var opt_colo_dead_methods = new OptionBool("Force colorization of dead methods", "--colo-dead-methods")
# --tables-metrics
var opt_tables_metrics = new OptionBool("Enable static size measuring of tables used for vft, typing and resolution", "--tables-metrics")
+ # --type-poset
+ var opt_type_poset = new OptionBool("Build a poset of types to create more condensed tables.", "--type-poset")
redef init
do
self.option_context.add_option(self.opt_inline_coloring_numbers, opt_inline_some_methods, opt_direct_call_monomorph, opt_skip_dead_methods, opt_semi_global)
self.option_context.add_option(self.opt_colo_dead_methods)
self.option_context.add_option(self.opt_tables_metrics)
+ self.option_context.add_option(self.opt_type_poset)
end
redef fun process_options(args)
private var type_ids: Map[MType, Int] is noinit
private var type_colors: Map[MType, Int] is noinit
private var opentype_colors: Map[MType, Int] is noinit
- protected var method_colors: Map[PropertyLayoutElement, Int] is noinit
- protected var attr_colors: Map[MAttribute, Int] is noinit
init do
var file = new_file("nit.common")
if mclass.mclass_type.ctype_extern == "val*" then
return 0
else if mclass.kind == extern_kind and mclass.name != "NativeString" then
- return self.box_kinds[self.mainmodule.get_primitive_class("Pointer")]
+ return self.box_kinds[self.mainmodule.pointer_type.mclass]
else
return self.box_kinds[mclass]
end
private var color_consts_done = new HashSet[Object]
+ # The conflict graph of classes used for coloration
+ var class_conflict_graph: POSetConflictGraph[MClass] is noinit
+
# colorize classe properties
fun do_property_coloring do
var rta = runtime_type_analysis
- # Layouts
- var poset = mainmodule.flatten_mclass_hierarchy
- var mclasses = new HashSet[MClass].from(poset)
- var colorer = new POSetColorer[MClass]
- colorer.colorize(poset)
-
- # The dead methods, still need to provide a dead color symbol
- var dead_methods = new Array[MMethod]
+ # Class graph
+ var mclasses = mainmodule.flatten_mclass_hierarchy
+ class_conflict_graph = mclasses.to_conflict_graph
- # lookup properties to build layout with
+ # Prepare to collect elements to color and build layout with
var mmethods = new HashMap[MClass, Set[PropertyLayoutElement]]
var mattributes = new HashMap[MClass, Set[MAttribute]]
+
+ # The dead methods and super-call, still need to provide a dead color symbol
+ var dead_methods = new Array[PropertyLayoutElement]
+
for mclass in mclasses do
mmethods[mclass] = new HashSet[PropertyLayoutElement]
mattributes[mclass] = new HashSet[MAttribute]
- for mprop in self.mainmodule.properties(mclass) do
- if mprop isa MMethod then
- if not modelbuilder.toolcontext.opt_colo_dead_methods.value and rta != null and not rta.live_methods.has(mprop) then
- dead_methods.add(mprop)
- continue
- end
- mmethods[mclass].add(mprop)
- else if mprop isa MAttribute then
- mattributes[mclass].add(mprop)
- end
+ end
+
+ # Pre-collect known live things
+ if rta != null then
+ for m in rta.live_methods do
+ mmethods[m.intro_mclassdef.mclass].add m
+ end
+ for m in rta.live_super_sends do
+ var mclass = m.mclassdef.mclass
+ mmethods[mclass].add m
end
end
- # Collect all super calls (dead or not)
- var all_super_calls = new HashSet[MMethodDef]
- for mmodule in self.mainmodule.in_importation.greaters do
- for mclassdef in mmodule.mclassdefs do
- for mpropdef in mclassdef.mpropdefs do
- if not mpropdef isa MMethodDef then continue
- if mpropdef.has_supercall then
- all_super_calls.add(mpropdef)
