lib/android: implement `TextAsset`
[nit.git] / lib / android / android.nit
index b10bfbf..b5aa04f 100644 (file)
 
 # Android services and implementation of app.nit
 #
-# To use this module and compile for Android, you must install the
-# Android SDK (with API level 10) and NDK (with the API level 9).
-# The tools `android`, `ndk-build` and `ant` must be in your PATH.
-#
 # This module provides basic logging facilities, advanced logging can be
 # achieved by importing `android::log`.
 module android
 
 import platform
 import native_app_glue
+import dalvik
 private import log
-
-# Uses Android logs to print everything
-redef fun print(text) do log_write(priority_info, app.log_prefix.to_cstring, text.to_s.to_cstring)
+private import assets
 
 redef class App
-       redef fun log_error(msg) do log_write(priority_error, log_prefix.to_cstring, msg.to_cstring)
-
-       redef fun log_warning(msg) do log_write(priority_warn, log_prefix.to_cstring, msg.to_cstring)
-
        redef fun init_window
        do
                super
-               window_created
+               on_create
+               on_restore_state
+               on_start
        end
 
        redef fun term_window
        do
                super
-               window_closing
+               on_stop
+       end
+
+       # Is the application currently paused?
+       var paused = true
+
+       redef fun pause
+       do
+               paused = true
+               on_pause
+               super
        end
+
+       redef fun resume
+       do
+               paused = false
+               on_resume
+               super
+       end
+
+       redef fun save_state do on_save_state
+
+       redef fun lost_focus
+       do
+               paused = true
+               super
+       end
+
+       redef fun gained_focus
+       do
+               paused = false
+               super
+       end
+
+       redef fun destroy do on_destroy
 end