# This method is used to manage varargs in signatures and returns the real array
# of runtime variables to use in the call.
fun varargize(mpropdef: MMethodDef, map: nullable SignatureMap, recv: RuntimeVariable, args: SequenceRead[AExpr]): Array[RuntimeVariable] do
# This method is used to manage varargs in signatures and returns the real array
# of runtime variables to use in the call.
fun varargize(mpropdef: MMethodDef, map: nullable SignatureMap, recv: RuntimeVariable, args: SequenceRead[AExpr]): Array[RuntimeVariable] do