+ for m in mainmodule.in_importation.greaters do for cd in m.mclassdefs do
+ var mclass = cd.mclass
+ # Collect methods ad attributes
+ for p in cd.intro_mproperties do
+ if p isa MMethod then
+ if rta == null then
+ mmethods[mclass].add p
+ else if not rta.live_methods.has(p) then
+ dead_methods.add p
end
+ else if p isa MAttribute then
+ mattributes[mclass].add p
end
end
- end
- # lookup super calls and add it to the list of mmethods to build layout with
- var super_calls
- if rta != null then
- super_calls = rta.live_super_sends
- else
- super_calls = all_super_calls
- end
-
- for mmethoddef in super_calls do
- var mclass = mmethoddef.mclassdef.mclass
- mmethods[mclass].add(mmethoddef)
- for descendant in mclass.in_hierarchy(self.mainmodule).smallers do
- mmethods[descendant].add(mmethoddef)
+ # Collect all super calls (dead or not)
+ for mpropdef in cd.mpropdefs do
+ if not mpropdef isa MMethodDef then continue
+ if mpropdef.has_supercall then
+ if rta == null then
+ mmethods[mclass].add mpropdef
+ else if not rta.live_super_sends.has(mpropdef) then
+ dead_methods.add mpropdef
+ end
+ end
end
end
# methods coloration
- var meth_colorer = new POSetBucketsColorer[MClass, PropertyLayoutElement](poset, colorer.conflicts)
- method_colors = meth_colorer.colorize(mmethods)
- method_tables = build_method_tables(mclasses, super_calls)
+ var meth_colorer = new POSetGroupColorer[MClass, PropertyLayoutElement](class_conflict_graph, mmethods)
+ var method_colors = meth_colorer.colors
compile_color_consts(method_colors)
- # attribute null color to dead methods and supercalls
- for mproperty in dead_methods do
- compile_color_const(new_visitor, mproperty, -1)
- end
- for mpropdef in all_super_calls do
- if super_calls.has(mpropdef) then continue
- compile_color_const(new_visitor, mpropdef, -1)
- end
+ # give null color to dead methods and supercalls
+ for mproperty in dead_methods do compile_color_const(new_visitor, mproperty, -1)
- # attributes coloration
- var attr_colorer = new POSetBucketsColorer[MClass, MAttribute](poset, colorer.conflicts)
- attr_colors = attr_colorer.colorize(mattributes)
- attr_tables = build_attr_tables(mclasses)
+ # attribute coloration
+ var attr_colorer = new POSetGroupColorer[MClass, MAttribute](class_conflict_graph, mattributes)
+ var attr_colors = attr_colorer.colors#ize(poset, mattributes)
compile_color_consts(attr_colors)
- end
- fun build_method_tables(mclasses: Set[MClass], super_calls: Set[MMethodDef]): Map[MClass, Array[nullable MPropDef]] do
- var tables = new HashMap[MClass, Array[nullable MPropDef]]
+ # Build method and attribute tables
+ method_tables = new HashMap[MClass, Array[nullable MPropDef]]
+ attr_tables = new HashMap[MClass, Array[nullable MProperty]]
for mclass in mclasses do
- var table = new Array[nullable MPropDef]
- tables[mclass] = table
+ if not mclass.has_new_factory and (mclass.kind == abstract_kind or mclass.kind == interface_kind) then continue
+ if rta != null and not rta.live_classes.has(mclass) then continue
- var mproperties = self.mainmodule.properties(mclass)
var mtype = mclass.intro.bound_mtype
- for mproperty in mproperties do
- if not mproperty isa MMethod then continue
- if not method_colors.has_key(mproperty) then continue
- var color = method_colors[mproperty]
- if table.length <= color then
- for i in [table.length .. color[ do
- table[i] = null
- end
- end
- table[color] = mproperty.lookup_first_definition(mainmodule, mtype)
- end
-
- for supercall in super_calls do
- if not mtype.collect_mclassdefs(mainmodule).has(supercall.mclassdef) then continue
