- var key = owner.key / self.key / period
- if not game.store.has_key(key) then
- return new GameStats(game, period)
+ var req = new JsonObject
+ req["period"] = period
+ req["owner"] = owner.key
+ var obj = game.db.collection("statistics").find(req)
+ if obj isa JsonObject then
+ return new GameStats.from_json(game, period, owner, obj)
+ else
+ return new GameStats(game, period, owner)