# Force primitive types
force_alive("Bool")
- force_alive("Int")
force_alive("Float")
force_alive("Char")
force_alive("Pointer")
force_alive("Byte")
+ force_alive("Int")
+ force_alive("Int8")
+ force_alive("Int16")
+ force_alive("UInt16")
+ force_alive("Int32")
+ force_alive("UInt32")
while not todo.is_empty do
var mmethoddef = todo.shift