-
- var color = method_colors[supercall]
- if table.length <= color then
- for i in [table.length .. color[ do
- table[i] = null
- end
+ # Resolve elements in the layout to get the final table
+ var meth_layout = meth_colorer.build_layout(mclass)
+ var meth_table = new Array[nullable MPropDef].with_capacity(meth_layout.length)
+ method_tables[mclass] = meth_table
+ for e in meth_layout do
+ if e == null then
+ meth_table.add null
+ else if e isa MMethod then
+ # Standard method call of `e`
+ meth_table.add e.lookup_first_definition(mainmodule, mtype)
+ else if e isa MMethodDef then
+ # Super-call in the methoddef `e`
+ meth_table.add e.lookup_next_definition(mainmodule, mtype)
+ else
+ abort
end
- var mmethoddef = supercall.lookup_next_definition(mainmodule, mtype)
- table[color] = mmethoddef
end
+ # Do not need to resolve attributes as only the position is used
+ attr_tables[mclass] = attr_colorer.build_layout(mclass)
end
- return tables
- end
-
- fun build_attr_tables(mclasses: Set[MClass]): Map[MClass, Array[nullable MPropDef]] do
- var tables = new HashMap[MClass, Array[nullable MPropDef]]
- for mclass in mclasses do
- var table = new Array[nullable MPropDef]
- tables[mclass] = table
- var mproperties = self.mainmodule.properties(mclass)
- var mtype = mclass.intro.bound_mtype
- for mproperty in mproperties do
- if not mproperty isa MAttribute then continue
- if not attr_colors.has_key(mproperty) then continue
- var color = attr_colors[mproperty]
- if table.length <= color then
- for i in [table.length .. color[ do
- table[i] = null
- end
- end
- table[color] = mproperty.lookup_first_definition(mainmodule, mtype)
- end
- end
- return tables
end
# colorize live types of the program
- private fun do_type_coloring: POSet[MType] do
+ private fun do_type_coloring: Collection[MType] do
# Collect types to colorize
var live_types = runtime_type_analysis.live_types
var live_cast_types = runtime_type_analysis.live_cast_types
- var mtypes = new HashSet[MType]
- mtypes.add_all(live_types)
- for c in self.box_kinds.keys do
- mtypes.add(c.mclass_type)
- end
- # Compute colors
- var poset = poset_from_mtypes(mtypes, live_cast_types)
- var colorer = new POSetColorer[MType]
- colorer.colorize(poset)
- type_ids = colorer.ids
- type_colors = colorer.colors
- type_tables = build_type_tables(poset)
+ var res = new HashSet[MType]
+ res.add_all live_types
+ res.add_all live_cast_types
+
+ if modelbuilder.toolcontext.opt_type_poset.value then
+ # Compute colors with a type poset
+ var poset = poset_from_mtypes(live_types, live_cast_types)
+ var colorer = new POSetColorer[MType]
+ colorer.colorize(poset)
+ type_ids = colorer.ids
+ type_colors = colorer.colors
+ type_tables = build_type_tables(poset)
+ else
+ # Compute colors using the class poset
+ # Faster to compute but the number of holes can degenerate
+ compute_type_test_layouts(live_types, live_cast_types)
+
+ type_ids = new HashMap[MType, Int]
+ for x in res do type_ids[x] = type_ids.length + 1
+ end
# VT and FT are stored with other unresolved types in the big resolution_tables
- self.compile_resolution_tables(mtypes)
+ self.compute_resolution_tables(live_types)
- return poset
+ return res
end
private fun poset_from_mtypes(mtypes, cast_types: Set[MType]): POSet[MType] do
var poset = new POSet[MType]
+
+ # Instead of doing the full matrix mtypes X cast_types,
+ # a grouping is done by the base classes of the type so
+ # that we compare only types whose base classes are in inheritance.
