--- /dev/null
+# This file is part of NIT ( http://www.nitlanguage.org ).
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+# Careers of the game.
+#
+# All characters can have a `Career`.
+# A character can also quit its current career and start a new one.
+#
+# Available careers:
+#
+# * `Warrior`
+# * `Magician`
+# * `Alcoholic`
+module careers
+
+import platform
+
+# A `Career` gives a characteristic bonus or malus to the character.
+abstract class Career
+ var strength_bonus: Int
+ var endurance_bonus: Int
+ var intelligence_bonus: Int
+
+ init do end
+end
+
+# Warriors are good for fighting.
+class Warrior
+ super Career
+
+ init do
+ self.strength_bonus = 10
+ self.endurance_bonus = 10
+ self.intelligence_bonus = 0
+ end
+end
+
+# Magicians know magic and how to use it.
+class Magician
+ super Career
+
+ init do
+ self.strength_bonus = -5
+ self.endurance_bonus = 0
+ self.intelligence_bonus = 20
+ end
+end
+
+# Alcoholics are good to nothing escept taking punches.
+class Alcoholic
+ super Career
+
+ init do
+ self.strength_bonus = -20
+ self.endurance_bonus = 20
+ self.intelligence_bonus = -40
+ end
+end
+