gamnit: don't use `sprites_to_update` after a GPU buffer resize
[nit.git] / tests / error_formal_name.nit
index be27718..9ebbb23 100644 (file)
@@ -17,3 +17,5 @@ import kernel
 class G[Foo]
        type Bar: Object
 end
+
+var g = new G[Object]