redef fun send(mmethod, arguments)
do
self.varargize(mmethod.intro, mmethod.intro.msignature.as(not null), arguments)
- return table_send(mmethod, arguments, mmethod.const_color)
- end
- private fun table_send(mmethod: MMethod, arguments: Array[RuntimeVariable], const_color: String): nullable RuntimeVariable
- do
if arguments.first.mcasttype.ctype != "val*" then
# In order to shortcut the primitive, we need to find the most specific method
# Howverr, because of performance (no flattening), we always work on the realmainmodule
return res
end
+ return table_send(mmethod, arguments, mmethod.const_color)
+ end
+
+ private fun table_send(mmethod: MMethod, arguments: Array[RuntimeVariable], const_color: String): nullable RuntimeVariable
+ do
var res: nullable RuntimeVariable
var msignature = mmethod.intro.msignature.resolve_for(mmethod.intro.mclassdef.bound_mtype, mmethod.intro.mclassdef.bound_mtype, mmethod.intro.mclassdef.mmodule, true)
var ret = msignature.return_mtype
redef fun supercall(m: MMethodDef, recvtype: MClassType, arguments: Array[RuntimeVariable]): nullable RuntimeVariable
do
+ if arguments.first.mcasttype.ctype != "val*" then
+ # In order to shortcut the primitive, we need to find the most specific method
+ # However, because of performance (no flattening), we always work on the realmainmodule
+ var main = self.compiler.mainmodule
+ self.compiler.mainmodule = self.compiler.realmainmodule
+ var res = self.monomorphic_super_send(m, recvtype, arguments)
+ self.compiler.mainmodule = main
+ return res
+ end
return table_send(m.mproperty, arguments, m.const_color)
end
self.add_decl("const char* {res};")
if value.mtype.ctype == "val*" then
self.add "{res} = {value} == NULL ? \"null\" : {value}->type->name;"
+ else if value.mtype isa MClassType and value.mtype.as(MClassType).mclass.kind == extern_kind then
+ self.add "{res} = \"{value.mtype.as(MClassType).mclass}\";"
else
self.require_declaration("type_{value.mtype.c_name}")
self.add "{res} = type_{value.mtype.c_name}.name;"