var rta = runtime_type_analysis
var is_dead = false # mclass.kind == abstract_kind or mclass.kind == interface_kind
- if not is_dead and rta != null and not rta.live_classes.has(mclass) and mtype.ctype == "val*" and mclass.name != "NativeArray" then
+ if not is_dead and rta != null and not rta.live_classes.has(mclass) and not mtype.is_c_primitive and mclass.name != "NativeArray" then
is_dead = true
end
v.add_decl("\}")
v.add_decl("\};")
- if mtype.ctype != "val*" or mtype.mclass.name == "Pointer" then
+ if mtype.is_c_primitive or mtype.mclass.name == "Pointer" then
#Build instance struct
self.header.add_decl("struct instance_{c_name} \{")
self.header.add_decl("const struct class *class;")
end
var class_ptr
- if value.mtype.ctype == "val*" then
+ if not value.mtype.is_c_primitive then
class_ptr = "{value}->class->"
else
var mclass = value.mtype.as(MClassType).mclass
else if mtype isa MVirtualType then
var recv = self.frame.arguments.first
var recv_ptr
- if recv.mtype.ctype == "val*" then
+ if not recv.mtype.is_c_primitive then
recv_ptr = "{recv}->class->"
else
var mclass = recv.mtype.as(MClassType).mclass
var res = self.new_var(mtype)
if compiler.runtime_type_analysis != null and not compiler.runtime_type_analysis.live_types.has(value.mtype.as(MClassType)) then
self.add("/*no boxing of {value.mtype}: {value.mtype} is not live! */")
- self.add("PRINT_ERROR(\"Dead code executed!\\n\"); show_backtrace(1);")
+ self.add("PRINT_ERROR(\"Dead code executed!\\n\"); fatal_exit(1);")
return res
end
self.require_declaration("BOX_{valtype.c_name}")
do
var res = self.get_name("var_class_name")
self.add_decl("const char* {res};")
- if value.mtype.ctype == "val*" then
+ if not value.mtype.is_c_primitive then
self.add "{res} = {value} == NULL ? \"null\" : {value}->class->name;"
else
self.require_declaration("class_{value.mtype.c_name}")