Merge: Mock Github API tests
[nit.git] / contrib / nitrpg / src / achievements.nit
index c1a8036..2097ec3 100644 (file)
@@ -113,16 +113,21 @@ class Achievement
        #
        # Used to load achievements from storage.
        init from_json(game: Game, json: JsonObject) do
-               init(game, json["id"].to_s, json["name"].to_s, json["desc"].to_s, json["reward"].as(Int))
+               init(game,
+                       json["id"].as(String),
+                       json["name"].as(String),
+                       json["desc"].as(String),
+                       json["reward"].as(Int))
        end
 
-       redef fun to_json do
+       redef fun to_json_object do
                var json = super
                json["id"] = id
                json["name"] = name
                json["desc"] = desc
                json["reward"] = reward
                json["game"] = game.key
+               var owner = self.owner
                if owner != null then json["owner"] = owner.key
                return json
        end
@@ -151,7 +156,7 @@ redef class Player
                obj["player"] = name
                obj["reward"] = achievement.reward
                obj["achievement"] = achievement.id
-               obj["github_event"] = event.json
+               obj["github_event"] = event
                var ge = new GameEvent(game, "achievement_unlocked", obj)
                add_event(ge)
                game.add_event(ge)