+
+ var mtypes_by_class = new MultiHashMap[MClass, MType]
for e in mtypes do
+ var c = e.undecorate.as(MClassType).mclass
+ mtypes_by_class[c].add(e)
poset.add_node(e)
- for o in cast_types do
- if e == o then continue
- poset.add_node(o)
- if e.is_subtype(mainmodule, null, o) then
- poset.add_edge(e, o)
+ end
+
+ var casttypes_by_class = new MultiHashMap[MClass, MType]
+ for e in cast_types do
+ var c = e.undecorate.as(MClassType).mclass
+ casttypes_by_class[c].add(e)
+ poset.add_node(e)
+ end
+
+ for c1, ts1 in mtypes_by_class do
+ for c2 in c1.in_hierarchy(mainmodule).greaters do
+ var ts2 = casttypes_by_class[c2]
+ for e in ts1 do
+ for o in ts2 do
+ if e == o then continue
+ if e.is_subtype(mainmodule, null, o) then
+ poset.add_edge(e, o)
+ end
+ end
end
end
end
return tables
end
- protected fun compile_resolution_tables(mtypes: Set[MType]) do
- # resolution_tables is used to perform a type resolution at runtime in O(1)
+ private fun compute_type_test_layouts(mtypes: Set[MClassType], cast_types: Set[MType]) do
+ # Group cast_type by their classes
+ var bucklets = new HashMap[MClass, Set[MType]]
+ for e in cast_types do
+ var c = e.undecorate.as(MClassType).mclass
+ if not bucklets.has_key(c) then
+ bucklets[c] = new HashSet[MType]
+ end
+ bucklets[c].add(e)
+ end
+
+ # Colorize cast_types from the class hierarchy
+ var colorer = new POSetGroupColorer[MClass, MType](class_conflict_graph, bucklets)
+ type_colors = colorer.colors
+
+ var layouts = new HashMap[MClass, Array[nullable MType]]
+ for c in runtime_type_analysis.live_classes do
+ layouts[c] = colorer.build_layout(c)
+ end
+
+ # Build the table for each live type
+ for t in mtypes do
+ # A live type use the layout of its class
+ var c = t.mclass
+ var layout = layouts[c]
+ var table = new Array[nullable MType].with_capacity(layout.length)
+ type_tables[t] = table
+
+ # For each potential super-type in the layout
+ for sup in layout do
+ if sup == null then
+ table.add null
+ else if t.is_subtype(mainmodule, null, sup) then
+ table.add sup
+ else
+ table.add null
+ end
+ end
+ end
+ end
+
+ # resolution_tables is used to perform a type resolution at runtime in O(1)
+ private fun compute_resolution_tables(mtypes: Set[MType]) do
# During the visit of the body of classes, live_unresolved_types are collected
# and associated to
# Collect all live_unresolved_types (visited in the body of classes)
# Determinate fo each livetype what are its possible requested anchored types
- var mtype2unresolved = new HashMap[MClassType, Set[MType]]
+ var mtype2unresolved = new HashMap[MClass, Set[MType]]
for mtype in self.runtime_type_analysis.live_types do
- var set = new HashSet[MType]
+ var mclass = mtype.mclass
+ var set = mtype2unresolved.get_or_null(mclass)
+ if set == null then
+ set = new HashSet[MType]
+ mtype2unresolved[mclass] = set
+ end
for cd in mtype.collect_mclassdefs(self.mainmodule) do
if self.live_unresolved_types.has_key(cd) then
set.add_all(self.live_unresolved_types[cd])
end
end
- mtype2unresolved[mtype] = set
end
# Compute the table layout with the prefered method
- var colorer = new BucketsColorer[MType, MType]
+ var colorer = new BucketsColorer[MClass, MType]
+
opentype_colors = colorer.colorize(mtype2unresolved)
- resolution_tables = self.build_resolution_tables(mtype2unresolved)
+ resolution_tables = self.build_resolution_tables(self.runtime_type_analysis.live_types, mtype2unresolved)
