module libevent is pkgconfig("libevent")
in "C header" `{
- #include <sys/stat.h>
- #include <sys/types.h>
- #include <fcntl.h>
- #include <errno.h>
- #include <sys/socket.h>
-
#include <event2/listener.h>
#include <event2/bufferevent.h>
#include <event2/buffer.h>
`}
in "C" `{
+ #include <sys/stat.h>
+ #include <sys/types.h>
+ #include <fcntl.h>
+ #include <errno.h>
+ #include <string.h>
+
+ #include <sys/socket.h>
+ #include <arpa/inet.h>
+ #include <netinet/in.h>
+ #include <netinet/ip.h>
+
+// Protect callbacks for compatibility with light FFI
+#ifdef Connection_decr_ref
// Callback forwarded to 'Connection.write_callback'
static void c_write_cb(struct bufferevent *bev, Connection ctx) {
Connection_write_callback(ctx);
// Callback forwarded to 'Connection.read_callback_native'
static void c_read_cb(struct bufferevent *bev, Connection ctx)
{
- // TODO move to Nit code
- struct evbuffer *input = bufferevent_get_input(bev);
- size_t len = evbuffer_get_length(input);
- char* cstr = malloc(len);
- evbuffer_remove(input, cstr, len);
- Connection_read_callback_native(ctx, cstr, len);
+ Connection_read_callback_native(ctx, bev);
}
// Callback forwarded to 'Connection.event_callback'
static void c_event_cb(struct bufferevent *bev, short events, Connection ctx)
{
- Connection_event_callback(ctx, events);
-
- // TODO move to Nit code
- if (events & BEV_EVENT_ERROR)
- perror("Error from bufferevent");
- if (events & (BEV_EVENT_EOF | BEV_EVENT_ERROR)) {
- bufferevent_free(bev);
- Connection_decr_ref(ctx);
- }
+ int release = Connection_event_callback(ctx, events);
+ if (release) Connection_decr_ref(ctx);
}
- // Callback fowarded to 'ConnectionFactory.spawn_connection'
- static void accept_conn_cb(struct evconnlistener *listener, evutil_socket_t fd,
- struct sockaddr *address, int socklen, ConnectionFactory ctx)
+ // Callback forwarded to 'ConnectionFactory.accept_connection'
+ static void accept_connection_cb(struct evconnlistener *listener, evutil_socket_t fd,
+ struct sockaddr *addrin, int socklen, ConnectionFactory ctx)
{
- // TODO move to Nit code
- struct event_base *base = evconnlistener_get_base(listener);
- struct bufferevent *bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE);
-
- Connection nit_con = ConnectionFactory_spawn_connection(ctx, bev);
- Connection_incr_ref(nit_con);
-
- bufferevent_setcb(bev,
- (bufferevent_data_cb)c_read_cb,
- (bufferevent_data_cb)c_write_cb,
- (bufferevent_event_cb)c_event_cb, nit_con);
- bufferevent_enable(bev, EV_READ|EV_WRITE);
+ ConnectionFactory_accept_connection(ctx, listener, fd, addrin, socklen);
}
+#endif
+
`}
# Structure to hold information and state for a Libevent dispatch loop.
if close_requested then close
end
- private fun read_callback_native(cstr: NativeString, len: Int)
+ private fun read_callback_native(bev: NativeBufferEvent)
do
- read_callback(cstr.to_s_with_length(len))
+ var evbuffer = bev.input_buffer
+ var len = evbuffer.length
+ var buf = new NativeString(len)
+ evbuffer.remove(buf, len)
+ var str = buf.to_s_with_length(len)
+ read_callback str
end
# Callback method when data is available to read
if close_requested then close
end
- # Callback method on events
- fun event_callback(events: Int) do end
+ # Callback method on events: EOF, user-defined timeout and unrecoverable errors
+ #
+ # Returns `true` if the native handles to `self` can be released.
+ fun event_callback(events: Int): Bool
+ do
+ if events & bev_event_error != 0 or events & bev_event_eof != 0 then
+ if events & bev_event_error != 0 then print_error "Error from bufferevent"
+ close
+ return true
+ end
+
+ return false
+ end
# Write a string to the connection
redef fun write(str)
struct hostent *hostent = gethostbyname(address);
+ if (!hostent) {
+ return NULL;
+ }
+
memset(&sin, 0, sizeof(sin));
sin.sin_family = hostent->h_addrtype;
sin.sin_port = htons(port);
memcpy( &(sin.sin_addr.s_addr), (const void*)hostent->h_addr, hostent->h_length );
listener = evconnlistener_new_bind(base,
- (evconnlistener_cb)accept_conn_cb, factory,
+ (evconnlistener_cb)accept_connection_cb, factory,
LEV_OPT_CLOSE_ON_FREE | LEV_OPT_REUSEABLE, -1,
(struct sockaddr*)&sin, sizeof(sin));
# The `NativeEventBase` for the dispatch loop of this factory
var event_base: NativeEventBase
- # On new connection, create the handler `Connection` object
- fun spawn_connection(nat_buf_ev: NativeBufferEvent): Connection
+ # Accept a connection on `listener`
+ #
+ # By default, it creates a new NativeBufferEvent and calls `spawn_connection`.
+ fun accept_connection(listener: ConnectionListener, fd: Int, addrin: Pointer, socklen: Int)
do
- return new Connection(nat_buf_ev)
+ var base = listener.base
+ var bev = new NativeBufferEvent.socket(base, fd, bev_opt_close_on_free)
+
+ # Human representation of remote client address
+ var addr_len = 46 # Longest possible IPv6 address + null byte
+ var addr_buf = new NativeString(addr_len)
+ addr_buf = addrin_to_address(addrin, addr_buf, addr_len)
+ var addr = if addr_buf.address_is_null then
+ "Unknown address"
+ else addr_buf.to_s
+
+ var conn = spawn_connection(bev, addr)
+ bev.enable ev_read|ev_write
+ bev.setcb conn
+ end
+
+ # Create a new `Connection` object for `buffer_event`
+ fun spawn_connection(buffer_event: NativeBufferEvent, address: String): Connection
+ do
+ return new Connection(buffer_event)
end
# Listen on `address`:`port` for new connection, which will callback `spawn_connection`
end
return listener
end
+
+ # Put string representation of source `address` into `buf`
+ private fun addrin_to_address(address: Pointer, buf: NativeString, buf_len: Int): NativeString `{
+ struct sockaddr *addrin = (struct sockaddr*)address;
+
+ if (addrin->sa_family == AF_INET) {
+ struct in_addr *src = &((struct sockaddr_in*)addrin)->sin_addr;
+ return (char *)inet_ntop(addrin->sa_family, src, buf, buf_len);
+ }
+ else if (addrin->sa_family == AF_INET6) {
+ struct in6_addr *src = &((struct sockaddr_in6*)addrin)->sin6_addr;
+ return (char *)inet_ntop(addrin->sa_family, src, buf, buf_len);
+ }
+ return NULL;
+ `}
end