src: mass rename project->package
[nit.git] / src / platform / android.nit
index 2958c4b..72c219f 100644 (file)
@@ -52,7 +52,7 @@ class AndroidToolchain
 
        redef fun compile_dir
        do
-               var android_project_root = "{super}/android/"
+               var android_project_root = "{root_compile_dir}/android/"
                self.android_project_root = android_project_root
                return "{android_project_root}/jni/nit_compile/"
        end
@@ -109,7 +109,7 @@ class AndroidToolchain
 
                # Gather extra C files generated elsewhere than in super
                for f in compiler.extern_bodies do
-                       if f isa ExternCFile then cfiles.add(f.filename.basename(""))
+                       if f isa ExternCFile then cfiles.add(f.filename.basename)
                end
 
                # Is there an icon?
@@ -134,7 +134,7 @@ class AndroidToolchain
                        var extra_java_files = mmodule.extra_java_files
                        if extra_java_files != null then for file in extra_java_files do
                                var path = file.filename
-                               path.file_copy_to(dir/path.basename(""))
+                               path.file_copy_to(dir/path.basename)
                        end
                end
 
@@ -197,8 +197,7 @@ $(call import-module,android/native_app_glue)
                android:label="@string/app_name"
                android:hasCode="true"
                android:debuggable="{{{not release}}}"
-               {{{icon_declaration}}}
-               android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation">
+               {{{icon_declaration}}}>
 """
 
                for activity in project.activities do
@@ -256,18 +255,24 @@ $(call import-module,android/native_app_glue)
                end
 
                toolcontext.exec_and_check(["ln", "-s", "{share_dir}/libgc/arm/include/gc/",
-                       "{android_project_root}/jni/nit_compile/gc"], "Android project error")
-
-               ### Link to assets (for mnit and others)
-               # This will be accessed from `android_project_root`
-               var assets_dir
-               if compiler.mainmodule.location.file != null then
-                       # it is a real file, use "{file}/../assets"
-                       assets_dir = "{compiler.mainmodule.location.file.filename.dirname}/../assets"
-               else
-                       # probably used -m, use "."
-                       assets_dir = "assets"
+                       "{compile_dir}/gc"], "Android project error")
+
+               # Copy assets, resources and libs where expected by the SDK
+
+               var project_root = "."
+               var mpackage = compiler.mainmodule.first_real_mmodule.mpackage
+               if mpackage != null then
+                       var root = mpackage.root
+                       if root != null then
+                               var filepath = root.filepath
+                               if filepath != null then
+                                       project_root = filepath
+                               end
+                       end
                end
+
+               # Link to assets (for mnit and others)
+               var assets_dir = project_root / "assets"
                if assets_dir.file_exists then
                        assets_dir = assets_dir.realpath
                        var target_assets_dir = "{android_project_root}/assets"
@@ -276,20 +281,10 @@ $(call import-module,android/native_app_glue)
                        end
                end
 
-               ### Copy resources and libs where expected by the SDK
-               var project_root
-               if compiler.mainmodule.location.file != null then
-                       # it is a real file, use "{file}/../res"
-                       project_root = "{compiler.mainmodule.location.file.filename.dirname}/.."
-               else
-                       # probably used -m, use "."
-                       project_root = "."
-               end
-
-               # Android resources folder
+               # Copy the res folder
                var res_dir = project_root / "res"
                if res_dir.file_exists then
-                       # copy the res folder to .nit_compile
+                       # copy the res folder to the compile dir
                        res_dir = res_dir.realpath
                        toolcontext.exec_and_check(["cp", "-R", res_dir, android_project_root], "Android project error")
                end
@@ -302,7 +297,7 @@ $(call import-module,android/native_app_glue)
 </resources>""".write_to_file "{android_project_root}/res/values/strings.xml"
                end
 
-               # Android libs folder
+               # Copy the libs folder
                var libs_dir = project_root / "libs"
                if libs_dir.file_exists then
                        toolcontext.exec_and_check(["cp", "-r", libs_dir, android_project_root], "Android project error")