# Type of self (used for factorization of several methods, ex : substring_from, empty...)
type SELFTYPE: Text
+ var hash_cache: nullable Int = null
+
# Gets a view on the chars of the Text object
fun chars: SELFVIEW is abstract
# Flat representation of self
fun flatten: FlatText is abstract
+ redef fun hash
+ do
+ if hash_cache == null then
+ # djb2 hash algorithm
+ var h = 5381
+ var i = length - 1
+
+ for char in self.chars do
+ h = (h * 32) + h + char.ascii
+ i -= 1
+ end
+
+ hash_cache = h
+ end
+ return hash_cache.as(not null)
+ end
+
end
# All kinds of array-based text representations.
private var items: NativeString
+ # Real items, used as cache for to_cstring is called
+ private var real_items: nullable NativeString = null
+
redef var length: Int
init do end
# Return a null terminated char *
redef fun to_cstring: NativeString
do
+ if real_items != null then return real_items.as(not null)
if index_from > 0 or index_to != items.cstring_length - 1 then
var newItems = calloc_string(length + 1)
self.items.copy_to(newItems, length, index_from, 0)
newItems[length] = '\0'
+ self.real_items = newItems
return newItems
end
return items
redef fun hash
do
- # djb2 hash algorythm
- var h = 5381
- var i = length - 1
+ if hash_cache == null then
+ # djb2 hash algorythm
+ var h = 5381
+ var i = length - 1
- var myitems = items
- var strStart = index_from
+ var myitems = items
+ var strStart = index_from
- i += strStart
+ i += strStart
- while i >= strStart do
- h = (h * 32) + h + self.items[i].ascii
- i -= 1
+ while i >= strStart do
+ h = (h * 32) + h + self.items[i].ascii
+ i -= 1
+ end
+
+ hash_cache = h
end
- return h
+ return hash_cache.as(not null)
end
end
redef type SELFVIEW: BufferCharView
redef type SELFTYPE: Buffer
+ var is_dirty = true
+
# Modifies the char contained at pos `index`
#
# DEPRECATED : Use self.chars.[]= instead
# Adds the content of text `s` at the end of self
fun append(s: Text) is abstract
+ redef fun hash
+ do
+ if is_dirty then hash_cache = null
+ return super
+ end
+
end
# Mutable strings of characters.
redef fun []=(index, item)
do
+ is_dirty = true
if index == length then
add(item)
return
redef fun add(c)
do
+ is_dirty = true
if capacity <= length then enlarge(length + 5)
items[length] = c
length += 1
end
- redef fun clear do length = 0
+ redef fun clear do
+ is_dirty = true
+ length = 0
+ end
redef fun empty do return new FlatBuffer
redef fun enlarge(cap)
do
+ is_dirty = true
var c = capacity
if cap <= c then return
while c <= cap do c = c * 2 + 2
redef fun to_s: String
do
- var l = length
- var a = calloc_string(l+1)
- items.copy_to(a, l, 0, 0)
-
- # Ensure the afterlast byte is '\0' to nul-terminated char *
- a[length] = '\0'
-
- return a.to_s_with_length(length)
+ return to_cstring.to_s_with_length(length)
end
redef fun to_cstring
do
- var new_native = calloc_string(length + 1)
- new_native[length] = '\0'
- items.copy_to(new_native, length, 0, 0)
- return new_native
+ if is_dirty then
+ var new_native = calloc_string(length + 1)
+ new_native[length] = '\0'
+ items.copy_to(new_native, length, 0, 0)
+ real_items = new_native
+ is_dirty = false
+ end
+ return real_items.as(not null)
end
# Create a new empty string.
- init
- do
- with_capacity(5)
- end
+ init do with_capacity(5)
init from(s: Text)
do
redef fun append(s)
do
+ is_dirty = true
var sl = s.length
if capacity < length + sl then enlarge(length + sl)
if s isa FlatString then