# Compile a C constant for each collected unresolved type.
# Either to a color, or to -1 if the unresolved type is dead (no live receiver can require it)
#print ""
end
- fun build_resolution_tables(elements: Map[MClassType, Set[MType]]): Map[MClassType, Array[nullable MType]] do
+ fun build_resolution_tables(elements: Set[MClassType], map: Map[MClass, Set[MType]]): Map[MClassType, Array[nullable MType]] do
var tables = new HashMap[MClassType, Array[nullable MType]]
- for mclasstype, mtypes in elements do
+ for mclasstype in elements do
+ var mtypes = map[mclasstype.mclass]
var table = new Array[nullable MType]
for mtype in mtypes do
var color = opentype_colors[mtype]
# resolution table (for receiver)
if is_live then
- var mclass_type = mtype.as_notnullable
+ var mclass_type = mtype.undecorate
assert mclass_type isa MClassType
if resolution_tables[mclass_type].is_empty then
v.add_decl("NULL, /*NO RESOLUTIONS*/")
fun compile_type_resolution_table(mtype: MType) do
- var mclass_type = mtype.as_notnullable.as(MClassType)
+ var mclass_type = mtype.undecorate.as(MClassType)
# extern const struct resolution_table_X resolution_table_X
self.provide_declaration("resolution_table_{mtype.c_name}", "extern const struct types resolution_table_{mtype.c_name};")
var mtype = mclass.intro.bound_mtype
var c_name = mclass.c_name
- var vft = self.method_tables[mclass]
- var attrs = self.attr_tables[mclass]
var v = new_visitor
var rta = runtime_type_analysis
v.add_decl("const struct class class_{c_name} = \{")
v.add_decl("{self.box_kind_of(mclass)}, /* box_kind */")
v.add_decl("\{")
- for i in [0 .. vft.length[ do
+ var vft = self.method_tables.get_or_null(mclass)
+ if vft != null then for i in [0 .. vft.length[ do
var mpropdef = vft[i]
if mpropdef == null then
v.add_decl("NULL, /* empty */")
else
var res = v.new_named_var(mtype, "self")
res.is_exact = true
- v.add("{res} = nit_alloc(sizeof(struct instance) + {attrs.length}*sizeof(nitattribute_t));")
+ var attrs = self.attr_tables.get_or_null(mclass)
+ if attrs == null then
+ v.add("{res} = nit_alloc(sizeof(struct instance));")
+ else
+ v.add("{res} = nit_alloc(sizeof(struct instance) + {attrs.length}*sizeof(nitattribute_t));")
+ end
v.add("{res}->type = type;")
hardening_live_type(v, "type")
v.require_declaration("class_{c_name}")
v.add("{res}->class = &class_{c_name};")
- self.generate_init_attr(v, res, mtype)
- v.set_finalizer res
+ if attrs != null then
+ self.generate_init_attr(v, res, mtype)
+ v.set_finalizer res
+ end
v.add("return {res};")
end
v.add("\}")
v.add_decl("NULL,")
else
var s = "type_{t.c_name}"
+ undead_types.add(t.mclass_type)
v.require_declaration(s)
v.add_decl("&{s},")
end
private var type_tables: Map[MType, Array[nullable MType]] = new HashMap[MType, Array[nullable MType]]
private var resolution_tables: Map[MClassType, Array[nullable MType]] = new HashMap[MClassType, Array[nullable MType]]
protected var method_tables: Map[MClass, Array[nullable MPropDef]] = new HashMap[MClass, Array[nullable MPropDef]]
- protected var attr_tables: Map[MClass, Array[nullable MPropDef]] = new HashMap[MClass, Array[nullable MPropDef]]
+ protected var attr_tables: Map[MClass, Array[nullable MProperty]] = new HashMap[MClass, Array[nullable MProperty]]
redef fun display_stats
do
var res = self.new_var(mtype)
if compiler.runtime_type_analysis != null and not compiler.runtime_type_analysis.live_types.has(valtype) then
self.add("/*no autobox from {value.mtype} to {mtype}: {value.mtype} is not live! */")
- self.add("PRINT_ERROR(\"Dead code executed!\\n\"); show_backtrace(1);")
+ self.add("PRINT_ERROR(\"Dead code executed!\\n\"); fatal_exit(1);")
return res
end
self.require_declaration("BOX_{valtype.c_name}")
