### generate AndroidManifest.xml
dir = android_project_root
- """<?xml version="1.0" encoding="utf-8"?>
+ var manifest_file = new FileWriter.open("{dir}/AndroidManifest.xml")
+ manifest_file.write """
+<?xml version="1.0" encoding="utf-8"?>
<!-- BEGIN_INCLUDE(manifest) -->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="{{{app_package}}}"
android:versionCode="{{{project.version_code}}}"
android:versionName="{{{app_version}}}">
- <!-- This is the platform API where NativeActivity was introduced. -->
<uses-sdk
android:minSdkVersion="{{{app_min_api}}}"
android:targetSdkVersion="{{{app_target_api}}}"
android:debuggable="{{{not release}}}"
{{{icon_declaration}}}
android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation">
+"""
- <!-- Our activity is the built-in NativeActivity framework class.
- This will take care of integrating with our NDK code. -->
- <activity android:name="android.app.NativeActivity"
+ for activity in project.activities do
+ manifest_file.write """
+ <activity android:name="{{{activity}}}"
android:label="@string/app_name"
{{{project.manifest_activity_attributes.join("\n")}}}
{{{icon_declaration}}}>
- <!-- Tell NativeActivity the name of our .so -->
- <meta-data android:name=\"android.app.lib_name\"
- android:value=\"main\" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
+"""
+ end
+ manifest_file.write """
{{{project.manifest_application_lines.join("\n")}}}
</application>
</manifest>
<!-- END_INCLUDE(manifest) -->
- """.write_to_file("{dir}/AndroidManifest.xml")
+"""
### Link to png sources
# libpng is not available on Android NDK