
+in "C" `{
+ #include <stdlib.h>
+ #include <string.h>
+ #include <errno.h>
+ #include <stdio.h>
+`}
+
# Simple sub-process
class Process
# The pid of the process
end
private var data: NativeProcess
- private fun basic_exec_execute(p: NativeString, av: NativeString, ac: Int, pf: Int): NativeProcess is extern "exec_Process_Process_basic_exec_execute_4"
+ private fun basic_exec_execute(prog, args: NativeString, argc: Int, pipeflag: Int): NativeProcess `{
+ se_exec_data_t* result = NULL;
+ int id;
+ int in_fd[2];
+ int out_fd[2];
+ int err_fd[2];
+ if (pipeflag & 1) {
+ int res = pipe(in_fd);
+ if ( res == -1 ) {
+ return NULL;
+ }
+ }
+ if (pipeflag & 2) {
+ int res = pipe(out_fd);
+ if ( res == -1 ) {
+ return NULL;
+ }
+ }
+ if (pipeflag & 4) {
+ int res = pipe(err_fd);
+ if ( res == -1 ) {
+ return NULL;
+ }
+ }
+
+ id = fork();
+ if (id == 0)
+ { /* child */
+ char **arg = malloc(sizeof(char*) * (argc+1));
+ char *c = args;
+ int i;
+
+ /* Prepare args */
+ for(i=0; i<argc; i++)
+ {
+ arg[i] = c;
+ c += strlen(c) + 1;
+ }
+ arg[argc] = NULL;
+
+ /* Connect pipe */
+ if (pipeflag & 1)
+ {
+ close(0);
+ dup2(in_fd[0], 0);
+ close(in_fd[0]);
+ close(in_fd[1]);
+ }
+ if (pipeflag & 2)
+ {
+ close(1);
+ dup2(out_fd[1], 1);
+ close(out_fd[0]);
+ close(out_fd[1]);
+ }
+ if (pipeflag & 4)
+ {
+ close(2);
+ dup2(err_fd[1], 2);
+ close(err_fd[0]);
+ close(err_fd[1]);
+ }
+
+ /* calls */
+ execvp(prog, arg);
+ _exit(127);
+ }
+ else if (id > 0)
+ { /* father */
+ result = (se_exec_data_t*)malloc(sizeof(se_exec_data_t));
+ result->id = id;
+ result->running = 1;
+ if (pipeflag & 1)
+ {
+ result->in_fd = in_fd[1];
+ close(in_fd[0]);
+ } else
+ result->in_fd = -1;
+
+ if (pipeflag & 2)
+ {
+ result->out_fd = out_fd[0];
+ close(out_fd[1]);
+ } else
+ result->out_fd = -1;
+
+ if (pipeflag & 4)
+ {
+ result->err_fd = err_fd[0];
+ close(err_fd[1]);
+ } else
+ result->err_fd = -1;
+ }
+
+ return result;
+ `}
end
# `Process` on which the `stdout` is readable like a `Reader`
# Execute self as a shell command.
#
# See the posix function system(3).
- fun system: Int is extern "string_NativeString_NativeString_system_0"
+ fun system: Int `{
+ int status = system(self);
+ if (WIFSIGNALED(status) && WTERMSIG(status) == SIGINT) {
+ // system exited on SIGINT: in my opinion the user wants the main to be discontinued
+ kill(getpid(), SIGINT);
+ }
+ return status;
+ `}
end
private extern class NativeProcess
fun id: Int is extern "exec_NativeProcess_NativeProcess_id_0"
- fun is_finished: Bool is extern "exec_NativeProcess_NativeProcess_is_finished_0"
+
+ fun is_finished: Bool `{
+ int result = (int)0;
+ int status;
+ if (self->running) {
+ int id = waitpid(self->id, &status, WNOHANG);
+ if (id != 0) {
+ /* child is finished */
+ result = (int)(id == self->id);
+ self->status = WEXITSTATUS(status);
+ self->running = 0;
+ }
+ }
+ else{
+ result = (int)1;
+ }
+ return result;
+ `}
+
fun status: Int is extern "exec_NativeProcess_NativeProcess_status_0"
- fun wait is extern "exec_NativeProcess_NativeProcess_wait_0"
+ fun wait `{
+ int status;
+ if (self->running) {
+ waitpid(self->id, &status, 0);
+ self->status = WEXITSTATUS(status);
+ self->running = 0;
+ }
+ `}
fun in_fd: Int is extern "exec_NativeProcess_NativeProcess_in_fd_0"
fun out_fd: Int is extern "exec_NativeProcess_NativeProcess_out_fd_0"