# Bad things will appen!
var res = self.new_var(mtype)
self.add("/* {res} left unintialized (cannot convert {value.mtype} to {mtype}) */")
- self.add("PRINT_ERROR(\"Cast error: Cannot cast %s to %s.\\n\", \"{value.mtype}\", \"{mtype}\"); show_backtrace(1);")
+ self.add("PRINT_ERROR(\"Cast error: Cannot cast %s to %s.\\n\", \"{value.mtype}\", \"{mtype}\"); fatal_exit(1);")
return res
end
end
var res = self.new_var(mtype)
if compiler.runtime_type_analysis != null and not compiler.runtime_type_analysis.live_types.has(value.mtype.as(MClassType)) then
self.add("/*no boxing of {value.mtype}: {value.mtype} is not live! */")
- self.add("PRINT_ERROR(\"Dead code executed!\\n\"); show_backtrace(1);")
+ self.add("PRINT_ERROR(\"Dead code executed!\\n\"); fatal_exit(1);")
return res
end
self.require_declaration("BOX_{valtype.c_name}")
self.add("{res} = {recv}->attrs[{a.const_color}] != NULL; /* {a} on {recv.inspect}*/")
else
- if not mtype.is_c_primitive then
+ if not mtype.is_c_primitive and not mtype.is_tagged then
self.add("{res} = {recv}->attrs[{a.const_color}].val != NULL; /* {a} on {recv.inspect} */")
else
self.add("{res} = 1; /* NOT YET IMPLEMENTED: isset of primitives: {a} on {recv.inspect} */")
self.require_declaration(a.const_color)
if self.compiler.modelbuilder.toolcontext.opt_no_union_attribute.value then
var attr = "{recv}->attrs[{a.const_color}]"
- if mtype.is_c_primitive then
+ if mtype.is_tagged then
+ # The attribute is not primitive, thus store it as tagged
+ var tv = autobox(value, compiler.mainmodule.object_type)
+ self.add("{attr} = {tv}; /* {a} on {recv.inspect} */")
+ else if mtype.is_c_primitive then
assert mtype isa MClassType
# The attribute is primitive, thus we store it in a box
# The trick is to create the box the first time then resuse the box
self.add("count_type_test_resolved_{tag}++;")
end
else
- self.add("PRINT_ERROR(\"NOT YET IMPLEMENTED: type_test(%s, {mtype}).\\n\", \"{value.inspect}\"); show_backtrace(1);")
+ self.add("PRINT_ERROR(\"NOT YET IMPLEMENTED: type_test(%s, {mtype}).\\n\", \"{value.inspect}\"); fatal_exit(1);")
end
# check color is in table
fun can_be_primitive(value: RuntimeVariable): Bool
do
- var t = value.mcasttype.as_notnullable
+ var t = value.mcasttype.undecorate
if not t isa MClassType then return false
var k = t.mclass.kind
return k == interface_kind or t.is_c_primitive
redef fun array_instance(array, elttype)
do
- var nclass = self.get_class("NativeArray")
- var arrayclass = self.get_class("Array")
+ var nclass = mmodule.native_array_class
+ var arrayclass = mmodule.array_class
var arraytype = arrayclass.get_mtype([elttype])
var res = self.init_instance(arraytype)
self.add("\{ /* {res} = array_instance Array[{elttype}] */")
redef fun native_array_instance(elttype: MType, length: RuntimeVariable): RuntimeVariable
do
- var mtype = self.get_class("NativeArray").get_mtype([elttype])
+ var mtype = mmodule.native_array_type(elttype)
