fun event_callback(events: Int): Bool
do
if events & bev_event_error != 0 or events & bev_event_eof != 0 then
- if events & bev_event_error != 0 then print_error "Error from bufferevent"
+ if events & bev_event_error != 0 then
+ var sock_err = evutil_socket_error
+ # Ignore some normal errors and print the others for debugging
+ if sock_err == 110 then
+ # Connection timed out (ETIMEDOUT)
+ else if sock_err == 104 then
+ # Connection reset by peer (ECONNRESET)
+ else
+ print_error "libevent error event: {evutil_socket_error_to_string(sock_err)} ({sock_err})"
+ end
+ end
force_close
return true
end