var mainmodule = v.compiler.mainmodule
var glob_sys = v.init_instance(main_type)
v.add("glob_sys = {glob_sys};")
- var main_init = mainmodule.try_get_primitive_method("init", main_type)
+ var main_init = mainmodule.try_get_primitive_method("init", main_type.mclass)
if main_init != null then
v.send(main_init, [glob_sys])
end
- var main_method = mainmodule.try_get_primitive_method("main", main_type)
+ var main_method = mainmodule.try_get_primitive_method("main", main_type.mclass)
if main_method != null then
v.send(main_method, [glob_sys])
end
# Force to get the primitive property named `name' in the instance `recv' or abort
fun get_property(name: String, recv: MType): MMethod
do
- return self.compiler.modelbuilder.force_get_primitive_method(self.current_node.as(not null), name, recv, self.compiler.mainmodule)
+ assert recv isa MClassType
+ return self.compiler.modelbuilder.force_get_primitive_method(self.current_node.as(not null), name, recv.mclass, self.compiler.mainmodule)
end
fun compile_callsite(callsite: CallSite, args: Array[RuntimeVariable]): nullable RuntimeVariable