self.require_declaration("NEW_{mtype.mclass.c_name}")
assert mtype isa MGenericType
var compiler = self.compiler
redef fun native_array_def(pname, ret_type, arguments)
do
var elttype = arguments.first.mtype
- var nclass = self.get_class("NativeArray")
+ var nclass = mmodule.native_array_class
var recv = "((struct instance_{nclass.c_name}*){arguments[0]})->values"
if pname == "[]" then
# Because the objects are boxed, return the box to avoid unnecessary (or broken) unboxing/reboxing
end
end
- redef fun calloc_array(ret_type, arguments)
+ redef fun native_array_get(nat, i)
+ do
+ var nclass = mmodule.native_array_class
+ var recv = "((struct instance_{nclass.c_name}*){nat})->values"
+ # Because the objects are boxed, return the box to avoid unnecessary (or broken) unboxing/reboxing
+ var res = self.new_expr("{recv}[{i}]", compiler.mainmodule.object_type)
+ return res
+ end
+
+ redef fun native_array_set(nat, i, val)
do
- var mclass = self.get_class("ArrayCapable")
- var ft = mclass.mparameters.first
- var res = self.native_array_instance(ft, arguments[1])
- self.ret(res)
+ var nclass = mmodule.native_array_class
+ var recv = "((struct instance_{nclass.c_name}*){nat})->values"
+ self.add("{recv}[{i}]={val};")
end
fun link_unresolved_type(mclassdef: MClassDef, mtype: MType) do
for i in [0..called_signature.arity[ do
var mtype = called_signature.mparameters[i].mtype
if i == called_signature.vararg_rank then
- mtype = mmethoddef.mclassdef.mmodule.get_primitive_class("Array").get_mtype([mtype])
+ mtype = mmethoddef.mclassdef.mmodule.array_type(mtype)
end
sig.append(", {mtype.ctype} p{i}")
end
for i in [0..msignature.arity[ do
var mtype = msignature.mparameters[i].mtype
if i == msignature.vararg_rank then
- mtype = v.get_class("Array").get_mtype([mtype])
+ mtype = v.mmodule.array_type(mtype)
end
comment.append(", {mtype}")
var argvar = new RuntimeVariable("p{i}", mtype, mtype)
var v2 = compiler.new_visitor
v2.add "{c_ret} {n2}{c_sig} \{"
v2.require_declaration(m.const_color)
- var call = "(({c_funptrtype})({selfvar}->class->vft[{m.const_color}]))({arguments.join(", ")});"
+ var call = "(({c_funptrtype})({v2.class_info(selfvar)}->vft[{m.const_color}]))({arguments.join(", ")});"
if ret != null then
v2.add "return {call}"
else
var v2 = compiler.new_visitor
v2.add "{c_ret} {n2}{c_sig} \{"
v2.require_declaration(m.const_color)
- var call = "(({c_funptrtype})({selfvar}->class->vft[{m.const_color}]))({arguments.join(", ")});"
+ var call = "(({c_funptrtype})({v2.class_info(selfvar)}->vft[{m.const_color}]))({arguments.join(", ")});"
if ret != null then
v2.add "return {call}"
else
return super
end
end
+
+redef class AAttrPropdef
+ redef fun init_expr(v, recv)
+ do
+ super
+ if is_lazy and v.compiler.modelbuilder.toolcontext.opt_no_union_attribute.value then
+ var guard = self.mlazypropdef.mproperty
+ v.write_attribute(guard, recv, v.bool_instance(false))
+ end
+ end
+end