gamnit: split use of App::on_create between create_gamnit and create_scene
[nit.git] / lib / gamnit / bmfont.nit
index cdeef2d..d052922 100644 (file)
@@ -283,7 +283,7 @@ end
 #     var pos: Point3d[Float] = ui_camera.top_left.offset(128.0, -128.0, 0.0)
 #     var ui_text = new TextSprites(font, pos)
 #
-#     redef fun on_create
+#     redef fun create_scene
 #     do
 #         super
 #