module socket
import socket_c
+intrude import standard::stream
# Portal for communication between two machines
class Socket
end
class SocketSet
- var sset: FFSocketSet
- init do sset = new FFSocketSet end
+ var sset = new FFSocketSet
fun set(s: Socket) do sset.set(s.socket) end
fun is_set(s: Socket): Bool do return sset.is_set(s.socket) end
fun zero do sset.zero end