digraph: Implementation of a reflexive directed graph
[nit.git] / lib / graph / digraph.nit
index e6af185..aa57681 100644 (file)
@@ -506,6 +506,22 @@ interface Digraph[V: Object]
                end
        end
 
+       # Build a path (or circuit) from the vertex `start` that visits every edge exactly once.
+       #
+       # ~~~
+       # var g = new HashDigraph[Int]
+       # g.add_arc(1, 2)
+       # g.add_arc(2, 3)
+       # g.add_arc(3, 4)
+       # assert g.eulerian_path(1) == [1, 2, 3, 4]
+       # ~~~
+       fun eulerian_path(start: V): Array[V]
+       do
+               var visited = new HashDigraph[V]
+               visited.add_graph(self)
+               return visited.remove_eulerian_path(start)
+       end
+
        # Returns the distance between `u` and `v`
        #
        # If no path exists between `u` and `v`, it returns null. It is not
@@ -823,6 +839,29 @@ abstract class MutableDigraph[V: Object]
                        end
                end
        end
+
+       # Build a path (or circuit) that removes every edge exactly once.
+       #
+       # See `eulerian_path` for details
+       fun remove_eulerian_path(start: V): Array[V]
+       do
+               var stack = new Array[V]
+               var path = new Array[V]
+               var current = start
+               loop
+                       if out_degree(current) == 0 then
+                               path.unshift current
+                               if stack.is_empty then break
+                               current = stack.pop
+                       else
+                               stack.add current
+                               var n = successors(current).first
+                               remove_arc(current, n)
+                               current = n
+                       end
+               end
+               return path
+       end
 end
 # A directed graph represented by hash maps
 class HashDigraph[V: Object]
@@ -907,3 +946,134 @@ class HashDigraph[V: Object]
 
        redef fun vertices_iterator: Iterator[V] do return outgoing_vertices_map.keys.iterator
 end
+
+# A reflexive directed graph
+# i.e an element is in relation with itself (ie is implies `self.has_arc(u,u)`))
+# This class avoids manually adding the reflexive vertices and at the same time it's avoids adding useless data to the hashmap.
+class ReflexiveHashDigraph[V: Object]
+       super HashDigraph[V]
+
+       # Adds the arc (u,v) to this graph.
+       # if `u` is the same as `v` do nothing
+       #
+       # ~~~
+       # var g = new ReflexiveHashDigraph[Int]
+       # g.add_arc(1, 2)
+       # g.add_arc(3, 1)
+       # assert g.has_arc(2,2)
+       # assert g.has_arc(1,2)
+       # assert g.has_arc(3,1)
+       # ~~~
+       redef fun add_arc(u, v)
+       do
+               # Check `u` is the same as `v`
+               if u != v then
+                       super
+               end
+       end
+
+       # Is (u,v) an arc in this graph?
+       # If `u` is the same as `v` return true
+       #
+       # ~~~
+       # var g = new ReflexiveHashDigraph[Int]
+       # g.add_arc(1, 2)
+       # g.add_arc(3, 1)
+       # g.add_vertex(4)
+       # assert g.has_arc(1,1)
+       # assert g.has_arc(2,2)
+       # assert g.has_arc(2,2)
+       # assert g.has_arc(3,2) == false
+       # assert g.has_arc(4,4)
+       # ~~~
+       redef fun has_arc(u, v)
+       do
+               return u == v or super
+       end
+
+       redef fun show_dot
+       do
+               var f = new ProcessWriter("dot", "-Txlib")
+               f.write to_dot
+               f.close
+               f.wait
+       end
+
+       # Returns a shortest path from vertex `u` to `v`.
+       #
+       # If `u` is the same as `v` return `[u]`
+       #
+       # ~~~
+       # var g = new ReflexiveHashDigraph[Int]
+       # g.add_arc(1, 2)
+       # g.add_arc(2, 3)
+       # g.add_arc(3, 4)
+       # assert g.a_shortest_path(1, 4).length == 4
+       # assert g.a_shortest_path(1, 1).length == 1
+       # ~~~
+       redef fun a_shortest_path(u, v)
+       do
+               if u == v then
+                       var path = new List[V]
+                       path.add(u)
+                       return path
+               end
+               return super
+       end
+
+       # Returns the distance between `u` and `v`
+       #
+       # If `u` is the same as `v` return `1`
+       #
+       # ~~~
+       # var g = new ReflexiveHashDigraph[Int]
+       # g.add_arc(1, 2)
+       # g.add_arc(2, 3)
+       # g.add_arc(3, 4)
+       # assert g.distance(1, 1) == 1
+       # assert g.distance(2, 2) == 1
+       # ~~~
+       redef fun distance(u, v)
+       do
+               if has_arc(u, v) and u == v then return 1
+               return super
+       end
+
+       # Returns the predecessors of `u`.
+       #
+       # `u` is include in the returned collection
+       #
+       # ~~~
+       # var g = new ReflexiveHashDigraph[Int]
+       # g.add_arc(1, 2)
+       # g.add_arc(2, 3)
+       # g.add_arc(3, 1)
+       # assert g.predecessors(2).has(1)
+       # assert g.predecessors(2).has(2)
+       # ~~~
+       redef fun predecessors(u)
+       do
+               var super_predecessors = super
+               if incoming_vertices_map.has_key(u) then super_predecessors.add(u)
+               return super_predecessors
+       end
+
+       # Returns the successors of `u`.
+       #
+       # `u` is include in the returned collection
+       #
+       # ~~~
+       # var g = new ReflexiveHashDigraph[Int]
+       # g.add_arc(1, 2)
+       # g.add_arc(2, 3)
+       # g.add_arc(3, 1)
+       # assert g.successors(2).has(3)
+       # assert g.successors(2).has(2)
+       # ~~~
+       redef fun successors(u: V)
+       do
+               var super_successors = super
+               if outgoing_vertices_map.has_key(u) then super_successors.add(u)
+               return super_successors
+       end
+end