# * The book OpenGL ES 2.0 Programming Guide
# * https://code.google.com/p/opengles-book-samples/source/browse/trunk/LinuxX11/Chapter_2/Hello_Triangle/Hello_Triangle.c
module portable_triangle is
+ example
app_name "gamnit Triangle"
app_namespace "org.nitlanguage.triangle"
app_version(1, 1, git_revision)
# Vertex data for the triangle
var vertex_array: VertexArray is noautoinit
- redef fun on_create
+ redef fun create_scene
do
super