bucketed_game: Old_style_init
[nit.git] / lib / bucketed_game / bucketed_game.nit
index 213d875..58569ac 100644 (file)
@@ -171,9 +171,12 @@ class GameTurn[G: Game]
        var game: G
 
        # Create a new game turn for `game`.
-       init (game: G) is old_style_init do
-               super(game.tick)
-               self.game = game
+       init(game: G)
+       is
+               is_old_style_init
+       do
+               _tick = game.tick
+               _game = game
        end
 
        # Insert the Bucketable event `e` to be executed at next tick.