Merge: example: add 24 game task of Rosetta code
[nit.git] / lib / bitmap / bitmap.nit
index 0343b8e..9be1bc2 100644 (file)
@@ -123,14 +123,20 @@ class Bitmap
 
                # =============== Bitmap header ================
                for x in [0..13] do
-                       bitmap_header[x] = fileReader.read(1)[0].ascii
+                       var b = fileReader.read_byte
+                       if b == null then
+                               return
+                       end
+                       bitmap_header[x] = b
                end
                self.file_size = get_value(bitmap_header.subarray(2, 4))
                self.data_offset = get_value(bitmap_header.subarray(10, 4))
 
                # =============== DIB header ================
                for x in [0..39] do
-                       dib_header[x] = fileReader.read(1)[0].ascii
+                       var b = fileReader.read_byte
+                       if b == null then return
+                       dib_header[x] = b
                end
                var dib_size = get_value(dib_header.subarray(0, 4))
                # only support BITMAPINFOHEADER
@@ -159,9 +165,11 @@ class Bitmap
                                var row = new Array[Int].with_capacity(self.width)
                                for y in [0..self.width[
                                do
-                                       var red = fileReader.read(1)[0].ascii * 256 * 256
-                                       var green = fileReader.read(1)[0].ascii * 256
-                                       var blue = fileReader.read(1)[0].ascii
+                                       var bts = fileReader.read_bytes(3)
+                                       if bts.length != 3 then return
+                                       var red = bts[0] << 16
+                                       var green = bts[1] << 8
+                                       var blue = bts[2]
                                        row.add(red + green + blue)
                                end
                                self.data.add(row)
@@ -170,18 +178,6 @@ class Bitmap
                fileReader.close
        end #end of load_from_file method
 
-       # Reads in a series of bytes from the FileReader when loading a Bitmap from a file
-       # FileReader.read(1) is used due to https://github.com/privat/nit/issues/1264
-       private fun read_chars(fr: FileReader, howMany: Int): String
-       do
-               var s = ""
-               for x in [1..howMany]
-               do
-                       s += fr.read(1)
-               end
-               return s
-       end
-
        # Converts the value contained in two or four bytes into an Int. Since Nit
        # does not have a byte type, Int is used
        private fun get_value(array: Array[Int]): Int