Generate appropriate code for actors redefinitions
[nit.git] / src / frontend / serialization_phase.nit
index 6633e13..1091c47 100644 (file)
@@ -181,6 +181,16 @@ private class SerializationPhasePreModel
        do
                var npropdefs = nclassdef.n_propdefs
 
+               # Do not insert a `core_serialize_to` if it already exists
+               for npropdef in npropdefs do
+                       if npropdef isa AMethPropdef then
+                               var methid = npropdef.n_methid
+                               if methid != null and methid.collect_text == "core_serialize_to" then
+                                       return
+                               end
+                       end
+               end
+
                var code = new Array[String]
                code.add "redef fun core_serialize_to(v)"
                code.add "do"
@@ -307,23 +317,48 @@ do
                        var type_name = mtype.to_s
                        var name = attribute.name
 
+                       var resolved_type_name = type_name
+                       var mclassdef = nclassdef.mclassdef
+                       if mclassdef != null then
+                               var bound_mtype = mclassdef.bound_mtype
+                               var resolved_mtype = mtype.resolve_for(bound_mtype, bound_mtype, mclassdef.mmodule, true)
+                               resolved_type_name = resolved_mtype.name
+
+                               # TODO Use something like `V.class_name` to get the precise runtime type of virtual types.
+                               # We currently use the upper bound of virtual types as static type in generated code
+                               # for type suggestion and to prevent loading unexected types.
+                               # This leaves a security issue when, for example, `DefaultMap::default_value`
+                               # is bound to `nullable Object` and would allow any object to be loaded.
+                       end
+
                        if type_name == "nullable Object" then
                                # Don't type check
                                code.add """
-       var {{{name}}} = v.deserialize_attribute("{{{attribute.serialize_name}}}", "{{{type_name}}}")
+       self.{{{name}}} = v.deserialize_attribute("{{{attribute.serialize_name}}}", "{{{resolved_type_name}}}")
 """
-                       else code.add """
-       var {{{name}}} = v.deserialize_attribute("{{{attribute.serialize_name}}}", "{{{type_name}}}")
-       if not {{{name}}} isa {{{type_name}}} then
-               # Check if it was a subjectent error
-               v.errors.add new AttributeTypeError(self, "{{{attribute.serialize_name}}}", {{{name}}}, "{{{type_name}}}")
+                       else
+                               code.add """
+       var {{{name}}} = v.deserialize_attribute("{{{attribute.serialize_name}}}", "{{{resolved_type_name}}}")
+       if v.deserialize_attribute_missing then
+"""
+                               # What to do when an attribute is missing?
+                               if attribute.has_value then
+                                       # Leave it to the default value
+                               else if mtype isa MNullableType then
+                                       code.add """
+               self.{{{name}}} = null"""
+                               else code.add """
+               v.errors.add new Error("Deserialization Error: attribute `{class_name}::{{{name}}}` missing from JSON object")"""
 
-               # Clear subjacent error
+                               code.add """
+       else if not {{{name}}} isa {{{type_name}}} then
+               v.errors.add new AttributeTypeError(self, "{{{attribute.serialize_name}}}", {{{name}}}, "{{{resolved_type_name}}}")
                if v.keep_going == false then return
        else
                self.{{{name}}} = {{{name}}}
        end
 """
+                       end
                end
 
                code.add "end"