for i in planes.reverse_iterator do
if i.out_of_screen(p, self) then
#print "Despawning plane"
- i.die(self)
+ i.destroy self
end
end
if p == null then return
if p.altitude >= boss_altitude then
for e in enemies.reverse_iterator do if e isa JetpackEnemy then
- e.die(self)
+ e.destroy self
end
return
end
for i in enemies.reverse_iterator do
if i.out_of_screen(p, self) then
#print "Despawning enemy"
- i.die(self)
+ i.destroy self
end
end